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Search found 128 matches
- Sat Sep 22, 2007 2:13 pm
- Forum: Discussion
- Topic: Fuel Leak.
- Replies: 9
- Views: 4133
If you install Cargo_Wrecks_teaser.oxp you will get the occasional fueltank like a cargopod. Just scoop. Be warned, however, that some of these fueltanks will cause a fuel leak instead of filling your tank! Yes I have that OXP installed already and I have seen the odd fuel cargo tank too. Never kne...
- Fri Sep 21, 2007 1:01 pm
- Forum: Discussion
- Topic: Fuel Leak.
- Replies: 9
- Views: 4133
Fuel Leak.
I was attacked by a Mamba last night. I managed to kill the bas#*rd but about 3-4 mins after the battle a message popped up on screen telling me I had a feul leak and I watched as my fuel guage droped to nothing. Are there any other small surprizes I should know about. Cool little addition to the ga...
- Mon Sep 17, 2007 5:34 pm
- Forum: Suggestion Box
- Topic: Save file whilst docked at something other than a station?
- Replies: 17
- Views: 10832
Ah right, I thought it would be a major job to do else it would have been implemented by now. I thought maybe that the game saved information about what type of station you was docked at and where it was, so that's why I thought it would have been a similar situation if you docked at some other non-...
- Mon Sep 17, 2007 12:53 pm
- Forum: Suggestion Box
- Topic: Save file whilst docked at something other than a station?
- Replies: 17
- Views: 10832
Save file whilst docked at something other than a station?
This has probably been asked before.
Would it be a good idea to be able to save a game whilst docked at a rock hermit, pi-42 station, etc...
Is this available in newer versions of the game? I have 1.65.
Would it be a good idea to be able to save a game whilst docked at a rock hermit, pi-42 station, etc...
Is this available in newer versions of the game? I have 1.65.
- Mon Sep 17, 2007 11:03 am
- Forum: Discussion
- Topic: could not hit some ships
- Replies: 6
- Views: 2362
Hmmm, ghost boulders are new to me. But on the other hand, there is no reason why it shouldn't happen to any of the entities in the game. Sorry for your missed profit, elite! I have also had the odd ghost splinter too. Luckly though none of these things are able to shoot back at me. I'd hate to com...
- Mon Sep 17, 2007 10:50 am
- Forum: Discussion
- Topic: could not hit some ships
- Replies: 6
- Views: 2362
- Sun Sep 16, 2007 11:47 am
- Forum: Discussion
- Topic: New mission???
- Replies: 9
- Views: 3195
If you have a look at the Wiki Mission Page, this will give tell you want you need to do to trigger a mission without giving the plot away. Wiki pages is here:- http://wiki.alioth.net/index.php/Oolite_Missions Yes I have seen that page. That actually raises another question. All missions have a tri...
- Sun Sep 16, 2007 9:12 am
- Forum: Discussion
- Topic: New mission???
- Replies: 9
- Views: 3195
- Fri Sep 14, 2007 7:55 pm
- Forum: Discussion
- Topic: New mission???
- Replies: 9
- Views: 3195
New mission???
I have just installed a few new OXP's, one of them being the mission pack UPS-courier v1.1.1.oxp. I just started a new game and a mission popped up almost straight away. A guy called Ixat Behan (of the trading ship Proof of the Pudding) asked me to go to Soladies to pick up his uncle and bring him b...
- Wed Sep 12, 2007 4:05 pm
- Forum: Testing and Bug reports
- Topic: Game crashing at Aronar
- Replies: 8
- Views: 2305
Game crashing at Aronar
Hi. Ok I usally have no problems at all with the game crashing. However I am currently taking some cargo (contract) to a planet called Aronar. Each time I hyperspace the the system the game will crash sometime between arriving and flying to the planet. The time taken to crash varies. I assumed that ...
- Mon Sep 10, 2007 6:36 pm
- Forum: Discussion
- Topic: Upgrading ships.
- Replies: 2
- Views: 2112
Upgrading ships.
I have been trading and asteroid mining for ages now and finally got myself enough cash to buy a nice second hand ship at Zaonce. I brought a standard model Oohauler L-crate freighter. I got it because of it's 150t cargo bay (now extended to 165t with a large cargo bay extention). Think of all the m...
- Mon Sep 10, 2007 3:05 pm
- Forum: Discussion
- Topic: How do stations and new ships appear?
- Replies: 20
- Views: 4915
Thanks. I found in the shipdata file for the transhab the variable I needed.... coriolis(0.10). As a test, I set it to coriolis(1.00) and the transhab appeared at every planet where a normal coriolis station would be. I have now set the variable to coriolis(0.45) to give me a better chance of seeing...
- Sun Sep 09, 2007 8:08 pm
- Forum: Discussion
- Topic: How do stations and new ships appear?
- Replies: 20
- Views: 4915
How do stations and new ships appear?
Hi all. I have loads of oxp's installed but I still havn't seen most of the ships and bases I have. For instance one oxp I have is the transhab.oxp which adds a Transhab Station to the game. However on my travels I have yet to see one. I just woundered what determins that a certain station appears a...
- Fri Sep 07, 2007 6:29 pm
- Forum: Suggestion Box
- Topic: Two suggestions here...
- Replies: 11
- Views: 4934
Two suggestions here...
Hi guys. Ok here goes. 1. Reverse. If you get too close to an object and you want to back off a bit you have to turn around then fly away a bit from the object. So how about a reverse where you simply press whatever key you use to slow down till you come to a full stop, then if you want to reverse y...
- Mon Jul 02, 2007 9:45 pm
- Forum: Suggestion Box
- Topic: Autosaving
- Replies: 21
- Views: 10253