Search found 5 matches
- Fri Feb 10, 2012 9:20 am
- Forum: Discussion
- Topic: Oolite Multiplayer? Please read
- Replies: 236
- Views: 273734
Re: Oolite Multiplayer? Please read
I think you have to separate "possible" from "worthwhile". A great deal is possible, but in game terms I doubt if it's worthwhile. The only changes which should be made to a game are those which increase the amount of fun experienced by the player... What I understand under &quo...
- Thu Feb 09, 2012 4:24 pm
- Forum: Discussion
- Topic: Oolite Multiplayer? Please read
- Replies: 236
- Views: 273734
Re: Oolite Multiplayer? Please read
Perfectly normal economics. Wales has good sheep land so produces and exports lamb and wool but imports shoes from England where leather is cheap because it's a waste product of the beef industry. So for centuries people trade lamb east and shoes west. So it is likewise easy to make a fortune by bu...
- Thu Feb 09, 2012 12:32 pm
- Forum: Discussion
- Topic: Oolite Multiplayer? Please read
- Replies: 236
- Views: 273734
Re: Oolite Multiplayer? Please read
The reasons raised in the past for not making Oolite multiplayer have not been why it can't be done, but why there is no point. I though that the main point of bringing in changes into the game is to make that game more interesting to players (or perhaps I'm too idealistic?). This is what I wanted ...
- Thu Feb 09, 2012 9:16 am
- Forum: Discussion
- Topic: Oolite Multiplayer? Please read
- Replies: 236
- Views: 273734
Re: Oolite Multiplayer? Please read
I don't expect this to be very simple task. But from my point of view it can be implemented (you only have to think about how to make things real rather than finding reasons why this can't be done. I even have some ideas how some of the issues you raised can be solved) :). But anyway, will it be imp...
- Wed Feb 08, 2012 4:09 pm
- Forum: Discussion
- Topic: Oolite Multiplayer? Please read
- Replies: 236
- Views: 273734
Re: Oolite Multiplayer? Please read
As everybody here is discussing Oolite's multiplayer possibilities (or rather impossibilities), here's my two cents. I'm completely happy with the way how Oolite space combat system is built. Many thanks to the developers for that. It looks great, especially when I'm playing it on my large screen TV...