Search found 274 matches
- Sat Apr 21, 2018 7:39 am
- Forum: Discussion
- Topic: Oolite Multiplayer? Please read
- Replies: 236
- Views: 265907
Re: Oolite Multiplayer? Please read
MMORPG wouldn't work, I agree - but Multiplayer don't has to be massive. A solution could be dedicated private servers with a set of OXP decided by the admin for any number of players up to x players. This could work, theoretically. I don't know if it is feasible, though. :| Just a thought. Gonna st...
- Mon Oct 09, 2017 5:19 pm
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7365
- Views: 1756710
Re: Science Fiction Trivia
Correct! You win. Loved that book as a kid. And it's about the first contact between humans and thranx, so it is per definition the first book of the humanx commonwealth...
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
- Mon Oct 09, 2017 2:25 pm
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7365
- Views: 1756710
Re: Science Fiction Trivia
Yes! You know the book? Hint: It's technically the first humanx book. For reasons.Disembodied wrote: ↑Mon Oct 09, 2017 10:49 amIs it from Alan Dean Foster's Humanx Commonwealth series?
- Mon Oct 09, 2017 9:08 am
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7365
- Views: 1756710
Re: Science Fiction Trivia
Oh man, I'm sorry, more of a lurker, lately and this was outside my scanner range, I'm afraid.
Ok, an easy one (maybe?): Which universe of stories starts with the words "It's hard to be a larva.", even though it's not in the first book?
![Embarassed :oops:](./images/smilies/icon_redface.gif)
Ok, an easy one (maybe?): Which universe of stories starts with the words "It's hard to be a larva.", even though it's not in the first book?
- Wed Sep 20, 2017 6:12 am
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7365
- Views: 1756710
- Sun Aug 27, 2017 12:46 pm
- Forum: Expansion Pack
- Topic: [Split] Convoys OXP
- Replies: 65
- Views: 95828
Re: [Split] Convoys OXP
I guess this line here: "GROUP_ATTACK_TARGET" = (setTargetToFoundTarget); The escort gets the message from the mother after it has sent an "ATTACKED" = ("messageMother: ATTACKED", "messageMother: ESCORT_ATTACKED"); to it... Maybe? It's been a while... :D EDIT:...
- Sat Oct 31, 2015 6:51 pm
- Forum: Outworld
- Topic: The historical connection between autopilots and this music
- Replies: 6
- Views: 6540
Re: The historical connection between autopilots and this mu
GEEKOUT!
DeLorean with the Blue Danube?![Laughing :lol:](./images/smilies/icon_lol.gif)
Oh, yes, the DeLorean was a shitty car, or so I heard. BUT... you just have to imagine the scene where the team was looking for a cheap used car for this test and found this for sale...![Very Happy :D](./images/smilies/icon_biggrin.gif)
DeLorean with the Blue Danube?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Oh, yes, the DeLorean was a shitty car, or so I heard. BUT... you just have to imagine the scene where the team was looking for a cheap used car for this test and found this for sale...
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Sun Oct 18, 2015 9:40 pm
- Forum: Discussion
- Topic: Star Jelly Hunting
- Replies: 7
- Views: 8424
Re: Star Jelly Hunting
Hmm, so if you don't like star jelly...ffutures wrote:Same here - no point, unless there's somebody nearby you don't like.
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Wait, is something near itself?
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- Sat Oct 10, 2015 7:50 am
- Forum: Suggestion Box
- Topic: Assign function keys to prime equipment
- Replies: 31
- Views: 32759
Re: Assign function keys to prime equipment
As someone with a different keyboard layout, this would be unusable, if it isn't player programmable. Just saying. ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Fri Oct 09, 2015 8:10 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2047547
Re: Screenshots
More than 6000 credits for a salvaged Vortex. The first I defeated. Got lucky he ejected and the derelict was still there when I got back. Dredgers allow for actually making money from bounty hunting instead of losing it to repairs. http://s19.postimg.org/l3izuy6fj/oolite_002.jpg Wait, there is an ...
- Fri Oct 09, 2015 8:05 pm
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1717
- Views: 735722
Re: Scripters cove
No, I don't.
So, the escortGroup of a ship is a ship group, isn't it? Shouldn#t I be able to add a ship to it via addShip?
![Question :?:](./images/smilies/icon_question.gif)
So, the escortGroup of a ship is a ship group, isn't it? Shouldn#t I be able to add a ship to it via addShip?
Code: Select all
motherShip.escortGroup.addShip(otherShip);
![Question :?:](./images/smilies/icon_question.gif)
- Tue Oct 06, 2015 12:29 pm
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1717
- Views: 735722
Re: Scripters cove
I do a lot of this escort adding type stuff in Station Dock Control. The biggest issue I faced was how to add escorts to launching ships. I had to set timers to wait until the mothership had really launched before adding escorts to it. Thanks, I took a look at your code, and I know now what to do.....
- Mon Oct 05, 2015 5:44 pm
- Forum: Expansion Pack
- Topic: [Release] Start Choices
- Replies: 88
- Views: 89779
Re: [Release] Start Choices
Thanks again, should be fixed in SellAll v1.28. What would you people say about Rock Hermit-specific "Mining Contracts"? Elite universe suggests that corporations are mining minerals and alloys in asteroid fields on very big scale. But sometimes this corporations may need short-term outsi...
- Mon Oct 05, 2015 5:22 pm
- Forum: Expansion Pack
- Topic: [Release] Station Ads
- Replies: 120
- Views: 79267
Re: [WIP] Station Ads
I like the idea. If there is anything boring in Oolite it's the fact that most planets have exactly the same Coriolis station. And you spend a lot of time looking at them while waiting for docking clearance! I'd like to have some variations with the three core types, and I thought about making vari...
- Mon Oct 05, 2015 10:43 am
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1717
- Views: 735722
Re: Scripters cove
Hmmh, do you want a certain shiptype like only sidewinders? escort_roles = ( { role = "[sidewinder-escort]"; min = -2; max = 4; }, ); No, that's not it, I wanted to do that in script, not in the .plist, because of reasons... :D If you want to do something about the escorts after the ship ...