Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
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More details in this thread.
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- Thu May 22, 2008 10:45 pm
- Forum: Outworld
- Topic: The story of Elite
- Replies: 25
- Views: 12435
- Wed May 21, 2008 11:04 pm
- Forum: Outworld
- Topic: The story of Elite
- Replies: 25
- Views: 12435
- Wed May 14, 2008 10:43 pm
- Forum: Outworld
- Topic: The story of Elite
- Replies: 25
- Views: 12435
- Fri May 09, 2008 9:14 am
- Forum: Discussion
- Topic: Magical Mysterious E Bomb
- Replies: 26
- Views: 7642
- Wed May 07, 2008 3:16 pm
- Forum: Discussion
- Topic: Magical Mysterious E Bomb
- Replies: 26
- Views: 7642
- Wed May 07, 2008 3:04 pm
- Forum: Outworld
- Topic: The story of Elite
- Replies: 25
- Views: 12435
- Tue May 06, 2008 9:49 pm
- Forum: Outworld
- Topic: The story of Elite
- Replies: 25
- Views: 12435
The story of Elite
I don't know whether you guys already know about this, but the story of how Braben and Bell developed 'Elite' is told in one chapter of a book that I've bought called "Backroom Boys" by Francis Spufford . The book only has 6 chapters, so each chapter has 30 or 40 pages and each is dedicate...
- Tue May 06, 2008 6:00 pm
- Forum: Oolite-Mac
- Topic: CPU or GPU slowing down big explosions?
- Replies: 12
- Views: 11439
Hi, JohnnyBoy, and first of all welcome to the boards, and of course to this great game! :D (Although you've been a long time lurker.) Oolite 1.65 is the latest official release. Oolite is under continuous development, so there have been a couple of test releases since. Right now we're at version 1...
- Tue May 06, 2008 7:51 am
- Forum: Oolite-Mac
- Topic: CPU or GPU slowing down big explosions?
- Replies: 12
- Views: 11439
Thanks for the replies, guys! My Mini has 1GB of (shared) memory and I am using v.1.65 of Oolite (that's the most recent that I can see for download). Ahruman, your reply suggests that the collision detection of several hundred objects would produce a slow-down with any computer and that the size an...
- Mon May 05, 2008 10:07 pm
- Forum: Oolite-Mac
- Topic: CPU or GPU slowing down big explosions?
- Replies: 12
- Views: 11439
CPU or GPU slowing down big explosions?
Hello there! I've been a long-time 'lurker', but this is my first post. I run Oolite on a 1.66GHz Intel Mac Mini, and it's fine most of the time. However when there's a large explosion - for example, when an Ixian battle cruiser slightly misjudges its docking approach :roll: - the frame rate seems t...