Search found 30 matches

by Bothkill
Thu Oct 31, 2013 12:45 pm
Forum: Suggestion Box
Topic: System names, less cluttered?
Replies: 6
Views: 5731

System names, less cluttered?

There are instances when in Short Range Chart the systems are too close to eachother and the names are mixed, looking not only ugly, but unreadable. Currently, the names are automatically placed on the upper-right part of the star. There are two alternatives: 1. either an algorithm to determine wher...
by Bothkill
Wed Sep 04, 2013 1:11 pm
Forum: Discussion
Topic: Sell all cargo at once?
Replies: 11
Views: 7845

Re: Sell all cargo at once?

Norby wrote:
Install [wiki]SellAll_OXP[/wiki]
Thanks, Norby, but for the moment I try Oolite with no OXP.
I want to explore the standard feeling and, besides, this OXP can sell beyond the maximum capacity of the 127t.

Nice OXP, though!
Congrats!
by Bothkill
Mon Sep 02, 2013 7:17 pm
Forum: Discussion
Topic: Sell all cargo at once?
Replies: 11
Views: 7845

Re: Sell all cargo at once?

By all cargo, I mean all cargo!

Not just every type of commodity, but all types and quantities of all commodities I carry.
by Bothkill
Mon Sep 02, 2013 6:48 pm
Forum: Suggestion Box
Topic: Visual effect while cloaked
Replies: 25
Views: 10447

Re: Visual effect while cloaked

Thank you Diziet Sma for bringing the topic back on-topic!

So, doesn't anyone else think it's nice to have the blue overlay while cloaked in the standard Oolite?
by Bothkill
Mon Sep 02, 2013 6:45 pm
Forum: Discussion
Topic: Sell all cargo at once?
Replies: 11
Views: 7845

Sell all cargo at once?

Is there any key to sell all cargo?

If not, shouldn't there be one?

I just destroy any ship in sight and don't care about cargo selling prices.
by Bothkill
Sat Aug 31, 2013 7:15 pm
Forum: Suggestion Box
Topic: Visual effect while cloaked
Replies: 25
Views: 10447

Re: Visual effect while cloaked

Thanks Mauiby de Fug!

I like the blue glow a lot, since it matches the original idea!

Pity it's not in the standard Oolite, cause I'm aiming for Elite status with no OXP!
by Bothkill
Fri Aug 30, 2013 10:28 am
Forum: Suggestion Box
Topic: Visual effect while cloaked
Replies: 25
Views: 10447

Visual effect while cloaked

I feel the need of having a visual hint indicating I am cloaked. I find it pretty difficult to trace the pop-up message that the cloaking device is on or off, and if there are other previous messages, tracing it makes it even harder. Pros: Back in the Spectrum Elite, the blackness of spaces turned b...
by Bothkill
Tue Jan 01, 2013 5:32 pm
Forum: Discussion
Topic: [WIP - UPDATED (v0.8.2 19-Aug-23)] Oolite Interactive Map
Replies: 140
Views: 87428

Re: [WIP - UPDATED RELEASE] Oolite Interactive Map

Ha!
The Human Colonists' woman isn't the Pioneer plate type?
If yes, nice idea :)
Gratz!
by Bothkill
Mon Dec 31, 2012 8:41 am
Forum: Discussion
Topic: [WIP - UPDATED (v0.8.2 19-Aug-23)] Oolite Interactive Map
Replies: 140
Views: 87428

Re: [WIP - UPDATED RELEASE] Oolite Interactive Map

A nice and useful tool! Regarding your further intention: "Changable system icon configuration for showing information such as economy, species, government, etc" I think just colour-coding the systems (red to blue) would be more appropriate to perceive the info on government or economy. In...
by Bothkill
Tue Dec 25, 2012 7:15 am
Forum: Discussion
Topic: Definition of Clean
Replies: 9
Views: 3499

Definition of Clean

Recently I decided to abandon the Clean status (had to wait too much to bump into offender/fugitive ships even in Anarchy systems), but to my amazement after killing the Anaconda in a 7-clean-ship convoy, my status didn't change. It still didn't after killing the remaining 6. Nor did it change after...
by Bothkill
Tue Dec 11, 2012 4:38 pm
Forum: Oolite-PC
Topic: Initial windowed mode resolution
Replies: 2
Views: 4454

Re: Initial windowed mode resolution

Thanks JazHaz, your solution solved the problem.

I deleted the lines:

Code: Select all

window_height = xxx;
window_width = xxx;
and the window reverted to default values: 600x800.
by Bothkill
Tue Dec 11, 2012 10:52 am
Forum: Discussion
Topic: Boarding abandoned ships?
Replies: 21
Views: 15808

Re: Boarding abandoned ships?

the game balance issues An idea for the game balance issue: Since the boarded ship is not legally owned, upon selling, the trade in value should be extremely low (something like: " The shipyard boss drags you aside and whispers to you: Hey, we both know this is not perse your ship, so if you r...
by Bothkill
Tue Dec 11, 2012 9:13 am
Forum: Oolite-PC
Topic: Initial windowed mode resolution
Replies: 2
Views: 4454

Initial windowed mode resolution

If I accidentally (by mouse slip) alter the window resolution, how can I revert to the initial one?

Shift-launching Oolite didn't do it.
by Bothkill
Mon Dec 10, 2012 8:03 pm
Forum: Discussion
Topic: Boarding abandoned ships?
Replies: 21
Views: 15808

Boarding abandoned ships?

Often after shooting a ship, the pilot runs with the escape capsule and leaves the ship floating/stationary in space. Is it possible to board this kind of ships? (standard Oolite speaking, no OXP) It would be nice to have this feature in the standard Oolite: to be able to board abandoned ships and f...
by Bothkill
Thu Dec 06, 2012 12:20 pm
Forum: Discussion
Topic: What doesn't work in current trunk?
Replies: 9
Views: 2321

Re: What doesn't work in current trunk?

I'll tell you what doesn't work, but not in the current trunk because this thing changes frequently.
In the Last-night-downloaded trunk, the Contract page (double tap on 8 ) didn't work.