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by elite
Mon Jul 02, 2007 6:13 pm
Forum: Oolite-PC
Topic: Oolite test release 1.69
Replies: 40
Views: 37040

Are you sure that the stars you see through planets aren't just the "dust" that is used to give a sense of movement? If yes, would it be possible to post a pic so that we can see what it looks like? OK I did a fresh install of 1.69 and like before there are no planet textures and you can ...
by elite
Mon Jul 02, 2007 11:49 am
Forum: Oolite-PC
Topic: Oolite test release 1.69
Replies: 40
Views: 37040

Thanks for the link to 1.68.

I will download both 1.68 and 1.69 and, like you said, I will try 1.69 first on it's own and see what happens.

If I still see stars thru the planets I will post a screenie.

Thanks.
by elite
Sun Jul 01, 2007 9:33 pm
Forum: Oolite-PC
Topic: Oolite test release 1.69
Replies: 40
Views: 37040

I too am having problems. Most of my oxp's don't work. The game crashes to desktop before it even starts. In the end I took out all oxp's and it worked. However I now see stars thru the planets and the planet textures still don't work for me. Wouldn't it be easier to have planet textures from pnp im...
by elite
Mon Jun 25, 2007 7:13 pm
Forum: Discussion
Topic: Planet textures
Replies: 3
Views: 7370

I’m not sure about that particular set of bugs, but there have been a number of cases where Oolite doesn’t set up drawing state properly that have been fixed (or otherwise changed) for 1.69. Please report back on this issue once 1.69 is out. Once v1.69 is out I will install that and see what happen...
by elite
Mon Jun 25, 2007 6:44 pm
Forum: Discussion
Topic: Planet textures
Replies: 3
Views: 7370

Planet textures

My PC is having problems showing up the new planet textures. I have version 1.68 and I pause the game, push T, then unpause the game. Upon hyperspacing to a new system the planets do look a little different but not like what I have seen on some screen shots. I am not sure what graphics card my lapto...
by elite
Sun Jun 24, 2007 11:25 pm
Forum: Discussion
Topic: Game crashing when hyperspacing to Lave
Replies: 10
Views: 4793

Yes I tested the 'bug' many times. I first found it was to do with the planetinfo.plist file by deleting it. The game then worked. So I reinstalled the file and deleted the lines that deal with the planet textures, and it still crashed. Then I took the station rotation line out and still it crashed....
by elite
Sun Jun 24, 2007 10:14 pm
Forum: Discussion
Topic: Game crashing when hyperspacing to Lave
Replies: 10
Views: 4793

I am using v1.68.
by elite
Sun Jun 24, 2007 5:30 pm
Forum: Discussion
Topic: Game crashing when hyperspacing to Lave
Replies: 10
Views: 4793

OK this is so weird. I have tracked the problem down to my planetinfo.plist file. In the file I have....... <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <...
by elite
Sun Jun 24, 2007 3:38 pm
Forum: Expansion Pack
Topic: Planet textures?
Replies: 15
Views: 5860

Yes I got Version 1.68.

Thanks I'll try that.
by elite
Sun Jun 24, 2007 3:34 pm
Forum: Discussion
Topic: Game crashing when hyperspacing to Lave
Replies: 10
Views: 4793

Thanks guys. Thanks for the opx folder Uncle Reno i will try it out. Stainless Steel ... my graphics card shouldn't be the problem as I run much better and more demanding games on this laptop. Plus I would think Lave wouldn't have worked at the start of the game instead of only crashing when traveli...
by elite
Sun Jun 24, 2007 12:25 pm
Forum: Expansion Pack
Topic: Planet textures?
Replies: 15
Views: 5860

Planet textures?

Where are they and how do I install them? I have seen a few screen shots that people have posted and they look great. I still have planets with a 'patch work' pattern on them. Also, is there a way to slow down the rotation of all planets? I know you can enter values in the planetinfo.plist file unde...
by elite
Sun Jun 24, 2007 12:05 pm
Forum: Discussion
Topic: Game crashing when hyperspacing to Lave
Replies: 10
Views: 4793

Game crashing when hyperspacing to Lave

Hi all. I have downloaded the new revamped version of Lave with all it's advert ships, ect..... When I start a new game and I am in Lave to start with, things are fine and Lave works well. However if I travel to another planet, then come back to Lave, the game crashes and the PC freezes. If I delete...
by elite
Sat Jun 23, 2007 10:03 pm
Forum: Expansion Pack
Topic: Ambient light levels
Replies: 7
Views: 5794

I found out why it wouldn't work.
I had the clearskys.oxp mod installed and that over-rode the ambient light settings in my planetinfo.plist file.
by elite
Fri Jun 22, 2007 2:40 pm
Forum: Expansion Pack
Topic: Ambient light levels
Replies: 7
Views: 5794

It does work, as I've used it in an OXP to light up a system where I'd scripted ships with very dark textures to appear (so the player could see em properly!). But depending on your monitor settings, you may not get a big effect with low values. I think it increases the light output of the backgrou...
by elite
Fri Jun 22, 2007 12:22 pm
Forum: Expansion Pack
Topic: Ambient light levels
Replies: 7
Views: 5794

I can confirm that ambient_level is read, and used as a multiplier for solar ambient light. So what exactly does that mean? I read in the tuturial on making and editing oxp's that the number used for ambient light has to be between 0.0 and 1.0. Any number over 1.0 would give a 'cartoon look' to pla...