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by DredgerMan
Wed Oct 05, 2016 7:58 pm
Forum: Testing and Bug reports
Topic: Weird attacking
Replies: 6
Views: 6165

Re: Weird attacking

I can only bow to your superior ultimate knowledge and power .....

for the moment. :evil: :wink:
by DredgerMan
Wed Oct 05, 2016 6:47 pm
Forum: Testing and Bug reports
Topic: Weird attacking
Replies: 6
Views: 6165

Re: Weird attacking

:shock: :shock: :shock: :shock: :shock: What, A_C? Are you trying to induce me to perform ....... :shock: Dark Arts :shock: ???? It's going to be a first step which, no doubt, will lure me in, deeper and deeper, until sunlight is no longer wanted or even tolerated. Aghh! It Burns! It Burns us.. But ...
by DredgerMan
Wed Oct 05, 2016 5:20 pm
Forum: Testing and Bug reports
Topic: Weird attacking
Replies: 6
Views: 6165

Re: Weird attacking

I don't know, A_C, I thought of starting a strict game to counter any OXP effects but the events that are listed in the log are the result of an OXP that I installed and I checked the previous log as well. In it I found no secondary attacks and as I recall I didn't come across a pirate cove or if I ...
by DredgerMan
Tue Oct 04, 2016 5:42 pm
Forum: Testing and Bug reports
Topic: Weird attacking
Replies: 6
Views: 6165

Weird attacking

Hi all, after I had the game freeze on me, I had to restart the computer as it was unresponsive to the keyboard and mouse. After the restart I checked my latest log to see if there was any ewason there for the freeze but instead I found the following. 17:52:31.861 [LogEvents]: Player attacked by Kra...
by DredgerMan
Tue Oct 04, 2016 5:55 am
Forum: Expansion Pack
Topic: Eagle transporter [Release] and Mulga MkII[WIP]
Replies: 198
Views: 140972

Re: Eagle transporter [WIP] and Mulga MkII

arrived in the market screens, both versions! I suggest to reduce the chance of both ships to 0.1 in shipyard.plist. This prevent to see it in every shipyards, moreover the chances of optional equipments are determined by this number also, which is another reason to reduce it. Thanks Norby. I guess...
by DredgerMan
Tue Oct 04, 2016 5:47 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7397
Views: 1758695

Re: Science Fiction Trivia

We have a WINNER!!!!

Have this fresh coconut!

And over to you, Amah!

:lol: :lol: :lol: :lol: :lol: :lol: :lol:

PS: if you are wondering what happened to the pineapple, I was a bit peckish yesterday, okay? :oops: :oops: :oops: :oops: :oops:
by DredgerMan
Mon Oct 03, 2016 8:06 pm
Forum: Expansion Pack
Topic: Eagle transporter [Release] and Mulga MkII[WIP]
Replies: 198
Views: 140972

Re: Eagle transporter [WIP] and Mulga MkII

Done! No errors or warnings!

Good, let's see if we can meet my first space model kit in 'real' life. :wink:

And arrived in the market screens, both versions!

YAY! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
by DredgerMan
Mon Oct 03, 2016 7:11 pm
Forum: Expansion Pack
Topic: Eagle transporter [Release] and Mulga MkII[WIP]
Replies: 198
Views: 140972

Re: Eagle transporter [WIP] and Mulga MkII

Also found a warning.

Code: Select all

19:13:55.179 [shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "oogle_escort_player" does not have a corresponding shipdata.plist entry, ignoring.
I assume the above is why I haven't seen one yet for sale or in space.
by DredgerMan
Mon Oct 03, 2016 6:19 pm
Forum: Expansion Pack
Topic: Eagle transporter [Release] and Mulga MkII[WIP]
Replies: 198
Views: 140972

Re: Eagle transporter [WIP] and Mulga MkII

An error popped up. ../AddOns/oogle.oxp ../AddOns/RoC2.1.oxp ../AddOns/Rock_Hermit_Locator1.3.3.oxp ../AddOns/RVandGS1.1.oxp 19:13:54.150 [shipData.load.begin]: Loading ship data. 19:13:54.669 [shipData.merge.failed]: ***** ERROR: one or more shipdata.plist entries have like_ship references that can...
by DredgerMan
Mon Oct 03, 2016 6:08 pm
Forum: Discussion
Topic: Thargoids in interstellar space and deliberate misjumps
Replies: 4
Views: 4547

Re: Thargoids in interstellar space and deliberate misjumps

Hmmmm, can I just say that even with only two Thargoids the numbers simply don't add up? If there are 2 Thargoids in say a 50 km radius (twice the scanner range), how many would there be in the whole interspatial area? Must be millions, if not billions. And if they have a million of raiders then why...
by DredgerMan
Mon Oct 03, 2016 5:53 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7397
Views: 1758695

Re: Science Fiction Trivia

:( :(
Only half a freshly bought pineapple for you then, Amah.

Now, :wink: :wink: , if you know that Hart woman, the comedienne from the UK :wink: :wink: , you might get the whole one!
by DredgerMan
Mon Oct 03, 2016 5:47 pm
Forum: Expansion Pack
Topic: Eagle transporter [Release] and Mulga MkII[WIP]
Replies: 198
Views: 140972

Re: Eagle transporter [WIP] and Mulga MkII

Downloaded!

Let's the good times roll!!!!!!

:D :P :D :P :D :P :D :P
by DredgerMan
Mon Oct 03, 2016 7:32 am
Forum: Discussion
Topic: Thargoids in interstellar space and deliberate misjumps
Replies: 4
Views: 4547

Thargoids in interstellar space and deliberate misjumps

Hi all, there was a thread in the unread posts that I am reading to make sure I am fully versed with with has been going on in the game which discussed misjumps and it was mentioned, and as I recall from the original Elite, that Thargoid have the ability to pluck a jumping ship and hike it over to '...
by DredgerMan
Sun Oct 02, 2016 7:07 pm
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1343
Views: 726563

Re: Tales from the spacelanes...

It really doesn't pay to be good. :( :( :( :( :( When I arrived at my destination to deliver the gold from my cargo contract I noticed a single viper happily shooting at a lone pirate, a Gecko in this case. Since I had some time to spare (still 4 days on the contract) I decided to give the police a ...
by DredgerMan
Sun Oct 02, 2016 5:59 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7397
Views: 1758695

Re: Science Fiction Trivia

Oooh, a pineapple? Just for me? Why, thank you, Cody! How did you know I am feeling a bit peckish at the moment? Anyway, <SLURP> this Star Trek vessel was a little smaller <SLURP> than her sister, the original USS Enterprise. But she <SLURP> still managed to damage her big sister significantly in a ...