Search found 19 matches

by dmipet
Tue Dec 02, 2008 1:46 pm
Forum: Discussion
Topic: Radius confusion
Replies: 49
Views: 14771

Thanks for replies :) I personally have no trouble with believing in a ship a hundred km across. Do you believe in intergalactic travel, after all? In fact, I am sure interstellar trade would simply be not feasible with ships less than that. Look at Vader's flagship in StarWars to see what I mean. B...
by dmipet
Mon Dec 01, 2008 7:42 pm
Forum: Discussion
Topic: Radius confusion
Replies: 49
Views: 14771

If the planets and distances have to be scaled up hundreds or thousands times to be realistic, then why not scale up ships' and stations’ dimensions too? And radar field, indeed? Then the problem of encountering other ships vanishes, is it not? You will hardly miss a ship a hundred kilometers across...
by dmipet
Mon Jul 21, 2008 4:39 pm
Forum: Testing and Bug reports
Topic: Old AI bugs
Replies: 64
Views: 16082

A very friendly board indeed, and a very nice game. I have seen its predecessor on ZX Spectrum and looked for the modern port for a long time. Glad I found it :-) As for the dredger I have little to add to my previous post. As I approached it, I noticed that it's moving in large vertical circles. I ...
by dmipet
Sat Jul 19, 2008 4:38 pm
Forum: Testing and Bug reports
Topic: Old AI bugs
Replies: 64
Views: 16082

Not sure if it fits here. If not, I deeply regret the offtopic. I tried to create an account at Berlios site to post it as a bug, but my IE warned me that site's security certificate is not authorized, so I aborted. I am using Oolite 1.71.2 and Dredger OXP 1.1. I noticed a strange behavior of a dred...