Search found 777 matches

by Lone_Wolf
Thu Feb 12, 2026 9:22 pm
Forum: Discussion
Topic: Impact of new builds
Replies: 14
Views: 166

Re: Impact of new builds

What other options do we have? If I understand correctly you need the contents of the resources folder as created upon first install ? If so, would the Resources folder of a linux compile be useful ? Maybe the workflow for the appimage or the flatpak could be adjusted to output their Resources fold...
by Lone_Wolf
Thu Feb 12, 2026 8:53 pm
Forum: Discussion
Topic: Impact of new builds
Replies: 14
Views: 166

Re: Impact of new builds

Is the expansion catalog also what is used for https://oolite.space/#oxp ?
by Lone_Wolf
Mon Feb 09, 2026 1:16 pm
Forum: Oolite-Linux
Topic: Anyone tried WinBoat?
Replies: 3
Views: 86

Re: Anyone tried WinBoat?

The approach of winboat is very similar to that of setting up a virtual machine. Keep in mind that you need a valid windows license to legally be allowed to run a windows instance (possibly a separate one for every instance). Depending on the applications you want to run (and whether you don't mind ...
by Lone_Wolf
Fri Feb 06, 2026 12:09 pm
Forum: Testing and Bug reports
Topic: 1.92 source download doesn't include submodule files
Replies: 4
Views: 74

Re: 1.92 source download doesn't include submodule files

Maintainers tend to prefer tarballs/*.zip archive , but it's may not be possible to combine that with git submodules . (atleast i haven't been able to figure out how to do that). The command listed git clone --filter=blob:none --recurse-submodules https://github.com/OoliteProject/oolite.git will dow...
by Lone_Wolf
Thu Feb 05, 2026 11:51 am
Forum: Testing and Bug reports
Topic: 1.92 source download doesn't include submodule files
Replies: 4
Views: 74

1.92 source download doesn't include submodule files

I've started updating the archlinux AUR oolite stable package and noticed https://github.com/OoliteProject/oolite/archive/refs/tags/1.92.tar.gz doesn't include files from submodules . This causes build failure for the (linux) release target src/Core/Debug/OOJSConsole.h:33:10: fatal error: jsapi.h: N...
by Lone_Wolf
Wed Jan 28, 2026 1:10 pm
Forum: Expansion Pack
Topic: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)
Replies: 130
Views: 119873

Re: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)

phkb wrote: Wed Jan 28, 2026 8:35 am
We probably don't need to over-complicate it. What say, turn on the beacon within 3x scanner range?
That should be enough to allow getting back to it after battles, yes.
by Lone_Wolf
Mon Jan 26, 2026 11:28 am
Forum: Suggestion Box
Topic: mentioning distro packages in readme
Replies: 1
Views: 78

mentioning distro packages in readme

I'd like to see linux distro packages being mentioned in the readme.md . Installing Oolite > Linux seems to be the correct location for that. The text could be something like this : On some distros it is possible to install oolite systemwide using packages provided by users/maintainers of that distr...
by Lone_Wolf
Mon Jan 26, 2026 11:12 am
Forum: Expansion Pack
Topic: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)
Replies: 130
Views: 119873

Re: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)

Rock_Hermit_Beacons_OXP has such beacons. Does it? I saw nothing obvious in either the javascripts or the shipdata.plist. But if you nose around inside Rock Hermit Beacons OXP then you will come across this: rockHermitBeacons.js this.$verifyBeaconsRange = function _switchBeaconsOn() { seems to take...
by Lone_Wolf
Sat Jan 24, 2026 5:37 pm
Forum: Expansion Pack
Topic: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)
Replies: 130
Views: 119873

Re: {UPDATED RELEASE}-Illegal Goods Tweak v1.7.3(30/5/12)

I've been using IGT for some gametime now and like it. Recently I got the slaver base mission and encountered an issue : after finding the base I moved away while fighting the bad guys and couldn't find it anymore. I have added "beacon" = "X"; to shipdata.config , but that makes ...
by Lone_Wolf
Sat Jan 24, 2026 3:41 pm
Forum: Discussion
Topic: .oolite-save - Associating filetype with Oolite
Replies: 4
Views: 140

Re: .oolite-save - Associating filetype with Oolite

So now you can just do $>oolite c:/path/to/savegame/savegame.oolite-save and Oolite will go ahead and load up the specified game and start with it.
oolite-git.sh ~/oolite-saves/Lone_Wolf016.oolite-save also works on linux.
by Lone_Wolf
Sat Jan 24, 2026 3:24 pm
Forum: Testing and Bug reports
Topic: Online documentation
Replies: 22
Views: 729

Re: Online documentation

The odt looks good in both 25.2.7 and 25.8.4 on my archlinux system.
by Lone_Wolf
Sat Jan 10, 2026 2:58 pm
Forum: Suggestion Box
Topic: Remove legacy libpng 1.4 files from submodule
Replies: 1
Views: 172

Remove legacy libpng 1.4 files from submodule

When building oolite on linux against libpng 1.6.x one issue arises at runtime: The submodule oolite-linux-dependencies has png.h & pngconf.h in its include folder . Some parts of oolite use this file and request libpng 1.4.7 at runtime, making the menus unreadable. Note that the linker correctl...
by Lone_Wolf
Thu Jan 08, 2026 11:00 am
Forum: Suggestion Box
Topic: HDR, haptic on SDL3 Win+Linux
Replies: 5
Views: 322

Re: HDR, haptic on SDL3 Win+Linux

Is this an intended change for 1.92 or for 1.93+ ?

As for HDR :
Are there parts of oolite or extensions that benefit from the larger color space provided by HDR monitors ?
by Lone_Wolf
Sun Jan 04, 2026 1:04 pm
Forum: Suggestion Box
Topic: Merge PR as multiple commits ?
Replies: 1
Views: 116

Merge PR as multiple commits ?

I have been building trunk builds for several projects for years and also bisected them to help with troubleshooting. Over time I have noticed a pattern : some projects squash PRs into 1 commit, others merge the commits that make up the PR to master as individual commits . The 2nd method makes troub...
by Lone_Wolf
Wed Dec 31, 2025 6:12 pm
Forum: Expansion Pack
Topic: Add-ons with Russian localization - русский
Replies: 112
Views: 12489

Re: Add-ons with Russian localization - русский

Looking closer I think it is missing the bottom part, but you can find it at https://app.box.com/s/ranhfim6rbq0wuxaav603d9z0jxs0smo

Hope it helps.