Search found 8 matches
- Fri Oct 28, 2016 7:03 pm
- Forum: Suggestion Box
- Topic: Separate Volume Controls
- Replies: 25
- Views: 18336
Re: Separate Volume Controls
Instead I can play Blue Danube by clicking 's' and stop it like the description says. Scripts (like Frames RandomDockingMusic) would need a handler for the 's' toggle... *wink* Ok, now I understand the concept. I think there is enough documentation on doing such stuff. I should be able to include a...
- Thu Oct 27, 2016 7:15 pm
- Forum: Suggestion Box
- Topic: Separate Volume Controls
- Replies: 25
- Views: 18336
Re: Separate Volume Controls
Just Sound.playMusic("trackFilename.ogg", true) works fine here. Not sure why you need the lines above and below the playMusic one. I quoted the lines before and after the one I changed to give a little context. The edits I made are in my downloaded version of RandomDockingMusic.js by Den...
- Wed Oct 26, 2016 9:16 pm
- Forum: Fiction
- Topic: The Adventures Of The Three Idioteers
- Replies: 14
- Views: 21083
Re: The Adventures Of The Three Idioteers
Very nice story. Where was that button to get info if more comes? Ah, there!
- Wed Oct 26, 2016 8:50 pm
- Forum: Suggestion Box
- Topic: Separate Volume Controls
- Replies: 25
- Views: 18336
Re: Separate Volume Controls
After you replaced the ogg, did you try Shift-restart? Yes. But that doesn't change a thing. Hmm. There are OXP/OXZs which are replacing the main theme or docking music. Please try without any AddOn and let us know. I installed RandomDockingMusic.oxp and without removing the addons it worked right ...
- Wed Oct 26, 2016 5:44 am
- Forum: Suggestion Box
- Topic: Separate Volume Controls
- Replies: 25
- Views: 18336
Re: Separate Volume Controls
Yes. But that doesn't change a thing.another_commander wrote:After you replaced the ogg, did you try Shift-restart?
- Mon Oct 24, 2016 4:44 pm
- Forum: Suggestion Box
- Topic: Separate Volume Controls
- Replies: 25
- Views: 18336
Re: Separate Volume Controls
I don't know about OXPs, but in the core we have only the master volume control in Options. Making three sliders just for sound volume would mean that we would run out of space and require a redesign of the Game Options screen. I am not fully convinced that it's worth the hassle, at least not for v...
- Sun Dec 23, 2012 9:14 pm
- Forum: Expansion Pack
- Topic: Wide-Screen HUD
- Replies: 14
- Views: 7774
Re: Wide-Screen HUD
Thank you for your answer. So I'll try the "Talkative Space Compass" for my brand new Advanced Space Compass.
- Sun Dec 23, 2012 8:56 pm
- Forum: Expansion Pack
- Topic: Wide-Screen HUD
- Replies: 14
- Views: 7774
Re: Wide-Screen HUD
I can't find a working link for downloading the OXP