Search found 314 matches
- Thu Aug 21, 2025 9:52 am
- Forum: Expansion Pack
- Topic: (WIP) F4 Interface Restructure
- Replies: 18
- Views: 300
Re: (WIP) F4 Interface Restructure
I've added the .bind(this)) and all works fine but get in the log file: 10:47:17.622 [Feudal_PlanetFall2]: Monkey-patching shipWillEnterWitchspace, shipWillLaunchFromStation, and shipWillExitWitchspace functions of Feudal states PlanetFall script 10:47:27.545 [Lib_PAD]: checking 10:47:29.813 [pad]: ...
- Wed Aug 20, 2025 8:35 am
- Forum: Expansion Pack
- Topic: (WIP) F4 Interface Restructure
- Replies: 18
- Views: 300
- Wed Aug 20, 2025 8:10 am
- Forum: Expansion Pack
- Topic: (WIP) F4 Interface Restructure
- Replies: 18
- Views: 300
Re: (WIP) F4 Interface Restructure
Ok, thanks. I'll give it a go.
- Tue Aug 19, 2025 5:07 pm
- Forum: Expansion Pack
- Topic: (WIP) F4 Interface Restructure
- Replies: 18
- Views: 300
Re: (WIP) F4 Interface Restructure
I have a slight issue with how the restructure affects Runscreen pages. Don't know if the following error messages have anything to do with the issue: 15:27:16.556 [Feudal_PlanetFall2]: Monkey-patching shipWillEnterWitchspace, shipWillLaunchFromStation, and shipWillExitWitchspace functions of Feuda...
- Tue Aug 19, 2025 3:44 pm
- Forum: Expansion Pack
- Topic: (WIP) F4 Interface Restructure
- Replies: 18
- Views: 300
Re: (WIP) F4 Interface Restructure
I have a slight issue with how the restructure affects Runscreen pages. Probably a bit too obscure for you to comment upon but any thoughts on the matter would be appreciated. WITHOUT InterfaceRestructure on landing on a planet I get the screen: https://images2.imgbox.com/b3/c5/EtD2I49K_o.png pressi...
- Tue Aug 12, 2025 10:56 pm
- Forum: Expansion Pack
- Topic: The Feudal States
- Replies: 706
- Views: 338559
Re: The Feudal States
Is this what you had in mind for Atlaeser:Cholmondely wrote: ↑Mon Aug 11, 2025 11:16 amBelated corrections for the missiontext.plist for Feudal_States_Tibecea
I've not managed to test-play it yet and am presuming that the ₢ works fine on all three platforms.

- Wed Jul 16, 2025 11:30 am
- Forum: Discussion
- Topic: "NPC detection" range
- Replies: 14
- Views: 513
Re: "NPC detection" range
I wouldn't know but perhaps as NPC_Equipment_Damage.oxp logs the status of NPC equipment (EQ_NPC_NAVAL_ENERGY_UNIT, etc) these values could be stored as per Ship_Storage_Helper.oxp upon docking and restored to the ship when spawned on launch?
- Wed Jul 16, 2025 1:03 am
- Forum: Discussion
- Topic: "NPC detection" range
- Replies: 14
- Views: 513
Re: "NPC detection" range
Code works well, ship happily follows me through wormhole - bit of a surprise really.
- Tue Jul 15, 2025 5:16 pm
- Forum: Discussion
- Topic: "NPC detection" range
- Replies: 14
- Views: 513
Re: "NPC detection" range
Thanks, I'll give it a try.
- Mon Jul 14, 2025 1:55 pm
- Forum: Discussion
- Topic: "NPC detection" range
- Replies: 14
- Views: 513
- Wed Jul 09, 2025 4:33 pm
- Forum: Expansion Pack
- Topic: The Feudal States
- Replies: 706
- Views: 338559
Re: The Feudal States
You mention commas at the end of lines 578 & 579. does the comma go after the semicolon on line 579?
578 "You're too good for me - I give in!",
579 );,
- Sun Jul 06, 2025 6:55 am
- Forum: Expansion Pack
- Topic: The Feudal States
- Replies: 706
- Views: 338559
Re: The Feudal States
But (i) I don't think that these have anything to do with vulgar "Contracts" and (ii) I feel that they should not all be together - the Royal Court Offices and the Royal Palace Administration Offices are not at the Spaceport , but at the Royal Palace. Ok, I've moved things around a bit. I...
- Thu Jul 03, 2025 12:12 pm
- Forum: Expansion Pack
- Topic: The Feudal States
- Replies: 706
- Views: 338559
- Thu Jul 03, 2025 9:59 am
- Forum: Expansion Pack
- Topic: The Feudal States
- Replies: 706
- Views: 338559
Re: The Feudal States
i) The P.A.D. is not quite working on my AppleMac. I appear thrice - twice as myself (in Player Data and under Persons 1/2) and once as "Commander Jameson" with all the feudal trimmings under Persons 2/2 On my PC I get similar for P.A.D. Once under the GALCOP category - presumably related...
- Wed Jul 02, 2025 4:32 pm
- Forum: Expansion Pack
- Topic: The Feudal States
- Replies: 706
- Views: 338559
Re: The Feudal States
There's a small problem with the shipdata.plist file Thank you, I was not aware of the issue. The version of Feudal_States_Extended you have has lots of scripting errors. I have updated and corrected most of the ones I'm aware of but still two to sort out. Regarding planetfall 2 compatibility I hav...