Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Search found 836 matches

by Simon B
Mon May 09, 2011 10:47 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

I've updated the wakapiko oxp to include weta and namu ships, with player editions and FeA multi-laser editions.
Some tweaking will still be needed.

For these efforts I'm trying to keep an eye on Oolite 2.0 development ;) so hopefully there won't be too much of a jolt when it becomes mainstream.
by Simon B
Sat May 07, 2011 2:08 pm
Forum: Discussion
Topic: Looking ahead
Replies: 417
Views: 77199

Re: Looking ahead

Woot. Lessee - I read through all these posts and took notes. Now it's my turn... 1. Multiple Lasers for player ships - I've been exploring this but keep getting distracted 2. Player POV rotates according to the ship axis of rotation ... at the mo the view rotates centered on the screen. 3. Position...
by Simon B
Thu May 05, 2011 11:56 pm
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

Yow - that's a big pic too. Have pity... even with my big pipe that pic was slow to load. Could you post a thumb or something? People who like these ships tend to run low spec. [edit: thanx man :D ] Which reminds me ... I just checked these ships with shaders switched off and they are still very goo...
by Simon B
Thu May 05, 2011 4:19 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

I think I remembered to put this thing in one of those updates... http://i598.photobucket.com/albums/tt68/Simon_Bridge/unknown.png ... someone want to script a special action for shooting it? Initally I thought perhaps shooting it spawns two more though fractals can really chew through the poly cou...
by Simon B
Thu May 05, 2011 4:08 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

I don't know if I want to skin that tie- interceptor ... it's actually quite fiddly. However, it's influence should appear in other models. The model used actual schematics to get the details right ... though those official drawing usually contain flaws that you don't notice until you try to build o...
by Simon B
Tue May 03, 2011 4:31 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

Image
... my modelling is getting better ... it's nice to do one of these just for the exercize.
by Simon B
Tue May 03, 2011 3:42 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

New versions of re2dux and faves uoloaded. New ship to test ... off comment: wakapico-re2dux. ONly contains a super-smooth namu right now, no player editition so edit a save file and tell me what works and what doesn't. http://i598.photobucket.com/albums/tt68/Simon_Bridge/th_namu.png ... note: I got...
by Simon B
Thu Apr 21, 2011 5:18 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

I've now looked up pics of the Weta insect, and I can say I am very glad I don't live in your part of the world! Not something you want to see sitting on your chest when you wake up in the morning, they can get as big as your hand but they are totally harmless - by comparison, across the ditch almo...
by Simon B
Thu Apr 21, 2011 4:47 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

Love it! Finally a good Aphid. Good Job. I always liked the aphid - I think I forgot to add "escort" as a role though. People should let me know if there are annoying conflicts ... the experimental package is the "navy" one, which will definitely unbalance the game (I dunno thou...
by Simon B
Wed Apr 20, 2011 5:09 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

Ahhh yes: the FeA ships ... the Weta is basically a remodelled Asp - same stats but I think I gave the FeA version twin cannons. A Weta is a large insect that lives in NZ bush, I'm always evicting them from my house. They look really scary, and they are agressive. It's also to trade name of the outf...
by Simon B
Mon Apr 18, 2011 1:23 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

Oooh - lots of downloads, some within minutes of uploading the zip. So you'll all be frustrated since I just upgraded again... http://www.box.net/shared/xblgi6b4af ... the cobras package has turned into a, sort-of, grab-bag of what took my fancy at the time. I've added an Aphid. http://i598.photobuc...
by Simon B
Sat Apr 16, 2011 12:27 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

I have to make a lot of faces type "hole" which gets tedious ... ... because, of course, it is quite hard to type with your face... I just keep ending up with kjhgiurbiuhvblrghvkdrsjgnbvksrvbhlukrvbhl rcnlrutvn nkrchtlrevtierut and key-impressions on my forehead. Gah! Must.... find.... co...
by Simon B
Sat Apr 16, 2011 12:24 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

These new ships look stunning Simon, there's something about that Constrictor that makes me think of some sort of scary skeletal demon bird or something! Really awesome! Funny you should say that... during my hiatus I did experiment with skeletal and arthropoid repeating designs and some of what le...
by Simon B
Fri Apr 15, 2011 9:59 pm
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

Have just updated the re2dux set this counts as a pre2 release - not the vipers though. http://i598.photobucket.com/albums/tt68/Simon_Bridge/th_fdl-r2d.png ... The fer de lance in the dark :) Some of the ships are still a bit clunky on the lighting ... I've made a separate glow-map for them so if so...
by Simon B
Thu Apr 14, 2011 5:45 am
Forum: Expansion Pack
Topic: RFC: re-squared-dux ...
Replies: 202
Views: 78991

Re: RFC: re-squared-dux ...

That Viper looks wicked, but it seems to me that your Constrictor doesn't really match the overall general shape of the original model. The side outlines taper towards the front at a much lower angle than the original's awkward-but-distinctive 45°. In addition, the straight side outlines behind the...