Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 20 matches
- Fri Aug 26, 2011 6:06 pm
- Forum: Expansion Pack
- Topic: caduceus and neocaduceus
- Replies: 99
- Views: 27179
Re: caduceus and neocaduceus
worked - thank you
- Thu Aug 25, 2011 7:57 pm
- Forum: Expansion Pack
- Topic: caduceus and neocaduceus
- Replies: 99
- Views: 27179
Re: caduceus and neocaduceus
How do i replace the old version caudicus in my save game? isnt recognized in startup says caudicus-player cannot be found?
- Fri Jul 01, 2011 7:07 pm
- Forum: Suggestion Box
- Topic: Salvage droid
- Replies: 1
- Views: 1073
Salvage droid
Having come across several abandoned ships in my travels, I have been wondering how these could successfully be salvaged by the player for credits. I know there has been a tractor beam discussion, but I had the idea of a salvage droid. Something that could be fired/ deployed at an abandoned ships ta...
- Thu Jun 23, 2011 6:11 pm
- Forum: Discussion
- Topic: Wormhole effect on exit
- Replies: 10
- Views: 1620
Wormhole effect on exit
Obviously in Oolite you see the wormhole when ships jump, but there isn't an effect when they jump into a system. Just wondered if its possible?
- Sun Jun 19, 2011 8:30 pm
- Forum: Expansion Pack
- Topic: Tractor Beam OXP Concept?
- Replies: 11
- Views: 1898
Re: Tractor Beam OXP Concept?
Playing today found an abandoned ship. The idea of a tow is a good one. or perhaps a drone that tractors the ship and returns it to the station for you?