That looks like the Fighter HUD. I was looking for the NG hud, listed in the wiki OXP page, in the "HUD" group.
Here is the wiki entry:
http://wiki.alioth.net/index.php/OXP#Alternative_HUDs
Search found 55 matches
- Tue Apr 22, 2008 3:23 pm
- Forum: Suggestion Box
- Topic: Uploading images to wiki
- Replies: 6
- Views: 4865
- Tue Apr 22, 2008 3:09 pm
- Forum: Discussion
- Topic: Flares/Chaff?
- Replies: 10
- Views: 3393
- Tue Apr 22, 2008 2:56 pm
- Forum: Discussion
- Topic: HUD images on wiki requested
- Replies: 15
- Views: 5163
- Tue Apr 22, 2008 2:41 pm
- Forum: Suggestion Box
- Topic: Uploading images to wiki
- Replies: 6
- Views: 4865
Uploading images to wiki
Ok, I was going to add the images from the HUD thread to the Oolite wiki. I just got an account there. But I have to upload the image files to the wiki first. Is there a specific naming convention we use? I was going to prefix all hud images with "hud". So one image would be "hudWolfw...
- Tue Apr 22, 2008 2:21 pm
- Forum: Expansion Pack
- Topic: Newbie: Addons dir structure question
- Replies: 8
- Views: 3114
- Tue Apr 22, 2008 2:20 pm
- Forum: Expansion Pack
- Topic: Depressed computer sounds?
- Replies: 5
- Views: 2852
Depressed computer sounds?
Wouldn't it be fun to have a sound set which sounds like a depressed computer? So for each event we would have the computer say something like this: Incoming missle: "Incoming missle. I knew we'd all die." Missle lock: "You have missle lock. But they'll probably have ECM anyway."...
- Tue Apr 22, 2008 2:14 pm
- Forum: Discussion
- Topic: Lasers overheating, any solution?
- Replies: 23
- Views: 6870
Re: Reason
A laser cooler would mean you can fire away forever. That's not what I envisioned. I envisioned the cooler cools down the lasers 25% more than the current rate, giving one about 25% more shots before it overheats. I did not envision an "absolute cooler" which gives you unlimited shots bef...
- Tue Apr 22, 2008 2:10 pm
- Forum: Discussion
- Topic: Lasers overheating, any solution?
- Replies: 23
- Views: 6870
- Mon Apr 21, 2008 7:34 pm
- Forum: Discussion
- Topic: HUD images on wiki requested
- Replies: 15
- Views: 5163
Wait, I'm confused, I thought they were already on the wiki, in the oxp page. Ah, now I get it: a specialised HUD wiki page, with images next to the relevant oxp! That would be nice! :) Right. The current OXP page has no images, of anything. I was asking for an image next to each entry. So we could...
- Mon Apr 21, 2008 7:30 pm
- Forum: Discussion
- Topic: Key scancode list requested
- Replies: 8
- Views: 3009
- Mon Apr 21, 2008 6:42 pm
- Forum: Expansion Pack
- Topic: Partial Solution to Sticky Messages - NoMessages.OXP
- Replies: 3
- Views: 1974
- Mon Apr 21, 2008 6:33 pm
- Forum: Expansion Pack
- Topic: Newbie: Addons dir structure question
- Replies: 8
- Views: 3114
- Mon Apr 21, 2008 6:29 pm
- Forum: Expansion Pack
- Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
- Replies: 2032
- Views: 598528
- Mon Apr 21, 2008 6:07 pm
- Forum: Expansion Pack
- Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
- Replies: 2032
- Views: 598528
- Mon Apr 21, 2008 5:52 pm
- Forum: Expansion Pack
- Topic: Newbie: Addons dir structure question
- Replies: 8
- Views: 3114
Newbie: Addons dir structure question
So when I make an OXP I would recreate the directory structure of Contents\ but do it under the Addons\ dir? So under Addons\ I would have: Contents\ *Resources\ **AIs **Config **Images **Models **Music **Sounds **Textures Now if I change shipdata.plist I would place it under Addons\Contents\Resourc...