Search found 7 matches

by Dunk
Tue Sep 18, 2007 10:32 pm
Forum: Discussion
Topic: Craft energy vs classic
Replies: 14
Views: 6450

Wiggy: One thing not to be forgotten is that NPCs in Oolite can have any of the equipment that players can, so a ship might be kitted out with Extra Energy Units, which may add some balance. Absolutely - and Ferdy's are more likely to have them than most but I always considered things like that to b...
by Dunk
Mon Sep 17, 2007 11:27 am
Forum: Discussion
Topic: Craft energy vs classic
Replies: 14
Views: 6450

Craft energy vs classic

I had a poke around the Shipdata files at the weekend and saw what I thought were a few anomalies in terms of ship energy levels. I did a quick comparison with the energy levels for classic Elite (from Ian Bell's site) and a few things stand out. From the looks of things, a few of the ships have had...
by Dunk
Mon Aug 13, 2007 12:01 pm
Forum: Discussion
Topic: Suicide bombers
Replies: 27
Views: 14063

I think I got challenged to a fight by a Krait yesterday. We were both inside the station's sphere of influence when he turned red and started flying out of the protective zone. I figured he was asking me to step outside to settle things like men. Alas, we got outside, he didn't throw a punch so I o...
by Dunk
Mon Aug 13, 2007 9:31 am
Forum: Discussion
Topic: Automated docking with moving vessels
Replies: 9
Views: 4724

Automated docking with moving vessels

I'm having some hassle performing an automated docking with Behemoths and Dredgers. I get to within a few km of them, line myself up nicely with the bay and then hit Shift-C. I get the messages from the vessel saying that they're preparing for my arrival and then, as far as I can tell, they go evasi...
by Dunk
Mon Aug 13, 2007 9:18 am
Forum: Outworld
Topic: Anyone remember the 'Underwater Elite' game for the BBC B ?
Replies: 8
Views: 8136

Now that was an odd game. Quite fun though. Didn't you have to fly your submarine to the vicinity of other ports? I remeber that one way of making money was to hire some sort of refinery / machinery and try to produce materials. You had to constantly tune the process to get the most out of it. The m...
by Dunk
Wed Aug 08, 2007 4:46 pm
Forum: Discussion
Topic: Morays, morays everywhere...
Replies: 9
Views: 3987

Thanks everyone. I should probably have mentioned that I design software for a living so I'm perfectly at home playing around with the XML. I just didn't know which file and entity to modify. This really is a fantastic game, both from a gamers perspective and from a technical angle. Very, very impre...
by Dunk
Wed Aug 08, 2007 2:03 pm
Forum: Discussion
Topic: Morays, morays everywhere...
Replies: 9
Views: 3987

Morays, morays everywhere...

Guys, Is there any way to reduce the frequency certain ships appear ingame? I seem to recall Morays being described as very rare and yet I can't seem to turn around without bumping into several. It's as if the manufacturers are trying to flood the market too because there's always more Morays for sa...