Search found 815 matches

by Micha
Thu Oct 02, 2008 10:54 pm
Forum: Testing and Bug reports
Topic: Oolite 1.72 svn - mass lock broken?
Replies: 7
Views: 3638

Haven't gotten this bug for ages, and it's reared its ugly head again tonight. Discovered that whenever it occurs, there's a PLANET_TYPE_MINIATURE in the system: [universe.objectDump]: -> Ent:2 <PlanetEntity 0x12b55780>{ID: 446 position: (120, 80, 640) type: PLANET_TYPE_MINIATURE radius: 0.111km} ma...
by Micha
Thu Oct 02, 2008 5:27 pm
Forum: Discussion
Topic: Short Story idea - Canonical Engine/Thrust thoughts
Replies: 30
Views: 5684

Ah yes.. I keep forgetting Oolite runs a few years post-Elite and hence has improved Tech. I actually hacked my copy of Oolite to mass-lock on asteroids from a certain size upwards for that feeling of nostalgia *g* Then again.. if I have an older ship, wouldn't it still have the old-tech in it? Anyw...
by Micha
Thu Oct 02, 2008 5:21 pm
Forum: Oolite-Linux
Topic: How to build Oolite source on Ubuntu
Replies: 188
Views: 232132

Run this before you type 'make': $ . `locate GNUstep.sh` This sets up your GNU-Step development environment. If you don't have GNUstep.sh (use 'locate' to find it) on your system then you haven't fully installed your development environment. You can also put this into your .bashrc (if you use bash) ...
by Micha
Thu Oct 02, 2008 3:55 pm
Forum: Discussion
Topic: Short Story idea - Canonical Engine/Thrust thoughts
Replies: 30
Views: 5684

Sarin wrote:
yeh, interaction of warp fields might be it. Also explains why asteroids etc. don't trigger it.
So why do planets & suns trigger it? :D And in original Elite, asteroids triggered it as well. Hence the term 'mass' lock - anything reasonably massive breaks the jump-drive effect.
by Micha
Thu Oct 02, 2008 1:24 pm
Forum: Oolite-PC
Topic: building release / optimized binary from source?
Replies: 18
Views: 15405

Another question, though: How do I set the version for the compiled exe? For me it is "nil" now, which means every OXP gives me the 'wrong oolite version" message. The version number is read from Info-gnustep.plist in the Resources directory. I had this issue after mucking about with...
by Micha
Thu Oct 02, 2008 1:01 pm
Forum: Discussion
Topic: Short Story idea - Canonical Engine/Thrust thoughts
Replies: 30
Views: 5684

I like DaddyHoggy's explanation of the Oo(E)lite spacedrive - makes as much sense as anything else and at least it's reasonably internally-consistent. I'm sure an explanation can be found as to why ships can only fly in the facing direction. For me, FE2/FFE are in a separate universe to Oo(E)lite co...
by Micha
Thu Oct 02, 2008 12:52 pm
Forum: Discussion
Topic: Radius confusion
Replies: 49
Views: 14771

Not even those - commercials are paid for by a mark-up in the selling price of the advertised goods or services.

Air is (still) free and untaxed.... you can breathe in peace :)
by Micha
Wed Oct 01, 2008 10:24 am
Forum: Suggestion Box
Topic: Retrofitting pylons
Replies: 15
Views: 5830

Alternatively I can build binaries for Windows XP and Ubuntu and make them available somewhere. Sorry, no OS-X. I know this is not what you mean, but somehow I hear alarm-bells ringing here. If something gets changed in the trunk, then it has to get changed in all the trunk. I am strongly against i...
by Micha
Wed Oct 01, 2008 8:38 am
Forum: Suggestion Box
Topic: Retrofitting pylons
Replies: 15
Views: 5830

Oh and due to how the trunk is coded it may need the multi targetting system, as after you launch a missile from the rack the next pylon gets selected (so you need to press "y" to go back to the rack). I've got a working hack to change missiles with 'y' at anytime and the corresponding ch...
by Micha
Mon Sep 29, 2008 9:55 pm
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 851582

Shouldn't all per-user files under Windows go into the users app-data directory? ie: C:\Documents and Settings\{username}\Application Data\Oolite\* Of course this would need to be read from the registry in case it's been changed. If that’s the “offical” location for that sort of thing, I favour it ...
by Micha
Mon Sep 29, 2008 4:03 pm
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 851582

I am generally a fan of programs that contain themeselves in their own little space and don't spread files all over the place. In general I definitely agree with you there, however imho user-generated content (in this case save-games and preferences, and possibly the log files) should be stored in ...
by Micha
Mon Sep 29, 2008 12:39 pm
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 851582

Shouldn't all per-user files under Windows go into the users app-data directory? ie: C:\Documents and Settings\{username}\Application Data\Oolite\* Of course this would need to be read from the registry in case it's been changed. As a sidestep, would it make sense under Linux to move the ~/oolite-sa...
by Micha
Mon Sep 29, 2008 12:32 pm
Forum: Suggestion Box
Topic: Retrofitting pylons
Replies: 15
Views: 5830

To be honest, I'd always envisaged the missiles carried by Elite ships to be held internally with a firing tube - more like a torpedo than a fighter-planes' wing-mounted missile pylon. As such it ought to be possible to purchase a 'missile bay extension' - using up some of the ships' cargo capacity....
by Micha
Sun Sep 28, 2008 9:19 pm
Forum: Suggestion Box
Topic: Station Approaches and manual docking
Replies: 102
Views: 37461

Cool :)
by Micha
Sun Sep 28, 2008 12:55 pm
Forum: Discussion
Topic: Upgrading ship
Replies: 2
Views: 1658

Press '3' when docked in a station and you'll see a list of equipment you can buy - including beam lasers. The higher the tech-level of the system you're in the more equipment is available to purchase.