Search found 2 matches
- Mon Feb 23, 2009 11:29 am
- Forum: Suggestion Box
- Topic: Utilisation of OpenGL GPGPU techniques?
- Replies: 4
- Views: 1990
No. This would take a lot of work, provide little benefit (not much of Oolite is maths-intensive), and would be of no use for our low-end users. True- however a decoupling and then increased support for intensity could allow a busier universe.. but it's true the game has a low horsepower requiremen...
- Thu Feb 19, 2009 2:40 pm
- Forum: Suggestion Box
- Topic: Utilisation of OpenGL GPGPU techniques?
- Replies: 4
- Views: 1990
Utilisation of OpenGL GPGPU techniques?
There's a technique used in GPGPU to perform the maths on GPUs rather than use the CPU - this called GPGPU. Rather than process each object seperately, parallel techniques are used to process all at maths for a set of object in parallel. It's possible to use OpenGL todo this using a texture and a fr...