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by Frame
Sat Jun 02, 2007 9:36 pm
Forum: Discussion
Topic: docking puters
Replies: 28
Views: 10738

@Commander McLane

aye the 2d docking bay on the C=64 made it a bit more challenging...
however i once docked backwards facing the planet since you couldnt stand complete still on the C=64 version...

any fictional spectators would have siad... show off ^^
by Frame
Sat Jun 02, 2007 8:46 pm
Forum: Outworld
Topic: Soccer match Denmark VS Sweden
Replies: 5
Views: 5137

Soccer match Denmark VS Sweden

stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid stupid...
by Frame
Sat Jun 02, 2007 6:57 pm
Forum: Discussion
Topic: Art Request: Question mark
Replies: 10
Views: 3629

Me to the rescue.... perhaps ;-)

http://home20.inet.tele.dk/dp1974/Questionmark1.rar

Two models, since its more than 512 faces that is currently supported by 1.68

i know the new limit will be 800, this model is about 752 or something...

Cheers Frame
by Frame
Sat Jun 02, 2007 12:46 pm
Forum: Discussion
Topic: Trumbles - I hate those things!
Replies: 77
Views: 30544

No, indeed I was refering to the "cute little furries" entry on that F5manifest. I see... sorry... however i cant recall wheter it said Cute or not on the C=64 and im way past the Trumble offers since i have about 900 kills... a long long way to get to be ELITE or OOLITE.. My ship btw is ...
by Frame
Sat Jun 02, 2007 11:56 am
Forum: Suggestion Box
Topic: Dogfight AI
Replies: 8
Views: 5414

Re: Dogfight AI

Please, can someone tweak the NPC AI? this "fight at full injection speed" is really REALLY hacking me off. the amount of times i've had long hard fought battles, scooped a belly full of cargo then been blatted out of existence by some Asp/FdL tw@ who runs the entire battle at full burn i...
by Frame
Sat Jun 02, 2007 11:43 am
Forum: Discussion
Topic: Trumbles - I hate those things!
Replies: 77
Views: 30544

ps That cargomanifest "and # cute little trumble" is not in oolite, right? I can't recall seeing it. (nor on the C=64) If it's not in, I'd like tio request someone with the ability to code this trivial piece of infodepiction. Press f5 twice and there is your cargo manifest... however i th...
by Frame
Fri Jun 01, 2007 8:03 pm
Forum: Outworld
Topic: Reporting spam
Replies: 4940
Views: 782058

by Frame
Fri Jun 01, 2007 3:10 pm
Forum: Discussion
Topic: docking puters
Replies: 28
Views: 10738

If you trade in your tradeship for a smallish Adder or so, you can make the docking 'slit' at almost 90degree angle while at injectionspeed! ;) oright open docking bays, and in comes an Adder at injector speed, would make a rather mess ehh on the inside of the station. Weird though, im almost 100% ...
by Frame
Mon May 28, 2007 9:16 pm
Forum: Discussion
Topic: Black Monks - what are they for?
Replies: 20
Views: 8010

Pop Quiz: I take out a loan with the blank monks, then uninstall the black monk OXP. what do you do? what do you do? Do you find yourself with a 20K loan and no one who wants it back? or do you crash life the universe and everything? you cheat ;-) And before you know it, a singularity will appear i...
by Frame
Mon May 28, 2007 2:31 pm
Forum: Oolite-Mac
Topic: Oolite test release 1.68
Replies: 53
Views: 50227

Custsounds is by, er, someone other than Giles. :-) ohh i assumed it was giles since i have a read file in the directory with this This sound pack is an expansion to OOLITE, a Space Trading Game, Written by Giles WIlliams. It is a work in progess, and more of an example of the endles possibilities ...
by Frame
Mon May 28, 2007 2:32 am
Forum: Oolite-Mac
Topic: Oolite test release 1.68
Replies: 53
Views: 50227

Don't know if this is something that has been introduced in this version or if it has always been there but I thought I would offer my opinion on the music that starts if you lock a missile onto a target. In most combat situations, I don't even bother locking a missile on to a target and therefore ...
by Frame
Thu May 24, 2007 11:06 pm
Forum: Testing and Bug reports
Topic: Magic Refueling bug, cause (maybe found)
Replies: 2
Views: 2403

Magic Refueling bug, cause (maybe found)

When i first played oolite i started out with 1.65 I then offcourse installed the 1.68 test version installer found in the PC section.. Im not particulary sure what happend, but here goes... i recently did a fresh install of oolite 1.68, i noted the difference of the directory structure at once.. No...
by Frame
Thu May 24, 2007 10:22 pm
Forum: Outworld
Topic: Reporting spam
Replies: 4940
Views: 782058

https://bb.oolite.space/profile.php? ... ile&u=1730

add for free web site...

Nuke it.....
by Frame
Wed May 23, 2007 7:38 pm
Forum: Discussion
Topic: Mutabilis Chapter Four
Replies: 19
Views: 9450

lovely :D