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by DredgerMan
Tue Aug 07, 2012 7:08 pm
Forum: Expansion Pack
Topic: RepairBots OXP
Replies: 126
Views: 67026

Re: RepairBots OXP

Okay, possible guess: Thargoid - you have "requires_cargo_space" = 2; in the repairbots definition. DredgerMan - do the repair bots only disappear on reload if you have less than 2 TC free cargo space at the time? Hmm, probably, Cim. I tend to run with full loads most of the time. But I c...
by DredgerMan
Tue Aug 07, 2012 6:50 pm
Forum: Expansion Pack
Topic: RepairBots OXP
Replies: 126
Views: 67026

Re: RepairBots OXP

The death of a commander clears everything out and reloads the save game from the last point of save. Nothing in the OXP configuration should survive that, as even if mission variables are set they are not stored until the game gets saved. This is sounding like you may have the manifestation of a t...
by DredgerMan
Tue Aug 07, 2012 5:59 pm
Forum: Expansion Pack
Topic: RepairBots OXP
Replies: 126
Views: 67026

Re: RepairBots OXP

Hmm odd - I just tried manually damaging the controller via the console in a variety of systems, and it self-repaired correctly every time (well 75% of the time as it should, but if that fails it tries again until it succeeds). That is under Win7, Oolite 1.76.1 and RepairBots 2.08. Does that differ...
by DredgerMan
Tue Aug 07, 2012 10:52 am
Forum: Expansion Pack
Topic: RepairBots OXP
Replies: 126
Views: 67026

Re: RepairBots OXP

Ok, thanks, Thargoid. Just as an update, During playing my repair system got damaged three times and repaired itself correctly.[/quote] As a further update, Thargoid, I just got splattered due to a hardhead at close range and upon restarting the repair system was removed from the equipment list again.
by DredgerMan
Tue Aug 07, 2012 9:18 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7400
Views: 1760040

Re: Science Fiction Trivia

Disembodied wrote:
DredgerMan wrote:
Good, I *hated* Excalibur and the atom.
It could be a comic-book which owes a significant debt to Sturgeon, though! :D
Well, as long as it doesn't have a hero called G., a shepherd called P. and they're not searching for an item called H.G. it might be ok then. :)
by DredgerMan
Tue Aug 07, 2012 8:59 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7400
Views: 1760040

Re: Science Fiction Trivia

Good, I *hated* Excalibur and the atom.
by DredgerMan
Tue Aug 07, 2012 7:45 am
Forum: Expansion Pack
Topic: [UPDATED RELEASE] GalCop Rewards v1.0.2 (25-02-2013)
Replies: 42
Views: 15350

Re: [NEW RELEASE] GalCop Rewards

From a non-in-game point of view I added it so that there was a way to earn some points even if you don't install any other point rewarding OXP. Though I agree that the number of points you get is too high. I have made modifications but I am waiting on my tester to come back. (Currently I can not t...
by DredgerMan
Mon Aug 06, 2012 8:25 pm
Forum: Expansion Pack
Topic: [RELEASE] The UHU
Replies: 25
Views: 14561

Re: [RELEASE] The UHU

I AM working on a Mandotech Ship Building & Trade Station. It should be pretty huge, and will be situated in Galaxy 8. I'm a little fuzzy on how to do all that, but I'm working on it. :roll: DredgerMan, I'm not sure about FFS, but I know I'm slowly incurring OFS. :) FFS is Fat Fingers Syndrome,...
by DredgerMan
Mon Aug 06, 2012 8:17 pm
Forum: Expansion Pack
Topic: [UPDATED RELEASE] GalCop Rewards v1.0.2 (25-02-2013)
Replies: 42
Views: 15350

Re: [NEW RELEASE] GalCop Rewards

Perhaps a halfing or quartering of the points you gain through purchases might be in order? I starting to think you are right. That or I need means to make you lose them. It was difficult to judge what level was right. The reward for a repair without redeem is 40 points. If you do multiple repairs ...
by DredgerMan
Mon Aug 06, 2012 6:42 pm
Forum: Expansion Pack
Topic: [RELEASE] The UHU
Replies: 25
Views: 14561

Re: [RELEASE] The UHU

Man, another spelling error. That seems to be my stupid spot. I'll correct the release. This ship will soon be re-released with all my other large trader ships in a combined Mandotech Large Trader Ships oxp. Perhaps, like me, you are a sufferer of FFS, Mandoman. My commiserations if that is the case.
by DredgerMan
Mon Aug 06, 2012 6:34 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7400
Views: 1760040

Re: Science Fiction Trivia

Disembodied wrote:
OK: where would you find a legendary hero splitting an atom with a mythical sword?
We're not talking Sturgeon here, are we?
by DredgerMan
Mon Aug 06, 2012 4:38 pm
Forum: Expansion Pack
Topic: [RELEASE] The UHU
Replies: 25
Views: 14561

Re: [RELEASE] The UHU

Can we have a clearer screenie please? The one above is too dark to view clearly on my monitor. If you buy one and look at it with the outside view (V) you'll notice that that is as dark as it comes, Jazhaz. :) Mandoman, I think you made the pirate a little bit to weak. (check out the fuel injector...
by DredgerMan
Mon Aug 06, 2012 2:04 pm
Forum: Expansion Pack
Topic: Tionisla Reporter
Replies: 187
Views: 162239

Re: Tionisla Reporter

Here is a new oxp that is mend as a mission for a starting Jameson: Tionisla Reporter Eric, having had this OXP running ever since starting anew, let me just say: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: The little additionals after finishing are just too ...
by DredgerMan
Mon Aug 06, 2012 8:37 am
Forum: Expansion Pack
Topic: [SOLVED] Error with Neolite 1.1 and Thargoid missile set up
Replies: 27
Views: 5678

Re: [SOLVED] Error with Neolite 1.1 and Thargoid missile set

Commander McLane wrote:
DredgerMan wrote:
As a by the by I have seen the Ninja'd edits before. I assume they are to say that someone beat you to it?
Yep. :wink:
Good to know. :wink:
by DredgerMan
Mon Aug 06, 2012 8:26 am
Forum: Expansion Pack
Topic: [SOLVED] Error with Neolite 1.1 and Thargoid missile set up
Replies: 27
Views: 5678

Re: [SOLVED] Error with Neolite 1.1 and Thargoid missile set

Have you cleared the cache (starting Oolite with pressing SHIFT until you see the spinning Cobra)? Hmm, I thought I did yesterday but I just did it again and the q bomb entry is now gone (apart from the previous log :lol: ) Thanks again, Commander and Tricky! As a by the by I have seen the Ninja'd ...