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by elite
Sat Jan 26, 2008 10:18 am
Forum: Expansion Pack
Topic: plannets.oxp - is it still working?
Replies: 349
Views: 97408

Good work elite, this might be worth looking into. :D If I could write OXP's myself I would try it lol. I am happy with the main planets as they are (kinda got used to them now) but this could be a possible step towards better looking planets for those of us that can't get the procedural planet tex...
by elite
Fri Jan 25, 2008 9:35 pm
Forum: Expansion Pack
Topic: plannets.oxp - is it still working?
Replies: 349
Views: 97408

Ok I did a bit of tinkering to the Planetinfo.plist file of the System_Redux.oxp. I am currently at Lerelace in Galaxy one. At the moment main planets look like this for me: http://www.naturalaromas.co.uk/photos/oolite2.jpg After changing the posistion and size of the planet from... position = "...
by elite
Fri Jan 25, 2008 3:41 pm
Forum: Expansion Pack
Topic: plannets.oxp - is it still working?
Replies: 349
Views: 97408

To do this with PNGs would mean you'd need 2400 PNGs, so it's not really viable. Yes exactly, but then it wouldn't matter if some planets used the same textures. I don't know about you, but there must be about 50% of the total planets that I havn't been to yet, and I am still in galaxy 1, so you wo...
by elite
Fri Jan 25, 2008 2:40 pm
Forum: Expansion Pack
Topic: plannets.oxp - is it still working?
Replies: 349
Views: 97408

Right I see. Well the procedurally generated textures don't work on my laptop so I'll have to make do with what they are like now. Although I have a suggestion about this. I have looked through the code for the System_Redux.oxp I see it adds randon planets/moons to certain posistion: position = &quo...
by elite
Fri Jan 25, 2008 2:24 pm
Forum: Expansion Pack
Topic: plannets.oxp - is it still working?
Replies: 349
Views: 97408

Actually, it is even simpler than that. The texture enabling code is already in the trunk, it is just switched off. All it takes to bring it back is a one line code change. But this needs the agreement of all the developers in order to become official. Forgive my ignorance, but are you saying that ...
by elite
Fri Jan 25, 2008 12:29 pm
Forum: Expansion Pack
Topic: plannets.oxp - is it still working?
Replies: 349
Views: 97408

I created this a long time ago just after JavaScript was added to the PC version, hope it's of some use. This OXP doesn't alter the main planet but adds additional moons and planets to each system. System Redux I have that and it looks cool. However the main planet (like you said) is untextured. I ...
by elite
Sun Dec 09, 2007 9:05 pm
Forum: Outworld
Topic: Got into a techno-junk fug :p
Replies: 29
Views: 15075

Arexack_Heretic wrote:
what do you assemble in the time you are working for #1?
I get work from a local company that sells all sorts of lighting units.
At present I have 5000 security light boards to make up. They are the sort of lights that have a motion sensor that turns the light on whenever someone walks past.
by elite
Sat Dec 08, 2007 9:54 am
Forum: Outworld
Topic: Got into a techno-junk fug :p
Replies: 29
Views: 15075

Well I am a self employed PCB (printed circuit board) assembler so I see them ready-disected lol
by elite
Sat Oct 20, 2007 5:31 pm
Forum: Outworld
Topic: Off for a pint....
Replies: 3
Views: 3312

Sorry don't drink alcohol but you can buy me a glass of fruit juice or mineral water. That's all I drink.
by elite
Mon Oct 08, 2007 10:22 am
Forum: Outworld
Topic: Paint-elite Querry (?)
Replies: 4
Views: 4365

I love paintball.
Havn't been for a while because of other committments but up till about 2 yrs ago I used to go every other week with my mates.

Bags of fun too, and seeing as I used to be in the Territorial Army for 5 yrs, I tend to have a bit more of an advantage over my mates lol.
by elite
Fri Oct 05, 2007 10:55 am
Forum: Outworld
Topic: Feed your Trumbe
Replies: 17
Views: 11180

Commander McLane wrote:
I had to convert the passenger berth into something tomb-like and dump it at Tionisla... :twisted:

So you're the phantom fly tiper at Tionisla then.
by elite
Sun Sep 30, 2007 12:18 pm
Forum: Discussion
Topic: OpenGL divers?
Replies: 1
Views: 2109

OpenGL divers?

My laptop won't display the graphics of this game too well. I assume that my graphics card isn't capable of accelerating OpenGL graphics??? Is there a way to find out? or does anyone know of a driver patch that would fix this small problem? It's just a bit strange because I can play other high end g...
by elite
Tue Sep 25, 2007 5:38 pm
Forum: Discussion
Topic: Well that's just great........
Replies: 6
Views: 3065

Well that's just great........

I was flying towards Reorte with a cargo bay of food and textiles when a Python asked for help cos it was being attcked by a pirate. I spent the best part of 10 mins defending the Python and eventually killed the pirate and the Python captain said thanks. Some cargo was left behind by the pirate so ...
by elite
Sun Sep 23, 2007 6:52 pm
Forum: Expansion Pack
Topic: Free Trade Zone OXP
Replies: 51
Views: 42277

Disembodied wrote:
Sorry, folks... the upload went AWOL but I don't know why! I've put it back up again here. I'd put it on the Wiki but I'm not sure of the procedure...
Got it now. Thanks.
by elite
Sun Sep 23, 2007 1:30 pm
Forum: Expansion Pack
Topic: Free Trade Zone OXP
Replies: 51
Views: 42277

julyy wrote:
Downloadlink please!!!!!!

Yeah the links don't work for me either.