Search found 64 matches

by docwild
Fri Jul 30, 2010 5:16 am
Forum: Outworld
Topic: Unbelievable what you can do on a phone nowadays.
Replies: 23
Views: 6984

I was crossing the street last year when a girl, could be no older than 17, tried to negotiate a turn into the road using one hand as she was talking on the phone, ploughed into me at the breakneck speed of about 5 mph. It was surreal, she was going so slowly and looking directly at me but she just ...
by docwild
Thu Jul 29, 2010 10:06 pm
Forum: Expansion Pack
Topic: [RELEASE] - Mining OXP
Replies: 21
Views: 15790

Hey Switeck. Ah.. spelling error. Line 203 in mine.js should read if(this.ship.playerDetectedFlag) I am missing the 'ed' on the end of detect. Editing this should resolve that issue. Strange that I didn't notice it, but it is likely because I never left without docking. Good catch. As for the crash,...
by docwild
Wed Jul 28, 2010 5:02 pm
Forum: Expansion Pack
Topic: [RELEASE] - Mining OXP
Replies: 21
Views: 15790

New version available. This adds a management menu available when you dock at a mine. From here you can add resources, if available and view your owned mine stats as well as taking your gold when it is ready. The AI's are now added properly for distant battles and explosions, thanks be to Kaks. Your...
by docwild
Wed Jul 28, 2010 4:04 pm
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1717
Views: 735403

Plus: It would give me speccy BASIC flashbacks.
by docwild
Wed Jul 28, 2010 3:39 pm
Forum: Expansion Pack
Topic: [Depricated] Trumble Treats - coming soon!
Replies: 86
Views: 50283

Oops. Probably should have been inlineFunction.staticProperty, and not "this". I'll test before I speak next time.

Beside the point though, as Arhuman has a better implementation there for statics.

The inline functions are still nice to work with though.
by docwild
Wed Jul 28, 2010 2:44 pm
Forum: Expansion Pack
Topic: [Depricated] Trumble Treats - coming soon!
Replies: 86
Views: 50283

&&'s and ||'s can be tricky logic if you're not used to them. If in doubt, split them up. There is no harm in being explicit, and it may save you some paranoia while debugging. There is actually some pretty cool stuff you can do with functions in Javascript as it treats them as objects. For ...
by docwild
Wed Jul 28, 2010 4:42 am
Forum: Expansion Pack
Topic: [Depricated] Trumble Treats - coming soon!
Replies: 86
Views: 50283

You uploaded a new version a few minutes after I d/led the other one. :P If you want a delay before launching the player you can use the closures (like typecasting in C): var trumbleLaunchTimer = new Timer(this, function(){ if(PlayerShip.docked) PlayerShip.launch(); }, delay, interval); Which is jus...
by docwild
Tue Jul 27, 2010 12:54 am
Forum: Outworld
Topic: Unbelievable what you can do on a phone nowadays.
Replies: 23
Views: 6984

SMS is a bit dated IMO. I was a little shocked to find out that German phone companies charge their customers for receiving calls. That's what it was like in the UK at first, on the old analogue networks. Now it's all about selling contracts because people seem not to be able to work out how much t...
by docwild
Mon Jul 26, 2010 9:25 pm
Forum: Fiction
Topic: Oolite slang
Replies: 15
Views: 11378

Plenty of gold here, thanks people.
by docwild
Mon Jul 26, 2010 10:41 am
Forum: Expansion Pack
Topic: So, with the new mission screen handling ...
Replies: 23
Views: 5455

I've been playing with the mission screen and have been using recursion for a persistent menu with a quit option. This works well but is there a recommended limit on recursive calls? At the moment selecting an option which isn't possible simply leaves you in the same menu (or another call of the sam...
by docwild
Mon Jul 26, 2010 10:38 am
Forum: Expansion Pack
Topic: Mining OXP
Replies: 59
Views: 14848

As a compromise between the simple and the complicated: an emancipated slave could demand passage somewhere. Freeing slaves might be a costly business. Especially if the "owner" caught up with you.
by docwild
Mon Jul 26, 2010 1:05 am
Forum: Expansion Pack
Topic: Mining OXP
Replies: 59
Views: 14848

I think that would be possible if the ship.passenger property were read/write but it probably could be done outside the realms of passenger, adding the info to the mission screen or something. I'm not sure I understand where the machinery comes from, am I missing something? Mining gear stolen by the...
by docwild
Mon Jul 26, 2010 1:00 am
Forum: Fiction
Topic: Oolite slang
Replies: 15
Views: 11378

Oolite slang

Hey guys. First a confession: I have yet to read the original Elite book, or I was too young to remember and so I have avoided reading any fanfiction until I get round to it. I did read Frontiers fiction and enjoyed it muchly. With that off my chest I thought this would be the best place to ask. I'm...
by docwild
Sun Jul 25, 2010 6:22 pm
Forum: Expansion Pack
Topic: Mining OXP
Replies: 59
Views: 14848

I like the idea of police checks in stable governments, another way to increase variety. Paying slaves may be worth considering but it seems at odds with buying them in the first place. However, perhaps a new ship AI, "emancipators" could be added who think slaves are better off dead. When...
by docwild
Sun Jul 25, 2010 4:55 pm
Forum: Expansion Pack
Topic: [RELEASE] - Mining OXP
Replies: 21
Views: 15790

I would have completely overlooked the compass, you da man Kaks.

Ahruman: Well, if you're going to be all logical about it... lol. Superb idea, thank you.