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by Frame
Sat Aug 14, 2010 8:19 pm
Forum: Expansion Pack
Topic: HAS ANY ONE TRIED SPORE
Replies: 15
Views: 3715

DaddyHoggy wrote:
You forgot to add - IANAL - at the end of that (unless you are)
Sorry ?
by Frame
Sat Aug 14, 2010 8:12 pm
Forum: Expansion Pack
Topic: HAS ANY ONE TRIED SPORE
Replies: 15
Views: 3715

if you can export it from 3DSMax into an OBJ format, then yes, you can use the Python routines etc to get the model into Oolite format etc. You can, OBJ is part of standard export format that comes with max, it can also import these, however you need to be aware of the geometry options parameters o...
by Frame
Fri Jul 30, 2010 11:53 am
Forum: Expansion Pack
Topic: System Demux
Replies: 54
Views: 15958

Sorry, but no. If those are different scripts, they’ll be different this objects, and there can be no conflict. The apparent fix is a coincidence. Any actual information about the crash would be welcome. After a good nights sleep, it seems has nothing to do with the timers, I'm struggling to reprod...
by Frame
Thu Jul 29, 2010 10:44 pm
Forum: Expansion Pack
Topic: System Demux
Replies: 54
Views: 15958

okay, I'm on my way to bed, ill try to reproduce it tomorrow , and if successfully ill PM you download instructions and exact steps on how to reproduce it.. BTW kopparberg is one little city in full decline :-(.. and dear lord do I really come to have a new favoured hate insect knots (knotter in Dan...
by Frame
Thu Jul 29, 2010 9:51 pm
Forum: Expansion Pack
Topic: System Demux
Replies: 54
Views: 15958

about all this conflicting I have just been having repetitive OXP crashes, with no error log, so after hours of back tracing I found it to be two timers, each attached to their own ship entry in the same shipdata.plist file, and each residing in a different script file of the js kind, but in the sam...
by Frame
Sun Jul 11, 2010 10:33 am
Forum: Expansion Pack
Topic: Save Any Where OXP Version 3.2 [RELEASE]
Replies: 104
Views: 26915

So I'm getting ready for a new release of Save Anywhere., I have it in working order. but is prosponing a release for a little week.. so that you can voice in your opinions and suggestions Things that has been changed.. Oolite 1.74 compatibility Oolite 1.75 Pre-compatibility Oolite Pre 1.74 incompat...
by Frame
Sat Jul 10, 2010 11:42 pm
Forum: Testing and Bug reports
Topic: Pause Screen and Save Screen not triggering guiChange
Replies: 2
Views: 642

ahh Thanks.

:)

In regard to save screen GuiChange Trigger

I know I used to on 1.71 t as I used it to detect certain changes in the equipment of the player.., back then we did not have the current equipment model..

however, I can work around it...

Cheers Frame..
by Frame
Sat Jul 10, 2010 1:09 pm
Forum: Testing and Bug reports
Topic: Pause Screen and Save Screen not triggering guiChange
Replies: 2
Views: 642

Pause Screen and Save Screen not triggering guiChange

While i cannot log into the bug report. site...

guiChange has stopped somewhere since 1.71, in regard to the save screen...

guiChange do not trigger when entering that, or pause mode.

Cheers Frame
by Frame
Fri Jul 02, 2010 6:08 pm
Forum: Expansion Pack
Topic: IFF add on OXP.. Bounty Information
Replies: 74
Views: 54104

Version 2.0 This large increment in version numbers is due to the fact that Bounty hunter 2.0 is not backward compatible with pre 1.74 Oolite releases, but has been primed more towards performance and therefore needless checks ensuring pre 1.74 compatibility was scrapped.. Download 2.0 here http://w...
by Frame
Sat May 15, 2010 7:14 pm
Forum: Suggestion Box
Topic: big fuel tanks
Replies: 10
Views: 2224

IIRC that fuel tank has several limitations. like it only holds like 3 ly worth of fuel, and when it's empty, it can't be refilled, correct? not exactly what i had in mind. It's possible to script an external fuel tank that holds 7 ly. of fuel, or an internal tank that holds as much fuel as you wan...
by Frame
Fri May 14, 2010 9:56 pm
Forum: Outworld
Topic: Portal (by Valve) available for free until the 24th!
Replies: 10
Views: 3309

Re: Portal (by Valve) available for free until the 24th!

there's no recommended specs on that page though but i imagine you'd need a fairly speedy gaming computer and a fairly big download limit on your broadba1nd PC Minimum: 1.7 GHz Processor, 512MB RAM, DirectX® 8.1 level Graphics Card (Requires support for SSE), Windows® Vista/XP/2000, Mouse, Keyboard...
by Frame
Thu May 13, 2010 9:07 pm
Forum: Expansion Pack
Topic: Random Docking Music OXP
Replies: 43
Views: 14705

minor problem. When the station refuses to issue docking clearence, the docking computer turns off, however the music keeps on playing.. going to be fixed in next version.. I am not sure if this is a bug in your code, or if its an Oolite bug. When the player is fugitive, the station generates a DOC...
by Frame
Wed May 12, 2010 11:57 pm
Forum: Expansion Pack
Topic: Random Docking Music OXP
Replies: 43
Views: 14705

minor problem.

When the station refuses to issue docking clearence, the docking computer turns off, however the music keeps on playing..

going to be fixed in next version..

jazhaz, do you want a rar and zip file ?
by Frame
Wed May 12, 2010 11:46 pm
Forum: Expansion Pack
Topic: Random Docking Music OXP
Replies: 43
Views: 14705

Oxp now has version 1.01 Same download location as before.. Am going to update the wiki page for this, but can you confirm which download locations have been updated? I assume you've updated the RAR archive, however what about the ZIP? Thanks, it is the same download location.. its now a zip file i...
by Frame
Wed May 12, 2010 10:05 pm
Forum: Expansion Pack
Topic: Random Docking Music OXP
Replies: 43
Views: 14705

as per copyrigt discussion, the file that may have been violating copyright has been removed from the oxp, and a file with a createtive commons license has been inserted instead... Oxp now has version 1.01 people with 1.00 do not really need to download, but are encouraged to delete the file for whi...