Search found 836 matches

by Simon B
Wed Aug 18, 2010 11:26 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 748624

Back to decals ...

'suse me for being dense - does this mean we now have a standard bunch of griff decals across all npcs and players can set up a PC decal for themselves?
by Simon B
Sat Jun 05, 2010 6:14 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 748624

lookee ... I've been playing with the isoc station again, and experimenting with dock designs. There's a lot of scope but bottom line must be that all the player ships actually fit! (Though, one could have a oxp of a small station for small ships only - a sign on the dock says "max beam 100m, ...
by Simon B
Fri Jun 04, 2010 4:34 pm
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Another shot at the isoc station ... http://i598.photobucket.com/albums/tt68/Simon_Bridge/gisoc.png Not happy with the dock - it is too wide and short, hairy getting in and out. However, I think I've hit the correct approach with the station panels - by putting flat metal on the diamonds and having ...
by Simon B
Fri Jun 04, 2010 4:18 pm
Forum: Oolite-Linux
Topic: Oolite & Lucid (Ubuntu 10.04)
Replies: 72
Views: 44097

Wow... well I had a trunk build from karmic, upgraded instead of installed lucid, without even thinking about it and it just works.

I'll have to keep notes for the next build though.
by Simon B
Sat May 08, 2010 10:23 am
Forum: Discussion
Topic: The ship concept topic
Replies: 84
Views: 42627

Shader test complete. http://i598.photobucket.com/albums/tt68/Simon_Bridge/starsoarer-1.png normalmaps work better if the lower parts are also darker, and matt - otherwise I get a height-flipping effect if I rotate the model. I had to flip-y in the gimp normalmap plugin to get the right sense in thi...
by Simon B
Wed May 05, 2010 12:42 am
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Absolutely - if you look to the right of the skinned pic, you'll see one of the cutters undocked. The other is in its bay. If you check the unskinned screenshots you'll see that the cutter also has detachable modules. One of those shots shows you the bays. I doubt I could script this for oolite thou...
by Simon B
Tue May 04, 2010 4:14 pm
Forum: Discussion
Topic: The ship concept topic
Replies: 84
Views: 42627

Get it while its hot. http://www.hbclinux.net.nz/oolite/starsoarer.oxp.zip [1.8MiB] I've hacked together the standard neolite shaders with this - but I have included the wings file in case someone wants to do something sophisticated with it. Enjoy. [edit] tested the shaders - stands up well. Also - ...
by Simon B
Tue May 04, 2010 11:12 am
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

I worked out what I was doing wrong with texturing the Broadsword. http://i598.photobucket.com/albums/tt68/Simon_Bridge/broadsword-textured.png With this model, the challenge was to cut the two holes for the cutters. BTW: if you like the decal, look through tattoo sites - they often have sample imag...
by Simon B
Tue May 04, 2010 10:57 am
Forum: Discussion
Topic: The ship concept topic
Replies: 84
Views: 42627

Hi Simon B Very very Cool!!!Thank you for making this ship :) Did you thought of the specs this ship has? O and do you have a download link? Well - I can just slip this into a basic oxp, or add shaders. stats - you designate it as a fighter/trader - if I make it a bit bigger than an asp, could mana...
by Simon B
Tue May 04, 2010 10:53 am
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Re: Oh all right ...

pagroove wrote:
Simon B wrote:
OK I went and looked:
These paper-dart craft are quite dull.
Hi Simon B,
Very Cool. Maybe dull in a modeling way but very Elite. Thank you for making it
Well - maybe I can use it to experiment with some of griffs shaders - there's a decal and some paint there ...
by Simon B
Mon May 03, 2010 6:17 pm
Forum: Discussion
Topic: The ship concept topic
Replies: 84
Views: 42627

pagroove wrote:

Croydon Starsoarer
[snip]
Croydon enters the market with a new fighter trader :)
Image
by Simon B
Mon May 03, 2010 6:16 pm
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Oh all right ...

OK I went and looked: http://i598.photobucket.com/albums/tt68/Simon_Bridge/starsoarer.png Happy?! These paper-dart craft are quite dull. Here's a challenge for traveller fans ... anyone want to skin this one? http://i598.photobucket.com/albums/tt68/Simon_Bridge/th_broadsword1.png http://i598.photobu...
by Simon B
Sun May 02, 2010 10:49 am
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Gimmie a bit to upload the models and current textures and you lot can play with them. Anyone wants me to look at a model design should give me a link to what they refer to. Thanks. The Vangelis writing is a Deja-Vu Sans written flat and put through the polar-coord filter, so it can probably be bett...
by Simon B
Thu Apr 29, 2010 3:49 am
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Katipo HUD design:
Image
by Simon B
Thu Apr 29, 2010 3:39 am
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 269198

Playing Around: Some time ago I designed a Star Trek ship for a role-playing game. Here it is: http://i598.photobucket.com/albums/tt68/Simon_Bridge/vangelis-512.png Strangely this is quite polygon-light. I also had a go designing a custom ship to use griff shaders - this is the basic skin. http://i5...