Search found 6 matches

by pmhunt
Thu Jun 14, 2007 5:30 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 87787

Sorry

I think the best way to commuicate is voip as this would help to combat a common enemy in flight. And text messaging when docked as speed is not as important.



Pete
by pmhunt
Wed Jun 13, 2007 6:23 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 87787

Elite multiplayer under development

There is already a version of elite multiplayer being developed by edzup

http://www.edzup.co.uk/elitemultiplayer.html
The graphics are not the same standard.
by pmhunt
Wed Jun 13, 2007 6:21 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 87787

The building block approach

That sounds like the best approach.

Maybe start with the 3D space travel on one planet and a limited amount of players. Once all problems have been over come then you can expand on that.
by pmhunt
Mon Jun 11, 2007 6:52 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 87787

Not so difficult

There is a lot of open source development on this subject on the net

loads of information out there I normal program hardware so with all the graphics and gameplay software written. The network side would seem easy to me. I may have a try when I have finished my current project.
by pmhunt
Mon Jun 11, 2007 2:22 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 87787

So we need to agree a specification for multiplayer

I think the best idea is to have one galaxy (too start with) Server software would produce the following: Market prices on planets Automated ships starfield each client computer would have to give the server x,y,z coordiante and angles, ship type, missles launched info. Then the other client compute...
by pmhunt
Sun Jun 10, 2007 3:38 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 87787

I think multiplayer is not impossible

The original Elite was for the BBC Model B and in its day was cutting edge 3D on a computer with only 32K and a processor running at 1MHZ. The authors of the original had to use seed random procedures to create maket prices and starfields etc. Today machines are running at 1.86GHZ with 1GB memory. I...