I can only bow to your superior ultimate knowledge and power .....
for the moment.
Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 253 matches
- Wed Oct 05, 2016 7:58 pm
- Forum: Testing and Bug reports
- Topic: Weird attacking
- Replies: 6
- Views: 6165
- Wed Oct 05, 2016 6:47 pm
- Forum: Testing and Bug reports
- Topic: Weird attacking
- Replies: 6
- Views: 6165
Re: Weird attacking
:shock: :shock: :shock: :shock: :shock: What, A_C? Are you trying to induce me to perform ....... :shock: Dark Arts :shock: ???? It's going to be a first step which, no doubt, will lure me in, deeper and deeper, until sunlight is no longer wanted or even tolerated. Aghh! It Burns! It Burns us.. But ...
- Wed Oct 05, 2016 5:20 pm
- Forum: Testing and Bug reports
- Topic: Weird attacking
- Replies: 6
- Views: 6165
Re: Weird attacking
I don't know, A_C, I thought of starting a strict game to counter any OXP effects but the events that are listed in the log are the result of an OXP that I installed and I checked the previous log as well. In it I found no secondary attacks and as I recall I didn't come across a pirate cove or if I ...
- Tue Oct 04, 2016 5:42 pm
- Forum: Testing and Bug reports
- Topic: Weird attacking
- Replies: 6
- Views: 6165
Weird attacking
Hi all, after I had the game freeze on me, I had to restart the computer as it was unresponsive to the keyboard and mouse. After the restart I checked my latest log to see if there was any ewason there for the freeze but instead I found the following. 17:52:31.861 [LogEvents]: Player attacked by Kra...
- Tue Oct 04, 2016 5:55 am
- Forum: Expansion Pack
- Topic: Eagle transporter [Release] and Mulga MkII[WIP]
- Replies: 198
- Views: 140972
Re: Eagle transporter [WIP] and Mulga MkII
arrived in the market screens, both versions! I suggest to reduce the chance of both ships to 0.1 in shipyard.plist. This prevent to see it in every shipyards, moreover the chances of optional equipments are determined by this number also, which is another reason to reduce it. Thanks Norby. I guess...
- Tue Oct 04, 2016 5:47 am
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7397
- Views: 1758695
Re: Science Fiction Trivia
We have a WINNER!!!!
Have this fresh coconut!
And over to you, Amah!
PS: if you are wondering what happened to the pineapple, I was a bit peckish yesterday, okay?
Have this fresh coconut!
And over to you, Amah!
PS: if you are wondering what happened to the pineapple, I was a bit peckish yesterday, okay?
- Mon Oct 03, 2016 8:06 pm
- Forum: Expansion Pack
- Topic: Eagle transporter [Release] and Mulga MkII[WIP]
- Replies: 198
- Views: 140972
Re: Eagle transporter [WIP] and Mulga MkII
Done! No errors or warnings!
Good, let's see if we can meet my first space model kit in 'real' life.
And arrived in the market screens, both versions!
YAY!
Good, let's see if we can meet my first space model kit in 'real' life.
And arrived in the market screens, both versions!
YAY!
- Mon Oct 03, 2016 7:11 pm
- Forum: Expansion Pack
- Topic: Eagle transporter [Release] and Mulga MkII[WIP]
- Replies: 198
- Views: 140972
Re: Eagle transporter [WIP] and Mulga MkII
Also found a warning.
I assume the above is why I haven't seen one yet for sale or in space.
Code: Select all
19:13:55.179 [shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "oogle_escort_player" does not have a corresponding shipdata.plist entry, ignoring.
- Mon Oct 03, 2016 6:19 pm
- Forum: Expansion Pack
- Topic: Eagle transporter [Release] and Mulga MkII[WIP]
- Replies: 198
- Views: 140972
Re: Eagle transporter [WIP] and Mulga MkII
An error popped up. ../AddOns/oogle.oxp ../AddOns/RoC2.1.oxp ../AddOns/Rock_Hermit_Locator1.3.3.oxp ../AddOns/RVandGS1.1.oxp 19:13:54.150 [shipData.load.begin]: Loading ship data. 19:13:54.669 [shipData.merge.failed]: ***** ERROR: one or more shipdata.plist entries have like_ship references that can...
- Mon Oct 03, 2016 6:08 pm
- Forum: Discussion
- Topic: Thargoids in interstellar space and deliberate misjumps
- Replies: 4
- Views: 4547
Re: Thargoids in interstellar space and deliberate misjumps
Hmmmm, can I just say that even with only two Thargoids the numbers simply don't add up? If there are 2 Thargoids in say a 50 km radius (twice the scanner range), how many would there be in the whole interspatial area? Must be millions, if not billions. And if they have a million of raiders then why...
- Mon Oct 03, 2016 5:53 pm
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7397
- Views: 1758695
Re: Science Fiction Trivia
Only half a freshly bought pineapple for you then, Amah.
Now, , if you know that Hart woman, the comedienne from the UK , you might get the whole one!
- Mon Oct 03, 2016 5:47 pm
- Forum: Expansion Pack
- Topic: Eagle transporter [Release] and Mulga MkII[WIP]
- Replies: 198
- Views: 140972
Re: Eagle transporter [WIP] and Mulga MkII
Downloaded!
Let's the good times roll!!!!!!
Let's the good times roll!!!!!!
- Mon Oct 03, 2016 7:32 am
- Forum: Discussion
- Topic: Thargoids in interstellar space and deliberate misjumps
- Replies: 4
- Views: 4547
Thargoids in interstellar space and deliberate misjumps
Hi all, there was a thread in the unread posts that I am reading to make sure I am fully versed with with has been going on in the game which discussed misjumps and it was mentioned, and as I recall from the original Elite, that Thargoid have the ability to pluck a jumping ship and hike it over to '...
- Sun Oct 02, 2016 7:07 pm
- Forum: Discussion
- Topic: Tales from the spacelanes...
- Replies: 1343
- Views: 726563
Re: Tales from the spacelanes...
It really doesn't pay to be good. :( :( :( :( :( When I arrived at my destination to deliver the gold from my cargo contract I noticed a single viper happily shooting at a lone pirate, a Gecko in this case. Since I had some time to spare (still 4 days on the contract) I decided to give the police a ...
- Sun Oct 02, 2016 5:59 pm
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7397
- Views: 1758695
Re: Science Fiction Trivia
Oooh, a pineapple? Just for me? Why, thank you, Cody! How did you know I am feeling a bit peckish at the moment? Anyway, <SLURP> this Star Trek vessel was a little smaller <SLURP> than her sister, the original USS Enterprise. But she <SLURP> still managed to damage her big sister significantly in a ...