Search found 2284 matches

by Wildeblood
Wed May 08, 2024 8:44 am
Forum: Discussion
Topic: Sizes and scale in Oolite (again)
Replies: 32
Views: 15851

Re: Sizes and scale in Oolite (again)

Does anybody have any idea as to how many people one would expect to find on a Coriolis station ? 1km x 1km x 1km... The maximum safe packing density for humans is one per square metre. At 4 per square metre (i.e. each person occupying a 50cm x 50cm box), crush injuries and deaths from stampedes be...
by Wildeblood
Mon May 06, 2024 10:38 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (probably)
Replies: 323
Views: 3472

Re: Planetfall 2.0 (probably)

Can one increase the turbulence on Zaatxe below (say) 4km - and possibly even add "sand" to the effects? I know you meant to write 4km, because that's where the red zone on the altimeter starts. And, my guess is the substantive answer is: yes, but it would be javascripted, not just tweaki...
by Wildeblood
Thu May 02, 2024 10:38 pm
Forum: Outworld
Topic: Limit Theory
Replies: 109
Views: 94932

Re: Limit Theory

I also think Josh suffered from perfectionism, leading him to write then scrap and rewrite then scrape multiple versions of the codebase over time. Don't confuse indecisiveness for perfectionism. What he suffered from - apart from the obvious mental issues - was something fairly common: an inabilit...
by Wildeblood
Thu May 02, 2024 6:31 pm
Forum: Discussion
Topic: 1pm 7th July 2024 - Oolite Anniversary Party (London)
Replies: 37
Views: 838

Re: July 2024 - Oolite Anniversary Party

there are a whole group of you on that side of our planet. The last time I drove from Sydney to Brisbane the road sign said 999 km. (And that would be the easy bit. :mrgreen: ) I thought you were pretty much all in Sydney, with just one or two outliers. Nah, Dizzy is a Queenslander. IIRC, that sign...
by Wildeblood
Thu May 02, 2024 4:47 pm
Forum: Outworld
Topic: Limit Theory
Replies: 109
Views: 94932

Re: Limit Theory

hiran wrote: Thu May 02, 2024 4:16 pm
I'm wondering why he tried to do it all by himself.
Because he had a personality disorder that made him imagine anyone he allowed to become involved would try to rip him off. That was obvious from early on.
by Wildeblood
Tue Apr 30, 2024 11:07 pm
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 4728

Re: [Release] Imperial Astrofactory 2.0

phkb wrote: Tue Apr 30, 2024 11:02 pm
Cholmondely wrote: Tue Apr 30, 2024 10:06 pm
How about "Revolutionary Hauliers"?
With the "ier"?
I believe that implies a person (natural or legal), with personal agency.
by Wildeblood
Tue Apr 30, 2024 9:43 pm
Forum: Discussion
Topic: 1pm 7th July 2024 - Oolite Anniversary Party (London)
Replies: 37
Views: 838

Re: July 2024 - Oolite Anniversary Party

Cholmondely wrote: Tue Apr 30, 2024 9:22 pm
there are a whole group of you on that side of our planet.
The last time I drove from Sydney to Brisbane the road sign said 999 km.

(And that would be the easy bit. :mrgreen: )
by Wildeblood
Mon Apr 29, 2024 11:50 pm
Forum: Discussion
Topic: 1pm 7th July 2024 - Oolite Anniversary Party (London)
Replies: 37
Views: 838

Re: July 2024 - Oolite Anniversary Party

Diziet Sma wrote: Mon Apr 29, 2024 11:08 pm
If you can arrange for it to happen in Australia...
We could tax that!
by Wildeblood
Mon Apr 29, 2024 2:24 am
Forum: Expansion Pack
Topic: Seeking expressions of interest
Replies: 71
Views: 13070

Re: Seeking expressions of interest

Nice. Feel free to donate that to the Explorers' Club ship set... Wildeblood... what was the Explorers' Club ship set supposed to be? I can tell you what it wasn't: something for you to add to your lists of "lost" or unfinished OXPs, since it never existed. Having said that, I knew exactl...
by Wildeblood
Thu Feb 29, 2024 12:36 pm
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1352

Re: New BB test

timer wrote: Thu Feb 29, 2024 12:24 pm
Wildeblood wrote: Thu Feb 29, 2024 12:14 pm
This is my response to that idea. Please look, timer:

search.php?st=0&sk=t&sd=d&sr=posts&auth ... &start=111
sorry, is link correct? results of search? too many to view :(
Just the first three or four. Just the dates on them.
by Wildeblood
Thu Feb 29, 2024 12:14 pm
Forum: Discussion
Topic: New BB test
Replies: 123
Views: 1352

Re: New BB test

This is my response to that idea. Please look, timer: https://bb.oolite.space/search.php?st=0&sk=t&sd=d&sr=posts&author_id=10274&start=111 Folks! Given the events that took place, in fact the public posting of database dumps, and a message from Giles /viewtopic.php?f=1&t=2159...
by Wildeblood
Thu Feb 29, 2024 11:34 am
Forum: Discussion
Topic: Oolite music
Replies: 18
Views: 371

Re: Oolite music

A completely different, yet closely related, question. It cannot go on without some screen backgrounds being included in the download. Not a whole collection, but that start-up screen being plain black is cringe-inducing. Here's what I use: https://wiki.alioth.net/img_auth.php/3/36/Alien_landscape.p...
by Wildeblood
Thu Feb 29, 2024 11:19 am
Forum: Expansion Pack
Topic: Aaron Aarts' Amazing Adventure
Replies: 6
Views: 246

Re: Aaron Aarts' Amazing Adventure

Well, I just dropped in that second file and started Oolite, and... Oolite puked and refused to load it, complaining that it "does not contain a valid manifest file". Huh? I changed the missiontext file, not the manifest file. Obviously, I'm doing something wrong, but seriously, the fragil...
by Wildeblood
Thu Feb 29, 2024 9:52 am
Forum: Fiction
Topic: Metafiction: Dialogues on the Lore of Xlite
Replies: 72
Views: 50605

Re: Metafiction: Dialogues on the Lore of Xlite

Or maybe we could add in some worlds to the east of Ascension (would actually this be doable in Oolite?) Adding chart real estate to the right/east was the sort of thing that could be done back when people were experimenting with 9-16 galaxies, different jump ranges instead of 7ly, etc. That was in...
by Wildeblood
Thu Feb 29, 2024 4:04 am
Forum: Expansion Pack
Topic: Aaron Aarts' Amazing Adventure
Replies: 6
Views: 246

Re: Aaron Aarts' Amazing Adventure

Nice. Given the reference in the identifier, was that the source for the text? Yes. Also, small bug fix: in missiontext.plist, the "aaaa_adventure_3" entry is missing a ";" at the end. Mac computers will likely get upset without it! Well, given its intended audience - Cholly - t...