Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 214 matches
- Fri May 30, 2008 4:43 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 401522
- Wed May 28, 2008 5:54 am
- Forum: Discussion
- Topic: Regarding the lack of ships in deep-space...
- Replies: 67
- Views: 18175
Re: deep space
I do wonder what all these people will be doing out there in deep space though? Pirates won't be waiting in places where they don't expect victims I disagree, were would you expect, logically, to find a pirate hideout? Right in busy, patrolled, spacelanes (like pirate coves are now), or out somewhe...
- Tue May 27, 2008 5:32 pm
- Forum: Discussion
- Topic: Regarding the lack of ships in deep-space...
- Replies: 67
- Views: 18175
I am thinking of anarchies and several of the larger oxp's that add renegade outposts and the like. The problem with this approach is then that a player may never find the little hollowed out rock far outside the spaceways and this then only adds uneccesary strain on the CPU.. Well Littlebear seems...
- Tue May 27, 2008 3:06 pm
- Forum: Discussion
- Topic: Regarding the lack of ships in deep-space...
- Replies: 67
- Views: 18175
I think the jumptrick is too useful to risk getting masslocked by lots of vessels outside the lanes. But I do think that its usefulness should come at a cost. There should be a good reason why the space lanes are where they are... and why ships use them in preference to more empty space. My proposal...
- Mon May 26, 2008 12:35 am
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 401522
- Sun May 25, 2008 10:44 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 401522
- Sun May 25, 2008 9:32 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 401522
I was flying a standard Cobra III against a level 3 mark in an unusually painted Anaconda. Once the mark ejected before I even tracked her down. And twice she ejected after unleasher her robot asp fighters and a whichspace jump. After blowing up her ship I got the mark has ejected message, but the p...
- Sun May 25, 2008 7:50 am
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 401522
- Sat May 24, 2008 6:54 am
- Forum: Discussion
- Topic: Hey!
- Replies: 9
- Views: 2589
Go to the OXP download section of the wiki and download some fun! I recommend the galaxy one specific mission OXPs; Black Baron, Longway Round, Asteroid Storm, Spy Hunter, Taranis Corp HQ. Other worthwhile, galaxy independent, missions are; Random Hits, Military Fiasco, Local Hero, Oo-Haul, UPS Cour...
- Thu May 22, 2008 11:34 pm
- Forum: Expansion Pack
- Topic: RealShipyards Mod w/o Star Wars ships ?
- Replies: 2
- Views: 2394
- Thu May 22, 2008 9:48 pm
- Forum: Discussion
- Topic: Too few stars, too little space debris ?
- Replies: 16
- Views: 5176
- Mon May 19, 2008 12:38 am
- Forum: Testing and Bug reports
- Topic: Boomsland (ship) oxp buggy
- Replies: 5
- Views: 3778
- Sat May 17, 2008 8:35 am
- Forum: Suggestion Box
- Topic: Quirium fuel tankers
- Replies: 21
- Views: 7909
they do. But not as spectacular as I would have hoped. :? I was thinking more in a Q-mine kinda way... with bonus fuel pods to be scooped afterwards! In my mind, they should not need escorts, and because they have (literally) fuel to burn... they should run on the sunskimmers route, from star to WP...
- Mon May 12, 2008 11:48 am
- Forum: Expansion Pack
- Topic: Realistic Shipyards V3.02 in development
- Replies: 129
- Views: 50266
- Sat May 10, 2008 8:36 am
- Forum: Oolite-PC
- Topic: Slow loading of Oolite
- Replies: 19
- Views: 12561
And you can get rid of some of those missions (or at least put them aside). Some missions are galaxy specific (assassins, Black Baron, long way round etc), so you only need to include them when you arrive in that galaxy (check their documentation for specifics). If you really want to keep the shipya...