posted pics of first ideas for robo loader, same link as in 3d modeing thread.
http://homepage.mac.com/tjs2/PhotoAlbum1.html
More stuff added today.
Search found 14 matches
- Tue Mar 06, 2007 12:06 pm
- Forum: Discussion
- Topic: Help! my first mission idea is running away with itself.
- Replies: 8
- Views: 8217
- Sat Mar 03, 2007 12:42 am
- Forum: Discussion
- Topic: Help! my first mission idea is running away with itself.
- Replies: 8
- Views: 8217
- Fri Mar 02, 2007 4:22 pm
- Forum: Discussion
- Topic: Help! my first mission idea is running away with itself.
- Replies: 8
- Views: 8217
- Fri Mar 02, 2007 3:19 pm
- Forum: Discussion
- Topic: Help! my first mission idea is running away with itself.
- Replies: 8
- Views: 8217
- Fri Mar 02, 2007 3:10 pm
- Forum: Discussion
- Topic: Help! my first mission idea is running away with itself.
- Replies: 8
- Views: 8217
Help! my first mission idea is running away with itself.
Right, here goes, As I've been chatting about a NPC ship idea in the 3d modeling thread I thought I'd better give an overview of what I'm attempting and ask all those questions that I need to. The Mission : Needle in a Haystack Masitech industries have been researching ways to exploit the content of...
- Fri Mar 02, 2007 1:25 pm
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
- Fri Mar 02, 2007 12:49 pm
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
Looks familiar? most probably, lol. I'm new to the forum so if I've replecated anyones idea, I do apologise. As for capacity, no, not 20-25 tons, much bigger than that. In the full scale epic idea I've got, the ship is actually to big to dock. I'm designing a kind of space faring robo fork lift to h...
- Fri Mar 02, 2007 12:14 pm
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
hmm, tricky one. The idea was to have it appear that, when under fierce attack, the captain of the transport opts to dump the modules (which then head for the station in the same way as an escape pod). To do this was I thinking that, if you chose to attack it, I could have a set of docking rings tha...
- Fri Mar 02, 2007 11:11 am
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
Work continues on the transport. I've put a couple of basic renders up for people to have a look at. http://homepage.mac.com/tjs2/PhotoAlbum1.html Any comments welcomed (These are lightwave renders so it obviously won't look quite so smooth when in game, also, still messing about with textures and g...
- Mon Feb 26, 2007 1:23 pm
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
Just a quick nerdy observation, would ships, especially the larger ones, even have cockpits with windows? Would they not be redundant due to speeds/stresses/size? Maybe a few viewing port holes but surely most flying would be done by sensor and screens could translate and relay the info to you (sayi...
- Tue Feb 13, 2007 5:25 pm
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
Ok, so I've got the model on the go, it's behaviors now. What I'd like to do is have the ship eject it's modules when under severe attack. (modules would then do the same as escape pods and head for the nearest station) As these are quite large objects would I have to include them as separate ships ...
- Tue Feb 13, 2007 12:46 am
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
- Mon Feb 12, 2007 2:35 pm
- Forum: Discussion
- Topic: 3D modeling
- Replies: 79
- Views: 33188
320 vertices?
Hello, yes more newbie questions. Does this 320 vertices rule apply to all objects? I ask as I have been designing a big npc ship to accompany a mission idea. It's a modular transport with multiple uses (depending on which modules are carried) from simpe cargo to light industrial units to medical an...
- Mon Feb 05, 2007 8:53 pm
- Forum: Discussion
- Topic: Hello
- Replies: 2
- Views: 2571
Hello
New person saying hi.
I also have a question. Can I use Lightwave 3D to build models for oolite and if so, how do they need to be save/exported?
I also have a question. Can I use Lightwave 3D to build models for oolite and if so, how do they need to be save/exported?