Search found 2659 matches

by Wildeblood
Mon May 12, 2025 3:09 pm
Forum: Expansion Pack
Topic: The Assassins Guild Rebooted - Version 2.4 (Updated 02/05/25)
Replies: 19
Views: 1600

Re: The Assassins Guild Rebooted - Version 2.4 (Updated 02/05/25)

LittleBear wrote: Mon May 12, 2025 11:43 am
System.infoForSystem(6,73).inhabitants = "Small Rodent Scientists";
General tip for anyone reading along:
Whenever altering either system.info.inhabitant (singular phrase) or system.info.inhabitants (plural phrase) remember to keep them in agreement.
by Wildeblood
Mon May 12, 2025 10:07 am
Forum: Expansion Pack
Topic: [Release] Start Locations Variety Pack
Replies: 20
Views: 1011

Re: [Release] Galactic Starts (Beta)

phkb wrote: Mon May 12, 2025 9:04 am
Startle Faster
If it were my doing, I'd call it Startled! Or possibly, Startled! The Musical.

I spent last night reading old threads about whether slave-trading should be encouraged by OXP, so please forgive this digression:

Start Localized Alternative Varied Economies
by Wildeblood
Mon May 12, 2025 8:05 am
Forum: Expansion Pack
Topic: [Release] Start Locations Variety Pack
Replies: 20
Views: 1011

Re: [Release] Galactic Starts (Beta)

Shame, I thought something like ' So Lave's not good enough for you eh OXP ' had a certain ring to it. Oh well. I spent a full minute or so thinking, "What's love got to do with it?" (in Tina Turner's voice), before I looked closer and saw it was an a, not an o. I'm after something utterl...
by Wildeblood
Sun May 11, 2025 4:52 pm
Forum: Discussion
Topic: Starting in a different galaxy
Replies: 30
Views: 5415

Re: Starting in a different galaxy

If you're determined to be bland, just "Alternative Starts".
by Wildeblood
Sun May 11, 2025 4:41 pm
Forum: Expansion Pack
Topic: Information desired!
Replies: 46
Views: 10613

Re: Information desired!

What on earth did you ask it to do? This: I want to create a flash-card type mini-game within Oolite. When activated, it would spawn a field of asteroids around the player ship, and as the player targeted each asteroid, instead of being labelled simply "Asteroid", it would be labelled wit...
by Wildeblood
Sun May 11, 2025 12:44 pm
Forum: Expansion Pack
Topic: Information desired!
Replies: 46
Views: 10613

FlashCardAsteroidGame.js

// JavaScript for Oolite (ECMAScript 5) "use strict"; this.name = "FlashCardAsteroidGame"; // Define your flash cards here this.flashCards = [ { key: "OOP", definition: "Object-Oriented Programming" }, { key: "ECMAScript", definition: "Standard...
by Wildeblood
Sun May 11, 2025 12:16 pm
Forum: Expansion Pack
Topic: Information desired!
Replies: 46
Views: 10613

Re: Information desired!

javascript... var playerShip = player.ship; // Get the player's ship refugeeAdder.setAI("follow"); // Set the AI to follow refugeeAdder.follow(playerShip); // Make the refugee follow the player's ship Ensure that the follow method is defined in the ship's AI. If it’s not, you may need to ...
by Wildeblood
Sun May 11, 2025 5:07 am
Forum: Oolite-PC
Topic: System Restricted
Replies: 10
Views: 978

Re: System Restricted

SceaduDraca wrote: Sat May 10, 2025 6:52 pm
Explorer Club didn't appeal to me, so I removed it, and lost every system in the galaxy except SecCom systems and the ones in jump range.
Could you expound on that comment? What do you mean "lost every system"?
by Wildeblood
Sun May 11, 2025 4:58 am
Forum: Expansion Pack
Topic: [Release] Start Locations Variety Pack
Replies: 20
Views: 1011

Re: [Release] Galactic Starts (Beta)

Playtesters eagerly sought! That OXZ has what lawyers call unnecessary inclusions . I'd guess it was created on a Mac, judging by the Mac-specific artefacts. Get someone not using a Mac to remake it for you, once you've settled on its final contents. ( To be clear (now in boldface, because apparent...
by Wildeblood
Sun May 11, 2025 4:41 am
Forum: Discussion
Topic: Starting in a different galaxy
Replies: 30
Views: 5415

Re: Starting in a different galaxy

Cholmondely wrote: Thu May 08, 2025 4:48 pm
This is now published: see viewtopic.php?t=21803
You know that links back to this same topic? :?: :shock: :lol: :roll: :D :cry:
by Wildeblood
Fri May 09, 2025 5:18 pm
Forum: Expansion Pack
Topic: World Builder
Replies: 11
Views: 1355

Re: World Builder

Might there be point in just reminding the utiliser of your programmable perfecter of planets what the current statistic actually is before he/she starts playing merry havoc with it all? Version 1.2.3 - functionally complete. (Not version 1.3 yet, because it's still scruffy on the inside, and wants...
by Wildeblood
Thu May 08, 2025 7:27 pm
Forum: Expansion Pack
Topic: Explorers' Club updated for Oolite 1.80
Replies: 26
Views: 22682

System Visits Counter micro-OXP

oolite.oxp.Wildeblood.Visits 1.0.oxp.zip
(964 Bytes) Downloaded 6 times

This micro-oxp uses an alternative method of storing data, which differs from Explorers' Club in two ways:

1. It does not record the order in which you first visit each system;
2. It will tell you how many times you've visited each system.
by Wildeblood
Thu May 08, 2025 4:20 am
Forum: Expansion Pack
Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
Replies: 55
Views: 134886

Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp

From my current OXP-to-be Galactic_start (for want of a better name). Galactron: New Beginnings (Omnibus edition of the Galactron Saga, parts 1-8) Use patented Galactron Chart-o-matic technology to begin your journey of interstellar exploration where you want to start, not where you ought to start.
by Wildeblood
Thu May 08, 2025 4:01 am
Forum: Expansion Pack
Topic: [RELEASE:] Interstellar Tweak OXP
Replies: 86
Views: 80229

Re: [RELEASE:] Interstellar Tweak OXP

UK_Eliter wrote: Wed May 07, 2025 7:56 pm
The whitespace: just where is that whitespace? That is, what do the numbers mean in the following?

Code: Select all

Extreanous whitespace on key 'interstellar: 6 251 224 ' 
Right at the end of the string, a tab stop between the 4 and the ".
by Wildeblood
Wed May 07, 2025 7:37 pm
Forum: Discussion
Topic: System statistics
Replies: 20
Views: 6121

Re: Spurious Planetinfo.plist descriptions?

If you dig around inside SOTL Altmap, there might be other unmentioned goodies in there too. Ya, ones cim made up. :mrgreen: (I have the impression it's little understood that one can store any arbitrary information one wants to in planetinfo/system.info, as an alternative to mission variables. Per...