Search found 36 matches

by The Edible Poet
Fri Mar 21, 2008 11:16 pm
Forum: Discussion
Topic: Oolite sequals and Nwetonian physics.
Replies: 52
Views: 16344

Oh my, he's going to make me write... All right, but nothing too fancy. Let us say that two equal ships just broke off the engagement, one finding itself outclassed and trying to escape while the other tries to finish it off, but the laser is overheated. Now, the ships being equal, the distance sho...
by The Edible Poet
Thu Mar 20, 2008 5:27 pm
Forum: Discussion
Topic: Oolite sequals and Nwetonian physics.
Replies: 52
Views: 16344

You know you argue a very good point there Cmdr. Maegil. And as far as system navigation goes I certinly agree with you. But when it comes to the combat? too technical and unintuitive Really? Come on, I think you're trying to pull the wool over peoples eyes there a little aren't you? :D I put it to ...
by The Edible Poet
Thu Mar 20, 2008 4:22 pm
Forum: Expansion Pack
Topic: Realistic Shipyards / Oolite Extended - Old Thread
Replies: 28
Views: 14494

got v.1.05 That bloody stolen thargoid warship! It turns up, bimbling around in every system I visit! Doesn't take too long to shoot down either. I thought they were supposed to be rare, I've shot down 4 already! hehe. :lol: Great OXP. Definitly a vast improvement for me. Outstanding work Lestradae...
by The Edible Poet
Tue Mar 18, 2008 1:41 pm
Forum: Discussion
Topic: Oolite sequals and Nwetonian physics.
Replies: 52
Views: 16344

Re: Newtonian Nightmares

It would be possible to imagine a complex system of computer controlled thrusters that would give a ship the impression of operating in a non-newtonian (ie Oolite) way. Very feasible, as I've said before the Typhoon eurofghter is unflyable without its 4 computers which compensate and correct everyt...
by The Edible Poet
Mon Mar 10, 2008 5:27 pm
Forum: Expansion Pack
Topic: Realistic Shipyards / Oolite Extended - Old Thread
Replies: 28
Views: 14494

Wow, that is cool! :D

Gonna give it a go now.
by The Edible Poet
Mon Mar 10, 2008 5:06 pm
Forum: Expansion Pack
Topic: Realistic Shipyards OXP
Replies: 16
Views: 17628

Ohh. This looks great!

I was just about to sell my original Cobra as well. Perfect timing. :D
by The Edible Poet
Thu Mar 06, 2008 11:38 am
Forum: Discussion
Topic: 'Dwane Dibley' N00b Questions..
Replies: 8
Views: 4520

Re: 'Dwane Dibley' N00b Questions..

yes, my willy reduced in length and girth but i still masturbated like a fury.. :shock: :lol: And long my you continue to do so for many years to come. :wink: Well I'm a long way from trying them all out myself as i only found Oolite a few months back myself (just jumped to galaxy 3). But highlight...
by The Edible Poet
Thu Feb 21, 2008 1:00 pm
Forum: Discussion
Topic: Reduction
Replies: 27
Views: 8367

Why this? I our solar system it would be perfectly reasonable to be at a point where the sun looks as big as the Earth. And I would estimate it to be at roughly one-and-a-half to two moon orbits. Which is about the distance I would expect a witchspace jump to Earth to end. All of this means I see n...
by The Edible Poet
Wed Feb 20, 2008 12:56 pm
Forum: Discussion
Topic: Reduction
Replies: 27
Views: 8367

Heh, heh. No, I want to replace the sun because I just think it's too close to the planet. Just wanted to add a little bit of realism (though not to much and certainly not full blown newtonian physics ho ho ho). I can get with that. I happily have more than enough willing suspension of disbelief to...
by The Edible Poet
Mon Feb 18, 2008 3:17 pm
Forum: Discussion
Topic: First noob post, please ignore... I'm sure you're all busy
Replies: 22
Views: 9023

i didn't find the physics model used made much difference to gameplay. I understand that it was very counter-intuitive to those not of a maths/physics background but I don't think it damaged the game at all. Funnily enough I was doing my Physics degree when Frontier came out and spent some time pla...
by The Edible Poet
Mon Feb 18, 2008 2:24 pm
Forum: Discussion
Topic: First noob post, please ignore... I'm sure you're all busy
Replies: 22
Views: 9023

Yes, David, much more realistic, apart from the wormholes... why not make it more realistic yet, and force players to fill out Customs declarations and do their tax returns? And it's a game . Games are supposed to be fun. What sort of games designer deliberately makes something that he knows to be ...
by The Edible Poet
Sun Feb 17, 2008 2:59 pm
Forum: Discussion
Topic: First noob post, please ignore... I'm sure you're all busy
Replies: 22
Views: 9023

Hoopy wrote:
My missus has the same fault, she called me 'sad' when she saw me reading the current issue of retro gamer which has Elite all over the cover
Oh really?!? Does it mention oolite at all?
by The Edible Poet
Wed Feb 06, 2008 2:33 pm
Forum: Discussion
Topic: Long gone Commander checking in,...
Replies: 26
Views: 11104

An ADDER! It's well hard! ......... :shock: hehe, no sereously I'm still in my Cobra 3. Been flying one of those so long flying anything else is gonna feel a little strange. Now I'm settling in to my new profession as a .... ahem...."Cleaner", I'll be looking to trade off some cargo capact...
by The Edible Poet
Mon Feb 04, 2008 7:33 pm
Forum: Discussion
Topic: Long gone Commander checking in,...
Replies: 26
Views: 11104

Salutations Commander V1nce! :D Good to see another "old timer" :wink: making it back to the fold. Yeah, things have hanged out there haven't they. It's a lot more dangerous for a start. What with the Galactic Navy and the Thargoids kicking seven bells out of eachother, new fangled ships a...
by The Edible Poet
Sat Feb 02, 2008 4:59 pm
Forum: Testing and Bug reports
Topic: no one will help you...
Replies: 29
Views: 11581

Very cool idea for an OXP littlebear, I like the sound of that. Had a thought for another solution to the unreachable planets problem. At the moment if you try to set coordinates to an out for range system and try to jump, your ships computer prevents you from initiating hyperspace i.e. it's safety ...