Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Search found 109 matches

by vaxon
Mon Oct 12, 2020 6:51 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

Cody wrote: Mon Oct 12, 2020 9:14 am
There is of course interstellar rescue - no OXP needed.
Is there? How does it work?
by vaxon
Mon Oct 12, 2020 12:15 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

• kamikaze Thargoids: the three times I got dumped in with Thargoids in a failed witchspace jump I had enough fuel to inject away (and even clobber one or two with my rear laser). • kamikaze pirates: isn't the Missiles Modification .oxp supposed to help with this? • ECM hardened missiles: again, I'...
by vaxon
Mon Oct 12, 2020 12:10 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

Was it an ECM-hardened missile by any chance? I think they are a bit too strong. Seem to take all 4 energy units + what's left of the shield at close range. Kinetic energy is taken into account when missile damage is calculated. A missile hitting you head-on will cause much more damage than a missi...
by vaxon
Sun Oct 11, 2020 3:07 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

Aye, frustrating - but great fun. Made a good tale out of it too. Commander Cody has always flown a Cobra MkIII - there's nothing better! And yeah, she would've been iron-assed by then - kitted out with all the core equipment. So, my thoughts about MkIII are correct. Looks like there's no shame in ...
by vaxon
Sun Oct 11, 2020 11:40 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

Playing Ironman is harsh - even heart-breaking! I played Elite: Dangerous as Ironman from scratch. Needless to say, I didn't get very far. In Oolite, I once tried to circumnavigate the fifth octant in Ironman mode. I got killed two jumps away from making it. Yeah, it's harsh. Sometimes it seems lik...
by vaxon
Sun Oct 11, 2020 1:29 am
Forum: Discussion
Topic: default planet texture resolution
Replies: 2
Views: 3374

Re: default planet texture resolution

Is it possible to have these default textures rendered at a higher resolution on the fly? I don't think there is. I've tried playing with planet colors in planetinfo.plist to make such things less visible. Some planets look a bit better than others, but still not good enough. Eventually, I've switc...
by vaxon
Sun Oct 11, 2020 1:23 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

If I understood it correctly, when you die you are going back to a new Jameson in Lave with 100Cr, right? Yeah, that's how crazy I am. I heard people talking about killing 300 without being killed once. I can only get up to 40ish. Or does "not being killed" mean ejecting in the escape pod?
by vaxon
Sat Oct 10, 2020 11:02 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

A chance, yes! Back when docking protocols were disabled by default, I was running as an outlaw and rapid, queue-jumping, manual docking was the only way to go. I don't recall ever getting wiped-out by a launching ship. Unless you're unlucky enough to get one actually in the slot, you should be abl...
by vaxon
Sat Oct 10, 2020 9:09 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

Cody wrote: Sat Oct 10, 2020 8:31 pm
Manual docking saves time, and if queues aren't to your liking, disable the docking protocols.
Isn't there a chance to hit some outgoing ship and crash if the docking protocol is disabled?
by vaxon
Sat Oct 10, 2020 2:48 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

LittleBear wrote: Sat Oct 10, 2020 12:58 am
If you press Shift C you can dock instantly as long as you are not under attack.
Yeah, I know. I just don't see much reason why the normal docking should take so long with all those slow maneuvering back and forth.
by vaxon
Sat Oct 10, 2020 12:18 am
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

... it's too much waiting, at least until fuel ejectors and docking computers are bought. You've not tried ILS? Ultra-fast docking on the tail of another ( read all the accompanying notes ) ... and ultra-fast suicide when it all goes pear-shaped! What I'm kind of afraid of is that due to some fancy...
by vaxon
Fri Oct 09, 2020 9:29 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

LittleBear wrote: Fri Oct 09, 2020 6:59 pm
I've put my personal installs in a code tag below. I don't feel any of these unbalance the game (but it is very much personal choice) and they give you interesting things to do and speed up gameplay a lot.
That's quite a list. Thanks! I'll give it a try.
by vaxon
Fri Oct 09, 2020 6:48 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

I would highly recommend you try it; I’ve done two broken adder starts and it’s always a blast. It’s also one of the better ways to improve your skill, particularly with a keyboard. Just make sure to remap yaw to “a” and “d” and injectors to “q,” because you’ll be using those a lot. Thanks I'll try...
by vaxon
Fri Oct 09, 2020 3:06 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

As best I remember all the random hits ships are standard, but the higher paying ships have a higher chance of having equipment fitted. Oolite is fair in that any weapons OXPs you install are also available to NPCs. If you have Thargoid's mini-missiles installed (which allows you to have 3 micro mi...
by vaxon
Fri Oct 09, 2020 2:52 pm
Forum: Discussion
Topic: Combat is too hard with a keyboard
Replies: 66
Views: 34384

Re: Combat is too hard with a keyboard

... it's too much waiting, at least until fuel ejectors and docking computers are bought. You've not tried ILS? Ultra-fast docking on the tail of another ( read all the accompanying notes ) ... and ultra-fast suicide when it all goes pear-shaped! What I'm kind of afraid of is that due to some fancy...