Search found 815 matches
- Sat Oct 23, 2010 5:36 am
- Forum: Testing and Bug reports
- Topic: [Solved] Oolite svn-trunk-r3776: Bad load/save
- Replies: 2
- Views: 960
Ubuntu 10.04 and 10.10 ship with broken versions of GNUstep (1.19.3) as detailed elsewhere. The issue you described is a classical symptom. Either compile GNUstep yourself (Versions up to 1.19.2 are ok and from 1.20.1 onwards) or you can download precompiled GNUstep 1.20.1 (inc. dev libraries) from ...
- Wed Oct 20, 2010 10:38 pm
- Forum: Outworld
- Topic: Whatever happened to the Russian Shuttle?
- Replies: 10
- Views: 3107
- Tue Oct 19, 2010 5:07 pm
- Forum: Oolite-Linux
- Topic: Oolite test release 1.74.2
- Replies: 13
- Views: 8306
Oolite 1.74.2 is (finally) also available via the repository for Debian and Ubuntu users. PLEASE NOTE: for Ubuntu lucid (and soon maverick), a backported version of the GNUstep libraries is provided. This may cause conflicts with other software installed on your system. For people who already have t...
- Tue Oct 19, 2010 4:12 pm
- Forum: Oolite-Linux
- Topic: [Solved] Debian testing repos install problem
- Replies: 3
- Views: 3625
Rather late reply but better than never. Debian lenny only ships with libgnustep-base1.16. Hence packages built specifically for lenny will have to link against that version of libgnustep-base. And that is mostly the point of the Oolite .deb repository - to provide distro-specific builds which integ...
- Sun Oct 17, 2010 8:18 am
- Forum: Oolite-Linux
- Topic: [Solved] repository broken?
- Replies: 5
- Views: 4858
Apologies for lack of deb packages for 1.74.2 - I've had a very bad case of RealLife and around the same time I lost access to the automated deb build server. I am now starting to resurrect my OOLife and have also managed to get a deb build server together again. 1.74.2 debs are now available for so...
- Sun Oct 17, 2010 8:10 am
- Forum: Oolite-Linux
- Topic: Crash when entering hyperspace
- Replies: 26
- Views: 13992
- Sat Oct 16, 2010 10:38 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 413382
- Mon Jul 26, 2010 3:39 pm
- Forum: Expansion Pack
- Topic: Balance between Player and NPC ships.
- Replies: 12
- Views: 3018
Likewise, I slowed my player Cobbie3 down. Perhaps NPCs should have a small percentage range - illegally tuned engines (with a chance of failure) or detuned (because of lack of maintenance) which slightly affects top-speed. But IMHO all ships of the same model should be the same speed - regardless o...
- Thu Jul 01, 2010 6:45 pm
- Forum: Discussion
- Topic: Twinkle, twinkle, little star...
- Replies: 16
- Views: 7062
- Thu Jul 01, 2010 12:18 pm
- Forum: Expansion Pack
- Topic: [Obsolete] OXP Authors: GNUstep 1.19.3 bug workaround
- Replies: 9
- Views: 4945
- Sun Jun 27, 2010 6:35 pm
- Forum: Outworld
- Topic: The sport that isn’t Handegg
- Replies: 98
- Views: 16940
Well played the forward half of England. The back half was obviously out to lunch - which was great for Germany!! Deutschland schiesst ein Tor, Deutschland schiesst ein Too-oo-ooor!! @Steve: couldn't take your word for it, sorry mate, so I looked it up from the horses' mouth, as it were. From the FI...
- Sat Jun 26, 2010 7:12 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 413382
- Sat Jun 26, 2010 10:42 am
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 413382
Instead of forcing the station primary-role in order to get the market you want you can also specifiy a 'market' key in the ships' plist (since 1.74). This will then force that market irrespective of primary role.
See: http://wiki.alioth.net/index.php/Shipdata.plist#market
See: http://wiki.alioth.net/index.php/Shipdata.plist#market
- Fri Jun 25, 2010 11:35 am
- Forum: Suggestion Box
- Topic: Tractor Beams and abandoned ships.
- Replies: 35
- Views: 10818
I don't think it would make much sense to try to dogfight while towing, especially if your ship is severely slowed down while doing so. I think it'd make more sense to drop the ship and fight, then pick it up again afterwards (assuming it didn't get blown up or stolen). I also think it'd look very o...
- Fri Jun 25, 2010 10:09 am
- Forum: Suggestion Box
- Topic: Tractor Beams and abandoned ships.
- Replies: 35
- Views: 10818