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by DredgerMan
Sat Aug 27, 2016 12:26 pm
Forum: Fiction
Topic: Partwork story: Old Ships Are Best - part 1
Replies: 6
Views: 15177

Re: Partwork story: Old Ships Are Best - part 1

Dredgerman - Just wondered if you are still working on this (I hope so I am very much enjoying the story so far). I'm afraid not, Shipbuilder. But I just restarted my OOlite experiences after a couplde of years and this story is back on the list. I am thinking of a re-write of some sections anyway ...
by DredgerMan
Sat Aug 27, 2016 12:14 pm
Forum: Expansion Pack
Topic: Email System (Release)
Replies: 180
Views: 133454

Re: Email System (Release)

Okay, then it cannot be the only reason. I am actually using a customized version of the mentioned HUD and it hasn't been changed since before it started to happen. I don't recall the exact changes I had made to the HUD, a diff program should be able to show them. Mornin'all. I can confirm that the...
by DredgerMan
Sun Jul 26, 2015 8:24 pm
Forum: Expansion Pack
Topic: Slight error in random hits 1.4.18
Replies: 2
Views: 2978

Re: Slight error in random hits 1.4.18

Ahh, so that's what that oxp upgrade section was about. What will they think of next! :lol:

Thanks for the pointer, Spara. Just had another revenge warning, this time with the correct names. Doesn't stop them blowing up, either! :wink:
by DredgerMan
Sun Jul 26, 2015 10:10 am
Forum: Expansion Pack
Topic: Slight error in random hits 1.4.18
Replies: 2
Views: 2978

Slight error in random hits 1.4.18

Good hiya doody, all. having upgraded to 1.82 and upgraded the random hits to 1.4.18 I noticed that after taking out a nefarious dentist assistant, I was greeted on the next jump with a message from a fellow hunter stating that; I belive that the retainers of mission_random_hits_revenge_mark_first_n...
by DredgerMan
Sun Sep 09, 2012 9:57 pm
Forum: Fiction
Topic: Partwork story: Old Ships Are Best - part 1
Replies: 6
Views: 15177

Re: Partwork story: Old Ships Are Best - part 1

Many thanks, Jazhaz. You know, the best stories have so many twists and turns that you don't know whether you are coming or going. So lets see if we can muddy the waters a bit with special thanks to ShipBuilder. ---------------- Talsi watched the two men leave slowly shaking her head. She sat down a...
by DredgerMan
Fri Aug 31, 2012 7:44 pm
Forum: Fiction
Topic: Partwork story: Old Ships Are Best - part 1
Replies: 6
Views: 15177

Re: Partwork story: Old Ships Are Best - part 2

Gepo sighed and he lifted the glass in front of him and swirled the liquid, examining the purple liquid inside until he drained the contents in one gulp. He looked over his shoulder and nodded at the waitress before he turned back to examine the empty glass. He sighed again and placed it on the tabl...
by DredgerMan
Mon Aug 20, 2012 9:34 pm
Forum: Discussion
Topic: Anxeadi beacon X
Replies: 14
Views: 5043

Re: Anxeadi beacon X

ilNibbio wrote:
I am asking myself what about the "X" found in Anxeadi, with military vessels :shock:
That's from the Trident Down OXP as you can see here. http://wiki.alioth.net/index.php/List_o ... ed_in_OXPs
by DredgerMan
Sun Aug 19, 2012 3:17 pm
Forum: Expansion Pack
Topic: [RELEASE]Mandotech Killer Insect Pack
Replies: 12
Views: 4297

Re: [RELEASE]Mandotech Killer Insect Pack

You think so?
Hmmmmmm .........

You like this one better than?
by DredgerMan
Sun Aug 19, 2012 10:50 am
Forum: Discussion
Topic: Anxeadi beacon X
Replies: 14
Views: 5043

Re: Anxeadi beacon X

Just a little question: I am in Anxeadi G4, the compass report a "beacon X". Curiosity killed the cat. I went there, then I was attacked by some powerful military drones. I destroyed one, and stayed clean, then I went away. What's this beacon X for? Thx in advance If memory serves me corr...
by DredgerMan
Sun Aug 19, 2012 8:44 am
Forum: Expansion Pack
Topic: [RELEASE]Mandotech Killer Insect Pack
Replies: 12
Views: 4297

Re: [RELEASE]Mandotech Killer Insect Pack

mandoman wrote:
Yeah, I'd agree with that. :D
In fact, they were ships from hell, IIRC. They could slice through a cruiser like it was made of butter. A bit like the Borg only a lot faster. Instant death. NOT a ship I would like to come across in the Ooniverse.
by DredgerMan
Sun Aug 19, 2012 7:56 am
Forum: Fiction
Topic: Partwork story: Old Ships Are Best - part 1
Replies: 6
Views: 15177

Partwork story: Old Ships Are Best - part 1

Hi all, usual disclaimers, this and the following Old Ships are Best stories are supplied under Creative Commons License Attribution-Non-Commercial-ShareAlike 2.0 which allows you to copy, distribute, display and perform the work and to make derivative works, under the conditions that you must give ...
by DredgerMan
Sat Aug 18, 2012 4:10 pm
Forum: Expansion Pack
Topic: New ships under development
Replies: 324
Views: 92808

Re: New ships under development

Also if you are interested I may look to produce the ship with a variety of textures for different roles i.e. perhaps separate textures for a trader ship, pirate ship etc. If you know your way around a graphics software package you could have a look at this. Unfortunately writing is by far my stron...
by DredgerMan
Thu Aug 16, 2012 9:18 pm
Forum: Outworld
Topic: Oolite Text-based Roleplay
Replies: 9
Views: 3848

Re: Oolite Text-based Roleplay

Not sure if anyone has any experience with forums that offer roleplaying; however, I think something along those lines would be a nice addition to the bb for those of us that a: want the interactivity of MMO without necessarily having the complete rewrite it would take; and b: are literately inclin...
by DredgerMan
Tue Aug 14, 2012 9:17 pm
Forum: Expansion Pack
Topic: New ships under development
Replies: 324
Views: 92808

Re: New ships under development

I want one of them in my Ooniverse! No, I want two... no three ... no four .... no loads of them! Glad you like the look of it DredgerMan. I'd better get them in to mass production then :D That would be nice, thank you. :) I like the bridge section, if it is a bridge, that is. It hints of the bridg...
by DredgerMan
Tue Aug 14, 2012 7:54 pm
Forum: Expansion Pack
Topic: New ships under development
Replies: 324
Views: 92808

Re: New ships under development

Hi all - I thought that I would post a picture of a Python style trader ship that I am developing for future release. As usual any suggestions or comments are welcome. http://i1064.photobucket.com/albums/u366/shipbuilder1/GICTrader.png Also the Chimera Gunship should be ready for release in the nea...