Search found 274 matches

by Rorschachhamster
Sat Apr 21, 2018 7:39 am
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 236
Views: 265859

Re: Oolite Multiplayer? Please read

MMORPG wouldn't work, I agree - but Multiplayer don't has to be massive. A solution could be dedicated private servers with a set of OXP decided by the admin for any number of players up to x players. This could work, theoretically. I don't know if it is feasible, though. :| Just a thought. Gonna st...
by Rorschachhamster
Mon Oct 09, 2017 5:19 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7361
Views: 1756204

Re: Science Fiction Trivia

Disembodied wrote: Mon Oct 09, 2017 3:54 pm
Presumably it's from Nor Crystal Tears?
Correct! You win. Loved that book as a kid. And it's about the first contact between humans and thranx, so it is per definition the first book of the humanx commonwealth... :lol: :wink:
by Rorschachhamster
Mon Oct 09, 2017 2:25 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7361
Views: 1756204

Re: Science Fiction Trivia

Disembodied wrote: Mon Oct 09, 2017 10:49 am
Is it from Alan Dean Foster's Humanx Commonwealth series?
Yes! You know the book? Hint: It's technically the first humanx book. For reasons.
by Rorschachhamster
Mon Oct 09, 2017 9:08 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7361
Views: 1756204

Re: Science Fiction Trivia

Oh man, I'm sorry, more of a lurker, lately and this was outside my scanner range, I'm afraid. :oops:

Ok, an easy one (maybe?): Which universe of stories starts with the words "It's hard to be a larva.", even though it's not in the first book?
by Rorschachhamster
Wed Sep 20, 2017 6:12 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7361
Views: 1756204

Re: Science Fiction Trivia

ffutures wrote: Tue Sep 19, 2017 8:04 pm
The first appearance is a few years earlier.
My guess would be the first Avenger? Captain America? I don't even know the name of the movie... :D
And I don't really know anymore, where he was... In a cinema as some kind of worker? :?:
by Rorschachhamster
Sun Aug 27, 2017 12:46 pm
Forum: Expansion Pack
Topic: [Split] Convoys OXP
Replies: 65
Views: 95714

Re: [Split] Convoys OXP

I guess this line here: "GROUP_ATTACK_TARGET" = (setTargetToFoundTarget); The escort gets the message from the mother after it has sent an "ATTACKED" = ("messageMother: ATTACKED", "messageMother: ESCORT_ATTACKED"); to it... Maybe? It's been a while... :D EDIT:...
by Rorschachhamster
Sat Oct 31, 2015 6:51 pm
Forum: Outworld
Topic: The historical connection between autopilots and this music
Replies: 6
Views: 6540

Re: The historical connection between autopilots and this mu

GEEKOUT!

DeLorean with the Blue Danube? :lol:

Oh, yes, the DeLorean was a shitty car, or so I heard. BUT... you just have to imagine the scene where the team was looking for a cheap used car for this test and found this for sale... :D
by Rorschachhamster
Sun Oct 18, 2015 9:40 pm
Forum: Discussion
Topic: Star Jelly Hunting
Replies: 7
Views: 8424

Re: Star Jelly Hunting

ffutures wrote:
Same here - no point, unless there's somebody nearby you don't like.
Hmm, so if you don't like star jelly... :twisted:
Wait, is something near itself? :roll:
by Rorschachhamster
Sat Oct 10, 2015 7:50 am
Forum: Suggestion Box
Topic: Assign function keys to prime equipment
Replies: 31
Views: 32759

Re: Assign function keys to prime equipment

As someone with a different keyboard layout, this would be unusable, if it isn't player programmable. Just saying. :D
by Rorschachhamster
Fri Oct 09, 2015 8:10 pm
Forum: Discussion
Topic: Screenshots
Replies: 6850
Views: 2046799

Re: Screenshots

More than 6000 credits for a salvaged Vortex. The first I defeated. Got lucky he ejected and the derelict was still there when I got back. Dredgers allow for actually making money from bounty hunting instead of losing it to repairs. http://s19.postimg.org/l3izuy6fj/oolite_002.jpg Wait, there is an ...
by Rorschachhamster
Fri Oct 09, 2015 8:05 pm
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1717
Views: 735402

Re: Scripters cove

No, I don't.

So, the escortGroup of a ship is a ship group, isn't it? Shouldn#t I be able to add a ship to it via addShip?

Code: Select all

motherShip.escortGroup.addShip(otherShip);
:?:
by Rorschachhamster
Tue Oct 06, 2015 12:29 pm
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1717
Views: 735402

Re: Scripters cove

I do a lot of this escort adding type stuff in Station Dock Control. The biggest issue I faced was how to add escorts to launching ships. I had to set timers to wait until the mothership had really launched before adding escorts to it. Thanks, I took a look at your code, and I know now what to do.....
by Rorschachhamster
Mon Oct 05, 2015 5:44 pm
Forum: Expansion Pack
Topic: [Release] Start Choices
Replies: 88
Views: 89750

Re: [Release] Start Choices

Thanks again, should be fixed in SellAll v1.28. What would you people say about Rock Hermit-specific "Mining Contracts"? Elite universe suggests that corporations are mining minerals and alloys in asteroid fields on very big scale. But sometimes this corporations may need short-term outsi...
by Rorschachhamster
Mon Oct 05, 2015 5:22 pm
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 120
Views: 79259

Re: [WIP] Station Ads

I like the idea. If there is anything boring in Oolite it's the fact that most planets have exactly the same Coriolis station. And you spend a lot of time looking at them while waiting for docking clearance! I'd like to have some variations with the three core types, and I thought about making vari...
by Rorschachhamster
Mon Oct 05, 2015 10:43 am
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1717
Views: 735402

Re: Scripters cove

Hmmh, do you want a certain shiptype like only sidewinders? escort_roles = ( { role = "[sidewinder-escort]"; min = -2; max = 4; }, ); No, that's not it, I wanted to do that in script, not in the .plist, because of reasons... :D If you want to do something about the escorts after the ship ...