Search found 908 matches

by Pleb
Sun Aug 15, 2021 5:05 pm
Forum: Expansion Pack
Topic: [BETA TOOL] Oolite Galaxy Generator
Replies: 14
Views: 7601

Re: [BETA TOOL] Oolite Galaxy Generator

Thank you for this! Well, I've downloaded it onto my AppleMac (I went for the "OoliteGalaxyGenerator_v1.0.1.zip" option rather than the Source code (zip)/Source code (tar.gz) options). Expanding it shows one of those .exe things which I'm pretty sure won't work on my marvellous & magn...
by Pleb
Sun Aug 15, 2021 4:59 pm
Forum: Expansion Pack
Topic: [BETA TOOL] Oolite Galaxy Generator
Replies: 14
Views: 7601

Re: [BETA TOOL] Oolite Galaxy Generator

So, my question: if you compose a new page for the initial game choices screen allowing a galaxy creation option, and composed it in Objective-C, could it not just override the vanilla game coding Objective-C in a similar way, without needing to rewrite the game code and create a new version of the...
by Pleb
Sat Aug 14, 2021 6:00 pm
Forum: Discussion
Topic: Screenshots
Replies: 6893
Views: 2116602

Re: Screenshots

cbr wrote: Sat Aug 14, 2021 5:56 pm
One can reduce it by changing the default shader/planet fragments

Code: Select all

#define MULTIPLIER_LIGHTSRCRADIANCE	1.0
#define MULITPLIER_EXPOSURE			1.0
Ah excellent, thank you for that! :mrgreen:
by Pleb
Sat Aug 14, 2021 5:43 pm
Forum: Discussion
Topic: Screenshots
Replies: 6893
Views: 2116602

Re: Screenshots

Looking great! :D Actually Oolite in general seems a big bright and shiny nowadays so it might be that? :?:
by Pleb
Fri Aug 13, 2021 11:42 pm
Forum: Discussion
Topic: Screenshots
Replies: 6893
Views: 2116602

Re: Screenshots

Haha nice taxi :wink:
by Pleb
Fri Aug 13, 2021 1:10 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

Gentlemen: I'd like to put up a map on our wiki showing how the jump range affects the geography - showing the contours of Galaxy 1 when the jump range is, say 5ly. Can I presume from your dialogue that this is currently impossible? Reference : http://wiki.alioth.net/index.php/Geography So the imag...
by Pleb
Fri Aug 13, 2021 12:32 pm
Forum: Expansion Pack
Topic: [BETA TOOL] Oolite Galaxy Generator
Replies: 14
Views: 7601

[BETA TOOL] Oolite Galaxy Generator

So I've been working on something that, admittedly, I originally built a long time ago but lost the code for it and then forgot all about it until I was recently reminded about this by Cholmondely. At present it is pretty basic, but what this tool essentially does is generate up to 8 galaxies worth ...
by Pleb
Thu Aug 12, 2021 11:59 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

It was something I was very interested in but there was IIRC one rather vague wiki page and a 'poke under the hood' invite at a time when my coding was even worse that it is now. For me, it was rather like breaking into an old BASIC programme if you didn't know BASIC - you'd probably get there but ...
by Pleb
Thu Aug 12, 2021 11:18 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

If the map is huge, then 7ly is probably not quite so crucial. Yeah exceeding the 7 light years isn't critical and will probably be fine to be honest, I was thinking more about whether the game updates the hyperlanes based on how much fuel the ship can carry or whether its always drawn as being 7 l...
by Pleb
Thu Aug 12, 2021 10:11 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

Redspear came out with a Hyperdrives OXP which features different jump ranges (and I'm sure that Phkb's Ship Configuration OXP does so too). But one starts with a 5.5ly jump and then works up. What is interesting is the effect on galaxial geography (Sorry - "geo"-graphy has to be the wron...
by Pleb
Thu Aug 12, 2021 7:03 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

So larger galaxies, yes! More systems - more than the octant, I presume. Customisable jump distances - please explain. So by customisable jump distances I mean hyperdrives that can have different jump ranges, a bit like in Frontier or E:D. This would of course break the base game in Oolite, because...
by Pleb
Thu Aug 12, 2021 6:16 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

I can't see why our three remaining developers (a_c_, Getafix & Phkb) would be against it, and the two people I've noticed who have been active on the developmental end of things (Redspear & Tsoj) ditto. Redspear actually seems to be in favour... The only outright "no" I've seen i...
by Pleb
Thu Aug 12, 2021 5:39 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

But could it not be included in the main game? All it does it provide more options for oxp's, no? Just imagine! You could rise to the dizzy ranks of Commodore ! Or maybe even the Admiralty ! Grand Admiral of the Fleet Pleb !! How does that grab you? ( desperation on seeing the glorious Admiralty sh...
by Pleb
Thu Aug 12, 2021 4:12 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

In my point of view, preserving Elite is certainly an honorable task, but Oolite should focus on progress as well. Some new ships or a new frontier galaxy in the core game are making sense. Cim had a vision, but unfortunately in later releases a lot of his improvements were ignored. I think it's sa...
by Pleb
Thu Aug 12, 2021 1:17 pm
Forum: Expansion Pack
Topic: More/ larger galaxies
Replies: 189
Views: 104276

Re: More/ larger galaxies

I understand that there is an openness to "opening out" the source code, if the would-be changers are willing to do the coding themselves. So this could be included in v.1.91/1.92 (or later if it took longer). I'm not averse to creating a new fork and working on that to provide a framewor...