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Search found 33 matches
- Fri Feb 03, 2012 9:23 am
- Forum: Expansion Pack
- Topic: Converting to .dat
- Replies: 10
- Views: 2909
Re: Converting to .dat
Thanks for your tips. I had installed Python 3.x, installing 2.7 it could convert the object. By the way I don't know how to test it in game (untextured would be fine).
- Thu Feb 02, 2012 8:36 pm
- Forum: Expansion Pack
- Topic: Converting to .dat
- Replies: 10
- Views: 2909
Converting to .dat
I've made a model for a corvette-type ship using Wings3D (first time I model anything actually), I've tried using the script obj2dattex.py but it says 'invalid syntax'. (I typed obj2dattex.py shipname.obj). What am I doing wrong?
- Thu Feb 02, 2012 1:56 pm
- Forum: Suggestion Box
- Topic: F4 for BBS like in Frontier
- Replies: 3
- Views: 3081
F4 for BBS like in Frontier
Hi, I'm new to Oolite (it's great!). I was wondering, do you think it would be technically possible to create an OXP to introduce a Bulletin Board (Frontier-style) pressing F4 while docked in stations? I don't mean it should be exactly like in Frontier, but it could improve the interactivity with th...