Search found 74 matches
- Thu Mar 15, 2012 3:10 pm
- Forum: Discussion
- Topic: how on earth is this possible ???? & re: realistic shipyards
- Replies: 8
- Views: 2398
Re: how on earth is this possible ???? & re: realistic shipy
Ok the reference to how is this possible refers to the iff when you lock a Target like an auto miner which has a designation of two letters and a number. When I locked up one of the core ships it had the registry I'd similar to that I'm not sure how it happened? Sorry I try to carefully think out my...
- Thu Mar 15, 2012 2:57 pm
- Forum: Discussion
- Topic: feudal states and asteroids
- Replies: 3
- Views: 1535
Re: feudal states and asteroids
I'm sorry
- Thu Mar 15, 2012 2:54 pm
- Forum: Discussion
- Topic: I HAVE SOME COOL IDEAS TO MAKE hoOpy casino more fun
- Replies: 14
- Views: 5273
Re: I HAVE SOME COOL IDEAS TO MAKE hoOpy casino more fun
Ok again everyone thanks for your thoughts. I've always wanted to learn programming and what better way than to do it with a game I absolutelylove mass effect 3 is gathering dust !!! Capt Murphy gave a brief assistance to coding re vampires they were showing up every time so he showed me how to fix ...
- Thu Mar 15, 2012 10:19 am
- Forum: Discussion
- Topic: I HAVE SOME COOL IDEAS TO MAKE hoOpy casino more fun
- Replies: 14
- Views: 5273
Re: I HAVE SOME COOL IDEAS TO MAKE hoOpy casino more fun
Well hello there I really love this game but I don't want to step on anyone's toes or offend anyone That's sad to hear its been an honour to talk to fellow enthusiasts about this phenomonal game first heard of elite in 85. This Oolite iS going to be a game I play till the end of my time. I wasn't su...
- Thu Mar 15, 2012 9:14 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108262
Re: Battlestar Galactica
Hi everyone I'm a big fan of the bsg original series and would love to help with this in whatever way I can. Design of this at least in its basic sense I feel is pretty straight forward. Most of the ships I've seen in Oolite are quite simple if you have a working colonial viper mark I model I would ...
- Thu Mar 15, 2012 6:46 am
- Forum: Discussion
- Topic: Houston I have some big problems !!!@ please help
- Replies: 35
- Views: 6172
Re: Houston I have some big problems !!!@ please help
Thanks for that Captain Murphy very helpful If I ever make it to the UK I'm gonna have to buy you a pint for all the help you've been I am super greatful. Curious again I really like the smivs shipset but what I found really interesting was with core ships and the vampires I could use full shaders a...
- Thu Mar 15, 2012 5:20 am
- Forum: Discussion
- Topic: feudal states and asteroids
- Replies: 3
- Views: 1535
feudal states and asteroids
Hi everyone just a quick thought relating to feudal states and asteroids. First I have needed to overhaul my ship and I'm broke so I am in onusorle the royal houses won a bunch of duels. I'm not sure of the logic that when you press f8 um is it possible in a future version to only have challengers t...
- Thu Mar 15, 2012 5:08 am
- Forum: Discussion
- Topic: I HAVE SOME COOL IDEAS TO MAKE hoOpy casino more fun
- Replies: 14
- Views: 5273
I HAVE SOME COOL IDEAS TO MAKE hoOpy casino more fun
Now I was going to work on this and then approach Murgh the original creator of hoOpy I do not want to step on this person's toes but do perhaps make a joint collaboration because I would like to let some credits ride and win some credits. Now perhaps some of you might turn an eyebrow if you could w...
- Thu Mar 15, 2012 4:49 am
- Forum: Discussion
- Topic: how on earth is this possible ???? & re: realistic shipyards
- Replies: 8
- Views: 2398
vampire issues
Re vampires again, are they able to carry energy bombs only one I could get to work is when I bought a salvaged one from a salvage gang and is there something I can change in the spawning logic to affect the chances of encountering them so often as far as a ratio goes. Just to keep the variety and I...
- Thu Mar 15, 2012 4:38 am
- Forum: Discussion
- Topic: how on earth is this possible ???? & re: realistic shipyards
- Replies: 8
- Views: 2398
how on earth is this possible ???? & re: realistic shipyards
Dear Commanders Now some of you are familiar with my discussions about coming up with a transponder Iff that adds a registrations is of the ship like on grs and asteroid miners. Interesting glitch perhaps I've never seen this happen before but it sometimes does when I is lock and it will say Cobra m...
- Wed Mar 14, 2012 9:46 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Rescue Stations 1.2.4 (25 Mar 2012)
- Replies: 67
- Views: 30330
Re: [RELEASE] Rescue Stations 1.2.2 (21 Jan 2012)
Ok thanks for the info.. Gonna try it oh anyone happen to know if ds pirates adds a lot of entities or would it be better to install the offender traders oxp for targets of opportunity? As many commanders know of my all of a sudden major performance issues. Ok one other quick question how many peopl...
- Wed Mar 14, 2012 9:19 pm
- Forum: Expansion Pack
- Topic: [RELEASES] Z GrOovy Spaceways online - Downloads available
- Replies: 8
- Views: 2473
Re: [RELEASES] Z GrOovy Spaceways online - Downloads availab
Hi there I loved your stations with the els but I had to remove the folder and use the non els due to performance issues. Awesome screen shot do the constores offer escort missions like in captain Murphy's escort contracts ? That would really be cool..? Any chance of for us low performance players t...
- Wed Mar 14, 2012 9:07 pm
- Forum: Discussion
- Topic: Houston I have some big problems !!!@ please help
- Replies: 35
- Views: 6172
Re: Houston I have some big problems !!!@ please help
Thanks thargoid I appreciate your advice. Any thoughts on the thargoids wars here's the funny thing during an engagement I lag intermitently. But it doesn't seem to crash I'm surprised as I figured with all the different laser hits and ships going on it is stable. There is one thargoid box that when...
- Wed Mar 14, 2012 8:55 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Rescue Stations 1.2.4 (25 Mar 2012)
- Replies: 67
- Views: 30330
Re: [RELEASE] Rescue Stations 1.2.2 (21 Jan 2012)
Does this oxp allow you to repair your ship regardless of tech level? Of course an expected price variation if the tl of the system is lower than the item needing repairs. I've also been toying with the notion of making repairs available anywhere but with a calculation algorithm that offers the elem...
- Wed Mar 14, 2012 8:17 pm
- Forum: Discussion
- Topic: Houston I have some big problems !!!@ please help
- Replies: 35
- Views: 6172
Re: Houston I have some big problems !!!@ please help
Ok I wasn't sure whether it was dependant on that. Im really starting to wonder how to battle # of entities some systems populate with over 100, based on the shift F I had nearly 200 entities. There's also a c and p rating is that for cargo and pirates those numbers? Entities I would class as a ship...