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by vaxon
Mon Oct 05, 2020 9:37 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34385

Re: Combat is too hard with a keyboard

Some ship's variations in OXPs like Random Hits have upgraded specs, perhaps there's a Cobra MK III variant somewhere with more pylons I don't have Random Hits installed. I only have Skilled NPCs, but the description says it affects pilot skills only and doesn't touch the weapons. As for any other ...
by vaxon
Mon Oct 05, 2020 9:29 pm
Forum: Expansion Pack
Topic: Povray Planets OXP - Galaxies 4,5 missing
Replies: 6
Views: 7031

Re: Povray Planets OXP - Galaxies 4,5 missing

Thanks Cody!

BTW, It would be nice to restore it somewhere for public access.
by vaxon
Mon Oct 05, 2020 12:53 pm
Forum: Expansion Pack
Topic: Povray Planets OXP - Galaxies 4,5 missing
Replies: 6
Views: 7031

Povray Planets OXP - Galaxies 4,5 missing

There are gdrive download links of all 8 galaxies at the http://wiki.alioth.net/index.php/PovrayPlanets_OXP page. However, there's only 6 galaxies available. Galaxies 4 and 5 are missing. Where can I get those?
by vaxon
Sun Oct 04, 2020 11:50 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34385

Re: Combat is too hard with a keyboard

Cody wrote: Sun Oct 04, 2020 7:12 pm
If I wanted dogfighting to be a doddle, I'd be flying a Constrictor not a Cobra!
Unfortunately it's not available.
by vaxon
Sun Oct 04, 2020 5:10 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34385

Re: Combat is too hard with a keyboard

Dogfighting: use injectors (briefly) to get in close, and make every shot count. This works 90% of the time. However, there's still a chance of a missile attack at close range or some crazy kamikaze pirate. Sometimes I can get to around 40 using this tactics. Sometimes I'm "lucky" enough ...
by vaxon
Sun Oct 04, 2020 3:59 pm
Forum: Expansion Pack
Topic: Looking for more realistic planet textures (no luck with planetary systems)
Replies: 11
Views: 7820

Re: Looking for more realistic planet textures (no luck with planetary systems)

Manual retexture of ALL 2048 main planets is too complex task for mere mortal, agree? Yeah, that's obviously too much. What I was looking for was just better quality textures managed by the game OXZ manager. I don't mind if some distant planets look similar or the same. So I plan to overhaul defaul...
by vaxon
Sun Oct 04, 2020 12:23 pm
Forum: Expansion Pack
Topic: Looking for more realistic planet textures (no luck with planetary systems)
Replies: 11
Views: 7820

Re: Looking for more realistic planet textures (no luck with planetary systems)

Planetary Systems changes textures of additional planets only, NOT main planet. Got it, thanks! BTW, the above screenshots look cool, but it's just one planet. For example, Lave is Earth 8K does not affect other planets. I'd like to retexture all of them. Looks like Povray Planets is the only way t...
by vaxon
Sat Oct 03, 2020 9:33 pm
Forum: Expansion Pack
Topic: Looking for more realistic planet textures (no luck with planetary systems)
Replies: 11
Views: 7820

Looking for more realistic planet textures (no luck with planetary systems)

I'm looking for better quality textures for the planets. I'm currently using PovrayPlanets OXP. It looks really cool,, but it's not included in the OXZ list and the textures are really huge. Are there any other oxp's available that provide similar quality and maintained by the game's expansion pack ...
by vaxon
Fri Oct 02, 2020 2:46 pm
Forum: Expansion Pack
Topic: Why isn't target reticle included in the game managed expansion packs?
Replies: 7
Views: 7518

Why isn't target reticle included in the game managed expansion packs?

I find the http://wiki.alioth.net/index.php/Target_Reticle OXP very useful and less irritating compared to the Auto Crosshairs OXP. However, the former is not included in the game managed OXZ list, while the latter is. Is it possible to add Target Reticle as well?
by vaxon
Fri Oct 02, 2020 10:42 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34385

Re: Combat is too hard with a keyboard

Are you using the CustomShields OXP by CommonSenseOTB by any chance? No, I don't have this OXP. I have Skilled NPC installed though. But all the settings are zeros which shouldn't affect their skills that much. Regarding missile avoidance tactics, if you have the Cloaking Device equipment you can u...
by vaxon
Fri Oct 02, 2020 1:19 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34385

Re: Combat is too hard with a keyboard

I can snipe from a distance with military lasers at small fry who are armed with beams and pulses (usually backwards from the rear laser - so that I can buzz off sharpish if they start getting nasty) That's how I started. Sometimes it works alright, but sometimes a better equipped pirate starts sho...
by vaxon
Thu Oct 01, 2020 11:34 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34385

Combat is too hard with a keyboard

I've reconfigured the keyboard for the combat mode, having direction controls and laser close together. I'm not the slowest one, but I find it too hard to destroy some of the ships. I keep hitting them with my military laser, but they still seem to recover. Gecko is one of those. It's small and it m...
by vaxon
Sun Jan 20, 2019 1:04 am
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 738
Views: 397771

Re: BGS - The BackgroundSet

Recently updated to 2.5.1. Everything has changed now. I like the new hyper jump and docking effects.
But is it possible to keep old backgrounds somehow? Is there a configuration option for that or some other way?

Thanks!
by vaxon
Sat Aug 20, 2016 10:48 pm
Forum: Discussion
Topic: A question about military shield enhancement
Replies: 3
Views: 5352

Re: A question about military shield enhancement

Thanks for your detailed explanation.
I have naval grid oxp installed, but I don't have the device installed on my ship.
It just seems that shield recharge is too slow, especially when everyone around is shooting at you.

Thanks,
V.
by vaxon
Fri Aug 19, 2016 10:41 pm
Forum: Discussion
Topic: A question about military shield enhancement
Replies: 3
Views: 5352

A question about military shield enhancement

I've been experimenting with shield boosters and military shield enhancement. Even though I have an extra energy unit on my cobra mk 3, military shield enhancement seems to cause a very slow shield recharge. It seems that shield boosters are much more effective in a fight, despite being a lot cheape...