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by elite
Tue Apr 29, 2008 6:34 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1048
Views: 402243

Yeahhh I can play it again as I now have 1.71.1

Thanks.
by elite
Tue Apr 29, 2008 1:18 pm
Forum: Testing and Bug reports
Topic: Strange launches with 1.71
Replies: 19
Views: 7326

@elite: I think what you saw was the escorts of a trader convoy following their mothership to its destination. If you saw Kraits and Sidewinders entering the wormhole then it is normal. If, on the other hand, you saw for example two Anacondas and a Boa Cruiser following each other in the wormhole, ...
by elite
Tue Apr 29, 2008 8:19 am
Forum: Testing and Bug reports
Topic: Strange launches with 1.71
Replies: 19
Views: 7326

I have seen a ship leave the station then almost straight away it did a hyperjump. The wormhole was very close to the station entrance. All ships that then left the station ended up going into the wormhole. I know I have seen this before but never that close to the station. I had to wait for the wor...
by elite
Sun Apr 27, 2008 8:18 pm
Forum: Testing and Bug reports
Topic: Police Constitution 'Star Trek' ship
Replies: 2
Views: 2593

Hi thanks for the info.

I have never had the Orb.oxp installed b4 cos of it's bugs but the constitution ship was fine in 1.68.

Any how, I will delete the oxp and await your Realistic Shipyards V3.01.
by elite
Sun Apr 27, 2008 6:43 pm
Forum: Testing and Bug reports
Topic: Police Constitution 'Star Trek' ship
Replies: 2
Views: 2593

Police Constitution 'Star Trek' ship

This ship is not displaying properly with 1.71.1 and is causing the game to freeze.

Half the ship model and textures are missing now.

Does anyone know what oxp this ship is in?
I would like to delete it.

Thanks.
by elite
Wed Apr 23, 2008 11:15 pm
Forum: Testing and Bug reports
Topic: key config
Replies: 9
Views: 2975

Thanks Ahruman that worked.
by elite
Wed Apr 23, 2008 8:01 pm
Forum: Testing and Bug reports
Topic: key config
Replies: 9
Views: 2975

Ok now this is strange.

I deleted the main keyconfig file in the resource folder and took out ALL oxp's, just in case one of them was effecting my keys.

However w is still set to increase speed and s decreases speed.

Other keys also can't be changed. It isn't just w and s.
by elite
Wed Apr 23, 2008 7:30 pm
Forum: Testing and Bug reports
Topic: key config
Replies: 9
Views: 2975

So go to your AddOns-folder and create a Config-folder there. Then copy the keyconfig.plist from resources/config, and paste it to the newly created folder. Tried that. Still not working. And the file is not write protected. Here is my Keyconfig file contents: { key_roll_left = 253; // left arrow k...
by elite
Wed Apr 23, 2008 9:00 am
Forum: Testing and Bug reports
Topic: key config
Replies: 9
Views: 2975

@ elite: Sorry if this a stupid question: Which keyconfig-file have you changed? The one within Oolite itself, or the one inside AddOns/Config/? Because if you would change the former, the change would be overwritten again by the latter. I don't have a keyconfig file in the addons folder. I changed...
by elite
Tue Apr 22, 2008 10:18 pm
Forum: Testing and Bug reports
Topic: key config
Replies: 9
Views: 2975

key config

I can't seem to change my key config file. I want to change 'increase speed' from w to s and 'decrease speed' from s to x . When I edit the file the changes don't take effect, even when I hold down shift to clear the cache. I had this poblem with v1.70 too but I managed to solve it by using the keyc...
by elite
Tue Apr 22, 2008 3:41 pm
Forum: Expansion Pack
Topic: Depressed computer sounds?
Replies: 5
Views: 2830

Reminds me of Marvin from Hitchhikers Guide To The Galaxy.
by elite
Tue Apr 22, 2008 1:19 pm
Forum: Testing and Bug reports
Topic: System Redux
Replies: 9
Views: 3461

I just found out what is happening, but have no idea how to fix it. It's probably a graphic card thing. :roll: Anyway, I adjusted the planetinfo file to move the textured planet away from the main planet so they were side by side. I traveled away from both planets and at a certain distance the textu...
by elite
Tue Apr 22, 2008 10:45 am
Forum: Testing and Bug reports
Topic: System Redux
Replies: 9
Views: 3461

In script.js change change all; if (oolite.compareVersion("1.71") == 1) to this; if (oolite.compareVersion("1.71") != 1) and vice-versa Ok will try that. EDIT: OK did that and it now works fine, but only from a distance. Once I get close to the planet the cloud grid gradually br...
by elite
Tue Apr 22, 2008 10:44 am
Forum: Testing and Bug reports
Topic: System Redux
Replies: 9
Views: 3461

Ahruman wrote:
elite, when you use the standard planets, do you get one layer of the grid effect, or two?
Well here is the strange thing.

From a distance I only see the cloud grid. But once I am close, usally about station range, I see both planet and cloud grid.
by elite
Tue Apr 22, 2008 10:39 am
Forum: Testing and Bug reports
Topic: sun positioning and size in 1.71
Replies: 54
Views: 12763

Silly question but do you have FarSun oxp installed? It places the sun further away.
I think the sun being further away is better and looks more realistic, but hey, we are all different.