Search found 9 matches
- Wed Feb 22, 2012 2:02 pm
- Forum: Discussion
- Topic: Legal rating removal, combat and survival
- Replies: 33
- Views: 6147
Re: Legal rating removal, combat and survival
Ok rear gunnery seems to be the consensus then. No tough guy OXPs, these battles are usually over in seconds, its a case of .... whoop whoop whoop, 5 orange blips, I go into evasive manoeuvres and try to lock a target, blam blam blam blam, ... "you have died". The standard shields are tota...
- Wed Feb 22, 2012 1:45 pm
- Forum: Discussion
- Topic: Legal rating removal, combat and survival
- Replies: 33
- Views: 6147
Re: Legal rating removal, combat and survival
Ok, back to combat and survival ... I'm finding it quite difficult to increase my rating, I'll go to more dangerous systems to get some more combat experience and kills but invariably end up getting attacked by 5-6 ships at once, all of which have pulse lasers and can hit me with every shot regardle...
- Tue Feb 21, 2012 12:53 pm
- Forum: Discussion
- Topic: Legal rating removal, combat and survival
- Replies: 33
- Views: 6147
Re: Legal rating removal, combat and survival
Ahh, got it, its the regular leaded stuff - I thought it was another type of fuel that I'd missed!
- Tue Feb 21, 2012 12:50 pm
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 748979
Re: Griff's normalmapped ship remakes
Nice one, the new shipset and the planets/nebulae OXP have already transformed the graphics, will give some of these a go too.
- Tue Feb 21, 2012 12:45 pm
- Forum: Discussion
- Topic: Legal rating removal, combat and survival
- Replies: 33
- Views: 6147
Re: Legal rating removal, combat and survival
Nice, plenty to go thru there - I've got 30 odd kills under my belt now so am on that ladder ... Plenty of eye candy installed and the graphics have been transformed, also fired up a couple of the other recommended OXPs. I guess now its a case of doing milk runs to build up enough coin to buy a bett...
- Tue Feb 21, 2012 11:12 am
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 748979
Re: Griff's normalmapped ship remakes
Sweet, that's fixed it.
- Tue Feb 21, 2012 10:00 am
- Forum: Discussion
- Topic: Legal rating removal, combat and survival
- Replies: 33
- Views: 6147
Re: Legal rating removal, combat and survival
Cheers for the replies, managed to get it down finally - trying to avoid anarchies as I just get pummeled by groups of ships, a couple I can handle but my combat kungfu isnt strong enough yet for a simultaneous onslaught of 5 Mark II Asps! Any survival tips? Is there a way in the shipyard to view th...
- Tue Feb 21, 2012 7:35 am
- Forum: Discussion
- Topic: Legal rating removal, combat and survival
- Replies: 33
- Views: 6147
Legal rating removal, combat and survival
Used to play Elite a lot as a kid so was delighted to discover Oolite and have now got back into it over the past day or so. A couple of noob questions though: 1) I've read that in order to reduce your legal rating you need to do a few jumps, however there is a problem with this. Wherever I jump to ...
- Tue Feb 21, 2012 6:54 am
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 748979
Re: Griff's normalmapped ship remakes
Hi all, just installed this OXP as it looks sweet, did the usual by copying the oxp folder into AddOns directory but I'm still seeing the original textures in the game. Is there anything else I need to do? I have a decent enough graphics card (HD6770).