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Search found 1477 matches
- Sun Sep 30, 2007 9:58 pm
- Forum: Oolite-PC
- Topic: Vista/ATI X800, OpenGl & Oolite
- Replies: 7
- Views: 6709
One question. Didn't you bother to start WinXP in safe mode and attempt to roll back the update that knacked the PC, or find out why it was crashing at startup? Vista for all the eye candy may appear to be wonderful, but it has it's drawbacks it's infancy for starters and of course the inablilty to...
- Mon Sep 17, 2007 11:42 pm
- Forum: Oolite-PC
- Topic: Vista/ATI X800, OpenGl & Oolite
- Replies: 7
- Views: 6709
found out it is the png code, you can achive the same result by flipping any image in an image editor... The Png reader manually Flips all the image data... ill will have to rewrite that.. :-) Edit: The above was wrong .. :S... Simply Flipped the X, And changed Cull to Back. So Oolite models are bac...
- Thu Sep 13, 2007 2:01 pm
- Forum: Oolite-PC
- Topic: Vista/ATI X800, OpenGl & Oolite
- Replies: 7
- Views: 6709
Re: Vista/ATI X800, OpenGl & Oolite
Thanks, I´ll take a look.. and see if i can use... i just have an itch about using other peoples code that are not confirmed bug-free... Wheras you, of course, always write bug-free code. ;-) hehe ofcourse i do ;-)... no, its just you are quite lost when you do hit a snag since you are not familiar...
- Wed Sep 12, 2007 8:01 pm
- Forum: Oolite-PC
- Topic: Vista/ATI X800, OpenGl & Oolite
- Replies: 7
- Views: 6709
Re: Vista/ATI X800, OpenGl & Oolite
You might benefit from looking at Dry Dock . It’s in Objective-C, but core things like DAT and OBJ parsing are in C (using yacc-based parsers, as I recall). Thanks, I´ll take a look.. and see if i can use... i just have an itch about using other peoples code that are not confirmed bug-free... for e...
- Sun Sep 09, 2007 1:00 pm
- Forum: Oolite-PC
- Topic: Vista/ATI X800, OpenGl & Oolite
- Replies: 7
- Views: 6709
Vista/ATI X800, OpenGl & Oolite
Howdy, been away for a while. me and the future mis has moved from our small flat to a Gosh, bigger flat ;-). however this one is "in Center of the city" and has a nice Antique look to it... very nice... But in the mean Time, my Windows-XP suffered a Catastrophic Blue Screen of death, in t...
- Mon Aug 13, 2007 3:13 pm
- Forum: Discussion
- Topic: Fre the slaves
- Replies: 28
- Views: 11863
Re: Fre the slaves
5. if we go by the fan fiction, the slaves are allready "mind wiped" in a science fiction setting way as we know it.. ie slaves that do your every bidding and never revolt... so just selling them to the nearsest station is not that awfull since they are not induvidials with goals/opinions...
- Sun Aug 12, 2007 10:36 am
- Forum: Discussion
- Topic: Fre the slaves
- Replies: 28
- Views: 11863
Re: Fre the slaves
Hello, It is always a heartbreak when I scoop a container of slaves. I must dump the container to not become an offender. The slaves in the container were rescued by a clean guy. What does the good guy do ? Dump them in the open space... Would it be possible to have a sort of mission to bring them ...
- Sun Aug 05, 2007 1:45 pm
- Forum: Oolite-PC
- Topic: Building under Windows - a Noob has problems...
- Replies: 14
- Views: 11100
Ok ok - triple post...... found SDL_opengl Where it should be? gnustep/local/include/SDL folder is where it is at now........ All LOCAL zip extracted to Local folder in GNUstep , as the Wiki directs..... please help me someone, i'm getting reet annoyed with it now.... :( c, cpp, h files from goes h...
- Sat Aug 04, 2007 6:40 am
- Forum: Outworld
- Topic: Reporting spam
- Replies: 4940
- Views: 783306
- Sun Jul 29, 2007 9:22 pm
- Forum: Expansion Pack
- Topic: Rock Hermit Locator add on
- Replies: 99
- Views: 46075
Using it the other day I found a beacon on the far side of the planet (some distance out), but nothing else anywhere near it - no ships, hermit, asteroids, or anything. Could you tell me what version of oolite you are using + what OXPs you have installed other than the rock hermit locator.. Cheers ...
- Sat Jul 28, 2007 12:52 pm
- Forum: Outworld
- Topic: How to build a website?
- Replies: 6
- Views: 6513
i´m afraid that there is no such thing as an idiot proof guide... i can Quickly Write down 1 though... :-).. but not idiotic proof 1 search for free web hosting... 1a You either end up at a browser editble website, where there will be a guide to how to set up your site, how to make a page and upload...
- Fri Jul 27, 2007 11:01 pm
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1717
- Views: 743987
Try posting your AI for detection of the buoy here... and i´ll see if i can find anything wrong...
My rock hermit locator which includes a new rock hermit AI, checks and finds asteroids/custom objects... And Destroyes them. Similar to what you want... a ship to switch/do something...
Cheers Frame...
My rock hermit locator which includes a new rock hermit AI, checks and finds asteroids/custom objects... And Destroyes them. Similar to what you want... a ship to switch/do something...
Cheers Frame...
- Fri Jul 27, 2007 7:17 am
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1717
- Views: 743987
Re: hyperSpaceExit
Once he is beyond range, or when the player docks then simply let him "become explosion", i figure the easiest way to do this, would be to switchAI once he has delivered his money/mission/cargo...Eric Walch wrote:Has anyone a more friendly solution?
Eric Walch
Cheers Frame....
- Thu Jul 26, 2007 7:24 am
- Forum: Outworld
- Topic: Reporting spam
- Replies: 4940
- Views: 783306
- Tue Jul 24, 2007 11:06 pm
- Forum: Expansion Pack
- Topic: Rock Hermit Locator add on
- Replies: 99
- Views: 46075