Search found 8 matches

by DrMotorsage
Fri Jul 15, 2011 10:39 am
Forum: Discussion
Topic: Why is Oolite so addictive?
Replies: 30
Views: 14396

Re: Why is Oolite so addictive?

I think it is the same mechanism as in turn-based "4X" strategy games. Instead of turns, you have the voyage between stations. Instead of clicking "Next turn" button, you decided to do only one... more... trip. And then the sun rises. But seriously, having several objectives almo...
by DrMotorsage
Mon Jul 11, 2011 6:39 pm
Forum: Discussion
Topic: Feature requests for Oolite 2.0
Replies: 123
Views: 36802

Re: Feature requests for Oolite 2.0

My #1 wish: a dynamic Ooniverse, and not necessarily a procedurally generated one. Warning: wall of text follows. Needless to say, in this Ooniverse the "galaxies" would be "quadrants" or something similar - assuming a sphere shape, eight 90 degree (horizontally and vertically) s...
by DrMotorsage
Sat Jul 09, 2011 4:14 pm
Forum: Discussion
Topic: How many OXPs can one install
Replies: 19
Views: 5651

Re: How many OXPs can one install

Played some more, crash upon following a Behemoth through a wormhole following forced Thargoid ambush in witchspace: 18:18:10.286 [log.header]: Opening log for Oolite version 1.75.2 (x86-32 test release) under Windows at 2011-07-09 18:18:10 +0300. 4 processors detected. Build options: spoken message...
by DrMotorsage
Sat Jul 09, 2011 4:10 pm
Forum: Discussion
Topic: How many OXPs can one install
Replies: 19
Views: 5651

Re: How many OXPs can one install

Removed some OXP's. Crashed almost as soon as I started playing (after watching the ships on the menu screen for a while): 18:02:07.645 [log.header]: Opening log for Oolite version 1.75.2 (x86-32 test release) under Windows at 2011-07-09 18:02:07 +0300. 4 processors detected. Build options: spoken m...
by DrMotorsage
Fri Jul 08, 2011 10:45 pm
Forum: Discussion
Topic: How many OXPs can one install
Replies: 19
Views: 5651

Re: How many OXPs can one install

Here's my list. CTD'd without error message while docked in a station and pressing F7 after selecting a target system in F6. (Looking at the list: is Behemoth Spacewar necessary anymore if I have Galactic Navy?) 01:10:43.110 [log.header]: Opening log for Oolite version 1.75.2 (x86-32 test release) u...
by DrMotorsage
Fri Jul 08, 2011 10:59 am
Forum: Discussion
Topic: How many OXPs can one install
Replies: 19
Views: 5651

Re: How many OXPs can one install

So after going through the OXP list, I settled on a nice ~100ish chunk of OXP's. The game started alright, no noticeable delay in loading and ran as smoothly as without the OXP's (i5, 6GB, ATI5850HD, Win7-64bit, so it was kind of expected), but kept crashing constantly, without any discernible logic...
by DrMotorsage
Fri Jun 24, 2011 12:04 pm
Forum: Expansion Pack
Topic: Famous Planets 2.5.OXP and Famous Planets for Povray
Replies: 190
Views: 48613

Re: [RELEASE] Famous Planets 2.5.OXP (update for new users)

Yes please, I really would appreciate that.
by DrMotorsage
Thu Jun 23, 2011 10:28 pm
Forum: Expansion Pack
Topic: Famous Planets 2.5.OXP and Famous Planets for Povray
Replies: 190
Views: 48613

Re: [RELEASE] Famous Planets 2.5.OXP (update for new users)

Hi, a new Oolite player here... I have a strange problem with FP2.5. I first installed it on top of many other OXP's and it did not show all the textures (yes, I did launch from station first, I did read this thread). I then tried removing all the other OXP's, but no matter what, some textures did n...