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by Lorfarius
Sat Jun 16, 2007 4:34 pm
Forum: Discussion
Topic: Trade tips for a newbie?
Replies: 76
Views: 41495

Yep. It's the famous "Press Shift+D Whenever You Enter The Safe Zone" maneuver. Yes I know :P But speed wise I cant see the benefit When you press Shift+ D , you immediately dock, no lining up, speed up, slow down. Just straight to the F5 Status Screen. It also takes twenty minutes of 'in...
by Lorfarius
Sat Jun 16, 2007 4:32 pm
Forum: Outworld
Topic: Elite and similar games
Replies: 89
Views: 66180

Has anyone played X3 Reunion? Just bought myself the 2007 edition (which has loads of bugs removed and fan patches). Spent 3 hours yesterday just reading the manual and I still havent got round to playing it. But by all accounts it seems to be a very involving space trading game.
by Lorfarius
Sat Jun 16, 2007 4:25 pm
Forum: Discussion
Topic: Trade tips for a newbie?
Replies: 76
Views: 41495

Yep. It's the famous "Press Shift+D Whenever You Enter The Safe Zone" maneuver.
Yes I know :P But speed wise I cant see the benefit
by Lorfarius
Sat Jun 16, 2007 4:18 pm
Forum: Discussion
Topic: Trade tips for a newbie?
Replies: 76
Views: 41495

I bought a Docking computer and I dont think it saves me anytime at all. Im at the skil now where I can easily fly full speed into the dock without hitting the sides and using the DC seems to take forever as it lines up, circles, speeds up, then slows down etc. Is therereally any benefit to it besid...
by Lorfarius
Wed Jun 13, 2007 8:58 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

Re: Elite multiplayer under development

pmhunt wrote:
There is already a version of elite multiplayer being developed by edzup

The graphics are not the same standard.
Any details on this? Maybe a link?
by Lorfarius
Tue Jun 12, 2007 4:48 pm
Forum: Discussion
Topic: Oolite FAQ - New Forum Members Please Read......
Replies: 113
Views: 215968

I was going to suggest a few tips on Docking but after playing the game for a couple of hours its become second nature :shock:

That docking computer seems like such a waste of money now. Yet when I began the game it was the unreachable Holy Grail.
by Lorfarius
Tue Jun 12, 2007 4:44 pm
Forum: Discussion
Topic: Top Ten OXP's
Replies: 12
Views: 8905

Top Ten OXP's

There are so many OXP's to choose from that I thought it might be a good idea if people listed there top 10 :) Theres plenty to choose from so it shouldnt be too difficult. What do you think should be in everyone elses AddOn folder, get listing!
by Lorfarius
Mon Jun 11, 2007 8:01 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

If someone actually beguins the Oolite MOG, they can open a new thread but until then these posts should be enough to silence the newcomers who'd bring up the subject. This sounds like a good idea. Put a single sticky up mentioning how its not something the current team want to get involved in, rat...
by Lorfarius
Mon Jun 11, 2007 3:37 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

It is so easy to say that something like converting Oolite to MMORPG is doable, when you are not the guy who actually does it. As Ahruman has already stated, attempting to do so would essentially mean throwing away what we already have and redesigning the entire game engine from scratch. Also, note...
by Lorfarius
Mon Jun 11, 2007 2:49 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

Ahruman wrote:
As it stands, player ships work differently to NPC ships. For instance, player ships have shields…
You seem to give up before the problem is even started :lol: Where would this place be if the fella who created Oolite did the same? :P
by Lorfarius
Mon Jun 11, 2007 12:33 pm
Forum: Oolite-PC
Topic: Text Remaining
Replies: 7
Views: 8746

Text Remaining

Not sure if this is a bug. But the yellow text that appears on screen during an action like Witchspace or camera shift doesnt always go. The only way to clear it is to keep hitting the F keys. Anyone else experiencing this?
by Lorfarius
Sun Jun 10, 2007 6:49 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

Ahruman wrote:
Lorfarius wrote:
Would it be worth keeping OoliteMOG as a seperate entity though?
“Keeping”? It doesn’t exist, and as far as I’m aware no-one is working on it.
Umm we were talking about Oolite becoming an MMORPG remember? Of course it doesnt exist. I was carrying the conversation on in the case it did exist.
by Lorfarius
Sun Jun 10, 2007 6:24 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

That’s not really massively multiplayer. Or an RPG. But it’s a game, and it’s online, and multiplayer, so it counts as a MOG. :-) Anyway, writing an online game and turning an existing game into an MMORPG are entirely different projects. To make Oolite multiplayer would require major architectural ...
by Lorfarius
Sun Jun 10, 2007 5:15 pm
Forum: Discussion
Topic: MMORPG
Replies: 150
Views: 86411

Has anyone mentioned Jet Set Willy Online yet? A much smaller game and probably miles easier to develop (all done by peeps in their spare time). But it goes to show that its possible to make a free version of an MMORPG.

http://www.bagfullofwrong.co.uk/bagfull ... ly-online/
by Lorfarius
Sat Jun 09, 2007 9:33 pm
Forum: Outworld
Topic: Elite and similar games
Replies: 89
Views: 66180

I don't think that the market for an Elite like game with real scale universe and newtonian physics is soo big. ;) Regards - Xaron Really? Just look at how successful Eve is. Granted its an online game but its basically the same thing. The X Reunion games did pretty well as did Freelancer for its t...