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by docwild
Mon Jul 12, 2010 12:12 pm
Forum: Testing and Bug reports
Topic: System.addShips
Replies: 29
Views: 4551

I don't know if the wiki is purposefully vague but I think it could do with some non technical language explaining the methods. Someone said earlier that there was no way to calculate a position perpendicular to a given line but this is the purpose of the cross method. However, in the wiki the word ...
by docwild
Sun Jul 11, 2010 9:58 pm
Forum: Testing and Bug reports
Topic: System.addShips
Replies: 29
Views: 4551

Wouldn't using the multiply method on a vector from 0 to the sun give a scaled vector? i.e a lengthened vector behind the sun by a factor of the authors choosing? It's been a long time but the interpolate can be used to invert a vector (go the other way) or split the distance by some factor and the ...
by docwild
Mon Jul 05, 2010 12:48 pm
Forum: Discussion
Topic: Group dogfight tactics
Replies: 33
Views: 13696

I'll share some of my tactics, these are mostly anecdotal so you'll have to experiment for yourself. I don't really like the snipey way of doing it. I say get in among them. Fly like a madman, you will only improve with time. 1. If you're heading directly towards them then you present a still target...
by docwild
Tue Jun 29, 2010 4:33 pm
Forum: Discussion
Topic: Get your Oolite Bulletin Board browser search plugin here!
Replies: 51
Views: 113359

There is another way of doing it with Mozilla browsers using a custom keyword for a bookmark. 1.Press Ctrl-B for bookmark manager 2.Right click and select "New Bookmark" 3. Name: Oolite bulletin board search Location: http://www.google.com/webhp?hl=en#hl=en&source=hp&q=site%3Aaegid...
by docwild
Mon Jun 28, 2010 6:41 pm
Forum: Discussion
Topic: Checking in...
Replies: 1
Views: 960

Checking in...

Holy Hannah! Good work Aegidian, Ahruman and co. Glad to see the JS is up and running and is being extensively used in the OXPs. Well done to those authors, too. Thanks peeps for keeping the dream alive, I can't stop to chat because there is a trader who gave my retainer a funny look in a bar somewh...
by docwild
Mon Apr 23, 2007 11:09 am
Forum: Oolite-Linux
Topic: How to compile from source in Linux?
Replies: 32
Views: 27852

You need a ful GNUStep dev install and I'm not sure about feisty but when I attempted it on edgy I found that my libc pakage was too old and would need compiling too... I never got round to it. I intend to though... when I'm bored enough. If you want to go ahead and need help give me a shout. I'm a ...
by docwild
Wed Apr 11, 2007 10:21 pm
Forum: Expansion Pack
Topic: Mafia OXP
Replies: 13
Views: 12260

Thanks LB. "[mafia-threat] " has saved me a great deal of work... thank heaven I hadn't started it already. (I was gonna do it on conditionals depending on what stage of the mission you were on - and I still might do that to some degree.) Yeah.. I don't think I can get away without using t...
by docwild
Tue Apr 10, 2007 10:04 pm
Forum: Discussion
Topic: Anomaly in Galaxy 8
Replies: 5
Views: 3928

Wiggy wrote:
Aw.

I was hoping there was an _Anomaly_ in Galaxy 8, in a Star Trek way.
We'll just need to emit an inverse tachyon beam from the forward deflector array. Like sticking a cork in a bottle. It'll be fine.
by docwild
Tue Apr 10, 2007 10:02 pm
Forum: Expansion Pack
Topic: Mafia OXP
Replies: 13
Views: 12260

Thanks for the extra info. I've debugged and polished the first mission and set up some extra variables for future use. At the moment when you complete the first mission a series of "kill frenzies" are initiated (depending on your allegiance) until your "respect" score is suffici...
by docwild
Tue Apr 10, 2007 12:14 pm
Forum: Expansion Pack
Topic: Mafia OXP
Replies: 13
Views: 12260

This is good. I see that it can also be called after exiting witchspace and in a variety of other instances...

Do MissionDescription's clash too?
by docwild
Mon Apr 09, 2007 10:28 am
Forum: Suggestion Box
Topic: Scripting requests
Replies: 833
Views: 332205

yoink
by docwild
Mon Apr 09, 2007 10:25 am
Forum: Expansion Pack
Topic: Mafia OXP
Replies: 13
Views: 12260

It's a good idea, thank you. I've only been playing for a little over a week and my kill (er.. legal termination) count is just over 200 so I'm limited where I can go and what I can do atm with a purse of about 300k. Changing the setting later on will be trivial though. I've noticed the problems wit...
by docwild
Sun Apr 08, 2007 10:54 pm
Forum: Expansion Pack
Topic: Mafia OXP
Replies: 13
Views: 12260

Mafia OXP

Hey, so this is what I've been doing today... Mafia OXP for OOlite. This is the beginnings of a mafia career type addon in the vain of Driver or GTA. Something that GTA had in common with Elite was it's open endedness and so with this in mind I have tried to employ such an approach here. You may sta...
by docwild
Fri Apr 06, 2007 9:51 am
Forum: Expansion Pack
Topic: The Assassins Guild OXP (Final Updated Version)
Replies: 178
Views: 130367

OOlite crashes my linux,,,, in a major way. Everything locks to the point where the power needs turning off. It only happens when I have GNOME running so I play from a failsafe termninal and there is no problem. This suggests that the problem is more GNOME than OOlite (which frees everything after e...
by docwild
Thu Apr 05, 2007 4:01 pm
Forum: Oolite-Linux
Topic: Question about the linux development
Replies: 1
Views: 4096

Question about the linux development

So is anything going on here still? It seems from the projects home page and on these boards that dev has stopped. I only ask because I have a working knowledge of C and I've recently been playing with SDL. I never really got on with OO but from what I've been reading of ObjC it's messaging system i...