Search found 31 matches
- Fri Aug 15, 2008 3:09 pm
- Forum: Expansion Pack
- Topic: Oolite Shipyards Extension V1.0 Development
- Replies: 152
- Views: 47096
Re: Any Thoughts
Eve (Kestrel) 'tribute' ships? The Kestrel is a tribute to Eve? That's quite interesting. Braben can see the future! Or is there any other explanation for the Kestrel in FE2 and FFE? ;) Umm, sorry I suppose. Oh, wait, not really. :p You learn something new every day... Hey, I came, I asked, I got a...
- Thu Aug 14, 2008 5:26 pm
- Forum: Expansion Pack
- Topic: Oolite Shipyards Extension V1.0 Development
- Replies: 152
- Views: 47096
Re: ...
I dont think he was asking how to do it, I think he was suggesting that you remove them from RS in general. Just in case you understood correctly what he was asking, the answer would be: No. Yes, that's what I was asking... And fair enough. Edit: I was thinking more of splitting the OXP. Removing t...
- Wed Aug 13, 2008 5:51 pm
- Forum: Expansion Pack
- Topic: Oolite Shipyards Extension V1.0 Development
- Replies: 152
- Views: 47096
Re: Any Thoughts
Any thoughts on stripping out the Star Trek, Star Wars, and Eve (Kestrel) 'tribute' ships? I find they kind of dillute the OOexperience... (and they may have 'other' issues.) It is possable to remove them. I'm not sure how, tho, you will have to ask the emperor. Don't Panic: FSOneblin Well yes... B...
- Wed Aug 13, 2008 5:26 pm
- Forum: Expansion Pack
- Topic: Oolite Shipyards Extension V1.0 Development
- Replies: 152
- Views: 47096
Any Thoughts
Any thoughts on stripping out the Star Trek, Star Wars, and Eve (Kestrel) 'tribute' ships? I find they kind of dillute the OOexperience... (and they may have 'other' issues.)
- Fri Nov 02, 2007 8:12 pm
- Forum: Outworld
- Topic: Hard disk crash
- Replies: 12
- Views: 7533
Might I suggest: use RAID 1 (at least), and set restrictive file permission. RAID 1 is a little exotic on the Windows side of things but most linux distros make software RAID 1 trivial. I keep /home and a 'shared media' folder on the RAID, and don't really care if '/' dies as it's linux. You can gro...
- Fri Nov 02, 2007 8:03 pm
- Forum: Discussion
- Topic: New kid in the block.
- Replies: 25
- Views: 13376
- Mon Oct 15, 2007 8:09 am
- Forum: Discussion
- Topic: A Moment of Dignified Silence, Ladies and Gentlemen, Please
- Replies: 18
- Views: 7433
Re: A Moment of Dignified Silence, Ladies and Gentlemen, Ple
On this day 365 days ago, our Glorious Master and Commander Giles Williams a.k.a. aegidian, stepped back from the devving of this, our obsessive addictive favourite game, Oolite to rest his fevered mind and address long-neglected issues in Real Life®™. I'd like to take this moment to say another bi...
- Mon Oct 15, 2007 5:56 am
- Forum: Oolite-Linux
- Topic: GNUStep Upgrade
- Replies: 17
- Views: 26663
Wow-- what a first post. I can confirm it works. Welcome aboard! If you want the .debs a dpkg-buildpackage will also work instead of directly playing with gnustep-make. Also, for anybody who wants to follow the above: make -f ./Makefile.ref is your friend. edit: in case you don't want to go through ...
- Thu Oct 11, 2007 5:33 am
- Forum: Oolite-Linux
- Topic: GNUStep Upgrade
- Replies: 17
- Views: 26663
Unfortunately what you say in the last para is currently beyond my abilities. Moreover as I am handling the last stages of a big project at work my mental energies are at quite a low level when I get home so I have to put off learning C programming for quite a while. Where I am stuck in building Oo...
- Wed Oct 10, 2007 9:21 pm
- Forum: Oolite-Linux
- Topic: GNUStep Upgrade
- Replies: 17
- Views: 26663
Re: GNUStep Upgrade
I am running 1.69.1 build 1155 - cannot compile any later builds because of the UTF-8 problem which I haven't solved yet. Today the new version of GNUStep was released for Debian Unstable. Quite reasonably it wants to uninstall Oolite, which was compiled against the older version. My question: If I...
- Sun Sep 30, 2007 10:47 pm
- Forum: Discussion
- Topic: OpenGL divers?
- Replies: 1
- Views: 2124
Re: OpenGL divers?
My laptop won't display the graphics of this game too well. I assume that my graphics card isn't capable of accelerating OpenGL graphics??? Is there a way to find out? or does anyone know of a driver patch that would fix this small problem? It's just a bit strange because I can play other high end ...
- Fri Sep 28, 2007 9:15 pm
- Forum: Oolite-Linux
- Topic: How to compile from source in Linux?
- Replies: 32
- Views: 28019
Re: note to self
Works for Ubuntu Gutsy, for me. To install all the build dependencies: "sudo apt-get build-dep oolite" "sudo apt-get install gnustep-core-devel libmozjs-dev" To get beta release (recommended): "wget http://download.berlios.de/oolite-linux/oolite-dev-source-1.69.1.tar.bz2&qu...
- Fri Sep 28, 2007 4:56 am
- Forum: Oolite-Linux
- Topic: How to compile from source in Linux?
- Replies: 32
- Views: 28019
I'd appreciate i if you expanded on the above. What did apt-get build-dep do? If you check the debian/control file I'm sure it lists the libmozjs-dev package. That being said, I haven't tried to build in days... (I have a stableish dev version, and once I have time and get curious I'll give it anot...
- Thu Sep 20, 2007 1:21 pm
- Forum: Oolite-Linux
- Topic: How to compile from source in Linux?
- Replies: 32
- Views: 28019
Try and restore the -libmoxjs flag. You definitely need the dev package - that's what's being called. However you will probably bump into the UTF-8 problem. There's a libmoxjs package in the deps directory in the trunk but I haven't figured out how to use it yet. Just FYI to the OP, the problem men...
- Tue Sep 11, 2007 12:25 am
- Forum: Testing and Bug reports
- Topic: Rev 1167 fails to start under linux
- Replies: 11
- Views: 6222
New code for JavaScript has been incorporated by Ahruman very recently. The requirement to run this new code is to utilize the SpiderMonkey JavaScript library version 1.70, compiled with the JS_C_STRINGS_ARE_UTF8 macro defined. This means, that you will have to rebuild libjs (I don't remember exact...